Crytek CEO - "I think the notion of a single-player experience has to go away."
Now I've seen some stupid shit said by game developers on both the west and east sides, but this one takes the fucking cake. Crytek CEO Cevat Yerli, who's leading a game studio who made the original Far Cry and created the entire Crysis series, went on record in an interview with IGN saying some of the stupidest mouth diarrhea I've ever read.
You can read the details here, but the remarks given here are incredibly short sided. It's not that there isn't a grain of truth here, but it's also the belief that there is only one truth.
I have nothing against online modes in videogames and the suggested style of game he's given is basic Demon Souls or Dark Souls, both very fine games themselves. Its that he wants the idea of traditional single player games to die off that really steams my kettle.
If its one thing I've noticed among the AAA dev scene, its that there's a large group of people in it who seem to think they've figured everything out and that all videogames should be exactly how they define it, like the infamous David Cage. The indie scene has a few people like this as well, such as Jonathan Blow to an extent, but its especially bad with AAA gaming.
This stream of pretentious idiocy annoys the shit out of me because these people do not speak for all gaming tastes. They seem to think all games should fall into some uniform style, and its complete foolishness and a quest towards a stagnating medium. I like my JRPGs but I also like my action games of a round of TF2 when its not lagged to hell of my cruddy laptop. Everyone has vastly different taste and trying to appease all the people with a uniform design style is just asking to have a large chunk of your possible or even current user base to run off.
There is no uniform gaming theory. David Cage is wrong that all games need to be more like films. Jonathan Blow is wrong in believing that explosion-fests and purely excitement based videogames are instantly terrible. These elements make up what the game is, but not the quality or possible enjoyment one can get from it.
You remove traditional single player modes as an option and you remove a ton of storytelling possibilities and use of tone only possible in such an idea. Working in online ideas for single player games is not a bad idea by any means, but it should not be the uniform theory.
Sorry, but if I want 12 year olds to call me various slurs, I'd go play some online CoD, not an RPG or a horror game. Oh, and while only leaving pre-written messages could work like in Demon and Dark Souls, that doesn't mean this will work for every game.