Dark Souls II roughly 25% done and will revolve mainly around the concept of time
According to the directors for Dark Souls II, Tomohiro Shibuya and Hidetaka Miyazaki, the game is roughly 25% done, but a few details and plans were revealed for the game.
Shibuya states while the game won't take place in Lordran, it is still a direct sequel to the original game and the story itself still centers around a cursed character.
Another detail includes the concept of time playing a huge role in the game's overall story and gameplay. This could mean the gameplay might be similar to the Artorias of the Abyss expansion pack, which involved time traveling.
The storyline itself is being planned to be more direct and explained as the game progresses than the original game, which was more implied and minimalist.
Also hinted was the game being very unlikely to be released this year due to current pace of development. The former director of the series, Miyazaki, is lending support for the project but only in a supervisor role and nothing hands-on with development.