...or finishes the story.
Yeah, I'd say Saints Row 2 is a better example. It actually does finish off the story with SR1, and the rest of Ultor (+ interlude to Red Faction.)
Asura's Wrath was the only game I can think of in which I was actually happy getting the DLC to see the final ending.
Only if a game is worth it would you actually go and buy the DLC to see how it ends, otherwise you are pretty much just going to leave it as that.
Like I said in my other comment, Borderlands does finish it's own story, the DLCs are expansions. This image is misleading.
This isn't a good thing, and the image is misleading. Borderlands does finish it's own story, and all DLCs are expansions.
Technically, none of the BL1 DLC really continued the main story. They just hinted at the Claptrap DLC's story at the end of the main campaign. But that's not the main story.
Adding to an ending is one thing, but if the ending is actually broken off the game to sell as DLC that pisses me off.
ok, im not sure how it was for the original borderlands. but are you honestly saying it's ok for the ending to not be finished, or cut out?
you know, the story the so called full game was supposed to finish.
Well I'd certainly rather have DLC finish the story (especially if it lets you continue playing as seen in Fallout 3's Broken Steel DLC, which let you keep playing after what used to be the end of the game) Rather than have the game end after the final quest (like in Fallout: New Vegas when you complete the battle for Hoover Dam.)
I genuinely hated Secret Armory and technically wasn't it Claptrap's new robot revolution that continues the story in Borderlands 1? Either way sometimes its good others not so much
I sure as hell shouldn't have to buy DLC to finish the story.
Not really a good thing.