EA has entered full on maximum damage control. It's causing more damage, ironically. Frank Bibeau, EA Labels president, has recently had something to say about the whole Sim City fiasco. What did he have to say?
No, you are not high, that is what one of the higher ups at EA actually said. He went on to say the following.
Oh, it gets better.
So, in other words, SimCity is an online only experience and it is entirely the fault of the developers and not the publishers because we would never use any form of DRM ever because it's bad. We're better than Activision, I swear! I mean, look! We don't like those guys who make Facebook games! We're the Batman of gaming! Please don't hate us!
Forgive me if I find it suspicious if EA suddenly seems to give a shit about creative visions and not what type of game they can make that's really hard to pirate and can be stuffed with DLC.
» Source: http://www.gamesindustry.biz/articles/2013-03-27-ea-drm-is-a-failed-dead-end-strategy
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