Yesterday we found out that Rayman Legends is being pushed back until September 2013 to accommodate a multi-console release. Well, it appears fans aren't the only ones that got upset when they heard the news. An anonymous Rayman Legends developer recently went off, unleashing his frustration with the delay on a Spanish forum. Thanks to NeoGaf translation we have a better picture of the story.
"I completely understand you but you have to understand one thing. This is not a decision taken by the development team, this comes from really really high up, so please don't pick on the game.
If you're pissed, imagine how we feel. Think on the situation. We've been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc.) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn't finish on time but we gave it our all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it.
For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wives, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.
Even then I'm firm in what I said back in the day: Rayman Legends is an excellent game and will still be, and the team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that shitty."
Apparently, the Rayman team has been busting their asses to get the game completed on time for the February release. Does the delay and lack of exclusivity make you regret purchasing a Wii U?