Death Battle Prediction: Ragna the Bloodedge (Blazblue) Vs Death (Darksiders II)
its No Secret That Reapers are well... Crazy As Hell But these Two Take It Way to Far.....
Ragna The Bloodedge The grim Reaper Of Blazblue And Death The Grim Reaper Who wipeout his entire Race
Rules of Death Battle:
-Combatants possess knowledge of each other only if it is cannon to each fighter’s universe.
-The battle must end in a death. For fairness, all personality restraints from killing are removed.
-All other character traits, tactics and attributes are not removed and are attempted to represent faithfully.
Ragna The Bloodedge:
Ragna the Bloodedge is a wanted criminal with an extraordinarily large bounty on his head (well in the trillions) for attempting to destroy the Novus Orbis Librarium, and is Jin and Saya's older brother.
When he was young, Ragna lived in a church with his younger siblings Jin and Saya, and was watched over by the sister of one of the Six Heroes. At some point, Saya became very ill and Ragna decided to look after her, and in turn spending less time with his brother. Jin eventually grew jealous of Saya for being able to spend a lot of time with Ragna, and he began to hate her. Soon after Saya became sick, the church was burnt down by Jin and Yūki Terumi, who also cut off Ragna's right arm and kidnapped Saya. At some point, Ragna was bitten by a vampire, which supposedly turned his blonde hair into white. He was later found by Jubei of the Six Heroes where he proceeded to train Ragna on how to control the power of his newly acquired Azure Grimoire which replaced his lost arm and repeatedly stated that although the item was a part of him now, the power was not his to command yet. For the next few years, Jubei trained Ragna to control the power of theAzure, being periodically watched by Rachel, who requested Jubei to take care of him. During the time, he met Taokaka as a child. When his training was at last complete, Ragna had finally come to the decision to depart on his journey. But before the three would part ways, Jubei took Ragna to the burnt down church and handed Ragna two items once belonging to a hero named 'Bloodedge': his jacket and the sword -Blood-Scythe. Feeling the weight of the man that gave hope to the world and the Six Heroes, Ragna finally takes off, his training now complete.
Race: Artificial human (hinted)
Half-Vampire (via Rachel in one time-loop)
Date of Birth: March 3
Height: 185cm (6'0.8")
Weight: 78kg (172 lbs)
Blood type: B
Eyes: Green (left), Red (right, influence of Azure Grimoire)
Hair: White (blond before bite)
Relatives: Jin Kisaragi (brother)
Material Collection Information
Values: His silver bracelet
Likes: Meat dishes
Dislikes: Ghosts, the Novus Orbis Librarium
Simple Move List
Drive: Soul Eater
Overdrive: Blood Kain Idea
Special Attacks: · Hell's Fang
· Inferno Divider
· Gauntlet Hades
· Dead Spike
· Belial Edge
· Not Over Yet
Distortion Drives: · Carnage Scissors
· Blood Kain
· Devoured by Darkness
Astral Heat: Black Onslaught
Ragna is sardonic, rude, and abrasive to anyone he comes across. He is also quick to anger, stubborn, and never misses a chance to use as much vulgar language as possible. In this regard, Ragna is similar to the stereotypical anime delinquent. This is caused mainly by Terumi destroying Ragna's life, which has created a mass of hatred in him; stronger than that of any other individual. Ragna often becomes infuriated at first sight of Terumi, which he often takes advantage of through taunting him. However, even in cases where he can't win or is on the brink of death, Ragna possesses an undying will and refuses to give up, something many characters hate or admire.
Beneath his gruff exterior, however, Ragna does possess a softer, more compassionate side. He chooses to keep up his public front because of the path he chose - that of revenge. He does genuinely care for certain people, such as Taokaka, Noel and Jubei. He spared Arakune's life due to Litchi's pleas, and in his Arcade Mode, he directly references his promise to Litchi to let him live after he defeats him. Also, despite Jin's role in the destruction of his life, still cares for him as a brother. He also expressed anguish when Nu sacrificed her life to protect him, despite the past animosity he harbored for her. It is also hinted that he and Rachel have feelings for one another, but both of them would die before admitting it.
In the Chimelical Complex manga, when Ragna uses the Azure Grimoire, his arm changes to the black claw that he uses in Devoured by Darkness, instead of the black aura of seithr that normally surrounds his body. When he used it to defeat Jin, Ragna's body turns darker as it happens in Black Onslaught; black feathers can also be seen spreading around him.
He is the leader of the Four Horsemen and the eldest of the surviving Nephilim ever since he carried out the extermination of the rest of their kind on the orders of the Charred Council.
Death's past is mysterious and by all indications he prefers it that way. What is known is that he is one of the oldest of his kind, the Nephilim, one of the Firstborn. When the Nephilim went on their world destroying crusade under Absalom, it was he, as the closest thing they had to a crafter, that suggested the creation of the lesser and Grand Abominations from the bodies of the Ravaiim, the race that inhabited the first world the Nephilim attacked. This was, indeed, the very reason they targeted the Ravaiim's world. These were terrible weapons made of metal meshed with sinew, organs, and flesh, far more powerful than the Nephilim's other efforts, such as the sword Affliction and Death's own scythe, Harvester. They were eventually sealed away by the Firstborn Nephilim in the Abomination Vault, though not before many were lost or destroyed on battlefields like Kothysos.
He led the other three surviving Nephilim, War, Fury, and Strife, away from the rest of their kind, defecting to serve the Charred Council at some point before the final battle at Eden.
Before they could fully take up their mantles as the Four Horseman, the four surviving Nephilim were sent to the Far Fields and the mysterious being known only as the Horsemaster. The Horsemaster demanded that they discard their weapons as the ancient beasts they sought to tame would bow only to their will.
War proposed a wager as to who would tame their horse first. Fury and Strife proceeded to needle War about his tendency to boast, but the Horsemaster criticized them for bickering like children. Death, silent during the exchange, charged into the stampeding horses without a backward glance. He soon grabbed ahold of one horse and mounted it. The Nephilim gained control of it and directed it back to the Horsemaster and his siblings, where he named it Despair as its appearance changed to bone and pale dead flesh to reflect its master.
Eyes Orange-Red (Darksiders II)
Hair Color Black
Means of Travel On Foot
Special Features Near Invulnerability
Superhuman Physical Prowess
Affiliation The Four Horsemen
Occupation Leader of the Horseman of the Apocalypse
Relatives(s) Absalom (Brother)
Partner(s) Despair (Steed)
Dust (Raven Guide)
Main Weapon Harvester
Type of Attack Melee
Death wields the shapeshifting scythe Harvester or other shapeshifting scythes when needed. He is capable of wielding a wide variety of secondary weapons, from bucklers, armblades, gauntlets, and claws to massive maces, axes, and spears. The Horseman also wore many different pieces of armor though he eventually obtained the full suit of Abyssal Armor. He also makes use of his Phantom Horse, Despair, as a steed and his crow companion, Dust, to search for the correct path.
Redemption: One of Strife's handguns that Death wields.
Death Grip: A power that allowed Death to use a ghostly hand to pull items towards him or pull himself to certain points.
Voidwalker: A power that allowed Death to create portals in certain surfaces, it could also be used to travel through time once it had been upgraded with the Phasewalker.
Wrath Powers: Death could wield powers from both the Necromancy and Harbinger skill trees.
Soul Splitter: A power that allowed Death to split his spirit into two forms while turning his physical body to stone.
Reaper Form: Death can transform into a large hooded being with skeletal wings and wielding a massive scythe. He can also summon this form for brief moments during battle and when opening chests and doors.
- Death's crow is named Dust. He is commonly seen sitting on Death's shoulder, and serves as Death's "clue giver" and guide in Darksiders II, similar to The Watcher from the first Darksiders.
- Death's appearance has been altered somewhat from the Darksiders comics to Darksiders II. While still without upper body armor, the lower robe seems to have been replaced with lower body armor adorned with skulls, keeping with his motif. His hair is completely black, and he now has a green crystal located on his right pectoral near the shoulder along with a scar/tattoo on that shoulder. Also, in the comics, Death was shown with green eyes while in the game, they're redish-orange.
- Death is one of the only two original horsemen from the actual book of Revelations that remain in the game, the other being his brother War.
- Death's Reaper Form resembles modern and traditional depictions of the Grim Reaper. Throughout Darksiders II Death is also often called "The Reaper".
- The chosen look for Death is very similar to Raziel in Legacy of Kain: Soul Reaver.
Death is described as an arrogant, sarcastic, cold and calculating anti-hero who is resourceful and opportunistic. He has seen and done many things that could be considered immoral, ranging from genocide, the destruction of entire worlds and the creation of weapons of world-ending power. He doesn't wait for things to happen, rather, he causes them to happen. Death is the leader of the Horsemen, so he is very level headed and mature. He is very harsh on his brethren, as he was not hesitant in cutting off War's left arm in order to teach him a lesson.
Despite this, he cares deeply for his brothers and sister. He took a blow for Fury, brought War back to life after being killed and showed that he was willing to stand up to the Charred Council to prove his brother's innocence alone not to mention sacrificing himself and the souls of the Nephilim to erase War's supposed crime and resurrect humanity. This hidden warmth is not unnoticed by those around him; Oran the construct observed that he was not as cold as he pretended to be, to which Death responded that Oran should keep it to himself.
As the Rider of the Pale Horse, he often appears somewhat morbid & ominous towards those who speak to him. He also possesses a dark sense of humor and sees killing as an art rather than a duty as War does. He is starting to feel guilt for some of his past actions such as the creation of the Grand Abominations and the destruction of his fellow Nephelim at the hands of himself and the other three Horseman.
Here is The Poll Link: [link]
choose who you'd think would win