EA to go entirely digital in the near future
Editor's Note: I added the header because I think it explains EA's logic, no matter how flawed it may be. Thanks Bloomberg!
Let’s face it, we as gamers are trying to fight off the digital revolution. And EA isn't helping by announcing that they will be going entirely digital in the near future. EA's president Frank Gibeau sums it up saying:
Pretty sure most gamers’ don’t want to buy digital, because we like having the game in our hands and putting it in our consoles. Smelling the new game smell it something that gamers have been doing for years and years. But as time goes on I feel we won't be able to do that anymore.
It won't happen overnight, but when it does happen it will change gaming that’s for sure. What do you g1s think?
That honestly make no sense. You won't buy a game digitally because of PSN's down time? Makes sense.
I'm not saying un-finished products. Your thinking along the lines of give a part of the mian game, give the ending later. I'm not saying that at all. There is my main counter, you not understanding my point.
I'm talking about all the stuff they do as DLC; stages, characters, costumes, game modes. Going digital will let companies hide that data in the inital download, and they can charge for the unlock codes later. Capcom does it already, I'm saying digital makes it easier to do this cause the data isn't locked on a disk.
Numbers example: You download a game thats 5 gigs. The main game is 3 gigs, the multiplayer is 1 gig. That last gig is ALL the dlc that they charge you for later when you buy the unlock codes.
THATS what I'm saying, THATS what I think they will do. Pre-made DLC.
We've been going in this circular argument for a while now. I've given you plenty of examples and counter arguments and you've done absolutely nothing to convince me why going digital would allow them to release unfinished products. Either explain to me how and why that is or stop replying.
Well then maybe I didn't make myself clear. I'm not saying companies will just make a unfinished game and do the rest of the main game as DLC, I'm saying going digital is an excuse to let companies do the minimum amount of work they can on a game. I fully understand you example, believe me I remember that story and I wouldn't want that either and I also believe the consumers are smart enough not to allow that to happen. I'm saying it can be used as an excuse to charge people to unlock material thats already in the innital download. It can allow companies to do the Disk Locked Content alot more easier. But again as I stated before I'm not a hacker so I don't know how easy/hard it is to check for that, if at all.
And it terms of sales, there are no special cases to a creator; a sale is a sale, a dollar is a dollar. Trust me they don't care, I work with them.
I'm for digital downloads, but the crappy DRM should not to be applied. Also them digital games must be priced right for me to buy them, I'm not comfortable paying $60 for a game I can potentially never play again due to server closure sometime down the line or some other absurd thing. I still prefer the physical copy.
See; PSN outage of 2011
No it doesn't, because they didn't sell that well and as I mentioned earlier, the Assassin's Creed DLC is not integral to the experience and therefore not a valid argument. Asura's Wrath on the other hand sold like total shit. It only sold 160,000, which is HALF of what MX vs ATV Alive sold. Seriously, if you're gonna tell me they sold well, at least try to look up the facts. Even if every person who bought a copy of Asura's Wrath bought the DLC, they'd wouldn't make that many sales. It is, without a doubt, a commercial failure.
ODST is a special case. While technically yes, it is essentially a $60 map pack, it's not a valid argument either as there is still a full, playable campaign with co-op. Buying that map pack doesn't complete Halo 3. It's simply a way to extend the life of the game.
And once again, there's no basis for these thoughts. You've expressed this already, and I've expressed what I'm about to say already; if they attempt to do that, they will fail. Not everyone is willing to lay down and give their money to big companies just because they're dangling a carrot on a stick, especially if the carrot is rotting.
Besides, your initial comment was concerns over the prospect of digital downloads giving developers/publishers the freedom to release an unfinished game, which I must stress once again is simply baseless. The only time this has ever been attempted, it failed.
MX vs ATV Alive shipped with day one DLC that completed the game. As such, it was sold for $40 rather than $60. The idea behind it was to find a way around used game sales and/or people renting the game over buying it. It was received poorly and sold 330,000 copies, which is the lowest in MX vs ATV history. Not that I particularly care for the games or the series, mind you.
much rather have a copy of the game in my hand so i can trade it back when i'm done with it or so i can pass it on to someone else; i'm not buying 3 copies of a game so my friends and family can play it
You need to be online to get a game. You dont have internet for a few days. You dont have any games you want to play. It will suck
Yeah, yeah, love the smell of the case and disk and all that. Blah blah blah. Heard it before. But what if I end up hating the game half-way? How do I return it? Can I trade it in for another game? What if a friend wants to borrow it? What if a friend wants to play it on the same console but on his account? Sorry! This account didn't buy it! Please pay money despite the fact that it's already on the fucking console. That's where my problem is. Sure. I don't "need" physical copies, but then again, I don't play games because I need to. I do it because I want to. Because I enjoy it, and if I enjoy having a physical copy, then I should have the option to buy one. Even if the vast majority of consumers prefers the digital download route, there will always be a market for the physical copies. Always, and no matter how stupid some people may think that is it doesn't mean they deserve to be forced into full on digital distribution. This is why I like Nintendo's approach. Both a downloadable version and a retail version available for everyone. That's how it should be. Everybody wins.
Just my two cents.
Worth it or not, bottom line it was still done, and people still bought it. And when people buy it, it tells companies they can keep doing it.
If you need a better game example, try Halo 3 ODST. Here is a game countless people claimed should have been download expansion and they charged full price for it. I think even Spoony made a joke about it.
Let me also say I'm not "scoffing" at you. Believe it or not, I'm rather enjoying this discussion. Also let me remind you you called my thoughts the dumbest on the article, baseless and illogical. A lesser person who take those words as an insult, which I am not.So please don't think I'm trying to make this personal, if I came off that way I apologise. I'm also not the only one who believes this, the biggest name I can think of is Angry Joe. If you wish I can provide a lnik to the exact video I'm referring to.
As for people not accepting what I'm suggesting and I hope they don't, I have no doubt game companies will attempts to try this. If I was a corperate business guy who cared only about money, I'd do anything to get a buck and what I'm suggesting would fit that perfect.
To anyone else reading this, please feel free to jump in.
"The next console generation will be the last..."
You don't know that..
I'm all for Digital downloads, as long as there's no DRM. In fact, DRM should be made illegal.
So, because of the literal 0.05% of people in the western world that don't have the internet fully digital games won't work? As the internet is so cheap these days, if they can't afford that how can they afford a console? How can they afford a PC? How can they afford a game? Yeah, they can't.
Wow, I wonder why that might've been. That couldn't of been because Sony's servers just went back online and that millions of people were downloading all of their free games. I think that 1 day is amazing when you take into account that everyone on that day was downloading their free games.
"Let’s face it, we as gamers are trying to fight off the digital revolution"
Speak for yourself, I'm completely embracing it. Why pay $20 more just for a copy of the game because it has a shitty case and a disk that can be broken and lost? Its just not logical.
Now, isn't that a little immature? You won't buy a game because you don't get a crappy little case for it and a disk, that'll probably be treated badly, scratched or lost at some point in time.
Do this and I won't buy games, I just won't. I prefer to own my game, rather than own a license to it.
Having a physical thing in your hands to hold is arbitrary and I'm tired of hearing that as an excuse to hate digital downloads.
The problem here is not with pure digital downloads by itself, but with EA doing this. Their reputation isn't exactly appealing for this business model. They need to lower *all* of their prices, significantly improve their customer service, and give more freedom to their customers. They need to understand that digital distribution is not just about pushing content, but also offering a SERVICE. They are failing at this, thus they will fail if they don't improve.
1st off think about this not all gamers don't have internet so if you fully online you cut off sales. This is just a ploy for ea games not being resold. Also a year ago with the sony games giveaway after the blackout I got infamous and it took me partially a day to download it .