Deadly Premonition finally coming to the PS3 in the US/EU as Directors Cut
Remember the Bayonetta 2 controversy? I bet you haven't forgotten, but we have yet another scenario where Xbox 360 users get's the big middle finger as an updated version of the cult classic Deadly Premonition coming out in the US and EU and only for PS3 owners.
Called Deadly Premonition Directors Cut, this updated title is coming April 30th in America and April 19th in Europe. Your probably asking what is in this updated title and that's been answered. I found this info on Kotaku mind you, so these updates are presented from the writer's point of view (mostly in reference to how the game worked).
The game now has a new prologue, which introduces the story as a frame-narrative being told by someone else. I asked Swery if the narrator would pop up from time to time throughout the story, and he said yes.
The game also has a new epilogue, which Swery said would be more or less what fans of the game might expect. Of course, he wouldn't go into much more detail past that.
The controls have been overhauled to make the game play much better. I didn't have a chance to try them out, but from what I saw, you can now assign the buttons however you like, and the camera is, as far as I could tell, permanently fixed to the right thumbstick. No more insane stairwell-navigation or combat tank-controls. It now controls like you'd expect a third-person action game to.
The difficulty has also been tweaked. After hearing that many people didn't finish the game while others just put it on easy and blasted through the combat sections, Rising Star has tweaked the game to only have one difficulty, which they said was somewhere between Easy and Normal.
The map is hugely improved. This was probably the thing I was happiest to see, given that the map in the original Deadly Premonition was so incredibly difficult to use it almost felt like a practical joke. Now, the game includes a GTA-style mini-map that can be expanded in-game to show more or less of of Greenvale. I never thought I'd advocate for a mini-map, but in this game it could only make things easier. Swery did acknowledge that the first game's terrible map forced dedicated players to become more intimately familiar with the inner workings of the town, but it's hard to imagine the game really being hurt by having a better map.
This does suck as the updates only apply to the PS3 Version, but the upside is PS3 owners in both America and Europe can now play the game on the PS3. However us 360 owners are left in the dust, which is a real shame. What are your thoughts g1s?