Giant Sparrow announces The Unfinished Swan, a new PSN exclusive
Perpetually unfinished game, The Unfinished Swan will be coming to PSN. The game will involve hurling ink at your surroundings to flesh out the world.
Back in 2008, developer Giant Sparrow released this prototype video. It was an interesting idea, but that was initially the end of it...until now. Sony today announced their plan to fund Giant Sparrow and their new project, which they have called the Unfinished Swan.
The game follows a young boy (because it's always a young boy. Even in first person, when you never see him, it's a young boy) named Monroe, as he follows a swan that has stepped off his painting, into the white space beyond. Monroe must use his paint to colour this blank world around him, hurling paint to reveal the world of the canvas. Yeah, this sounds the De Blob mixed with Epic Mickey, but it's on a way deeper level than both of those. The trailer should explain more
Yeah, kinda trippy. There's little word on how the game will play out when you're not just hurling paint at walls. The game is said to...well, in the directors own words
Yeah, the sense of wonder... That's really great to hear about a game that at the moment is literally about watching paint dry.
The game will launch TBA exclusively on the PSN. The game will support traditional controller, and the Move, for those of you who've said you wanted to use motion controls when hurling paint at a completely white surface.
Full disclosure: This was a new Schtick I'm trying out, going away from the goofy flippant thing to a more snarky sarcastic style. Leave a note in the comments if you think its better. Or worse. Or even care.
As for what I really think, honestly, I hate to be that guy, but I'm kinda tired of Sony putting out games like this on the PSN. Datura, Papa Y Yo, Journey, Pixeljunk 4am and now this. It's like Sony just has this commitment to making every game they put on their network a deep, meaningful artistic expression of the designers soul. Can't we occasional break it up with something just kinda stupid and fun, with no deep hidden meaning?
Well, the game certainly looks unique, and I am digging its style, anyway. Tell me what you think of the game in the comments.
I understand that. My problem is that its become the only thing the PsN does. You need variety, and that includes variety among the poetic, emotional stuff. I have no doubt that more artistic stuff is good for the industry, any way you slice it. All I request is that it not be all they do.
Essentially its just a problem for me because I barely use steam, I don't have a 360, and I've not yet decided I hate myself enough to try WiiWare. So I'm limited to just these artistic representations and soul-searching games.
A man fed nothing but gourmet meals occasionally craves a hamburger, is all I'm saying.
You know, if you prefer stupid and fun you can always go and give us another article relating to this. I'll ignore the sarcasm because I respect an individual's opinion, but Game developers are different in various ways of combining simple gameplay with unique art that makes us wonder how great each individual's imagination is.
Video games are often stereotyped as being violent, too mature, and sends a different message to the young generation and by idiots of the government who judge based on the crimes of individuals being linked to video games. Games like Journey and this game, which I'm looking forward to, reminds us that not ALL video games of various genres are not created equal.
Please don't do the mean sarcastic thing; it demeans the hard work of the studio and is unfair as there is no finished product to judge yet.. Game designers should be free to make non-traditional releases as a means of expanding what the media can be. I'm happy that Sony has these alternatives to mainstream games. 'Stupid and fun' games can be found anywhere and more easily receive funding. As a gaming community we should be happy that a small studio is being rewarded by a giant like Sony for their innovation.
Man, this game looks interesting...
Glad this experiment got to be expanded into a full release...
ACCIDENTAL REPLY SORRY
I don't want Sony to stop releasing stuff like this. If you want "stupid and fun," look to most retail games. That's not a negative either; I love both, but I'm not going to get tired of games becoming forms of a person(s)' expression (otherwise known to me as ART).
..at this point, the Ps3 is probably the platform that has absolutely no problems with exclusives. The Wii is running on fumes, the WiiU's lineup is as bare and empty as a homophobes heart, the PC is the PC, and the 3DS and Vita, while better, still look lacking. By contrast, the Ps3 is pretty much filled for this year and the next.
I love me some artful games. Worth checking it out, methinks.
Artistically intriguing. But not enough information to know if I'll buy it. It is good to see Playstation being able to lock down some exclusive titles though.
Amen to everything you just said, my friend.
As this game isn't indie by definition, considering they needed to go to Sony for money, equipment, workspace and programmers, thats kinda missing the point.
Also, considering how Journey did, there's credibility to the success of games on the PsN doing extremely well if they actually take this artistic and deep sensibility.
I like this game, and I want to play it. Although I do think this game would make a lot more money if it had been a PC title. Their Indie market is second to none, beating iOS and XBLA...But meh...
Oh, and uh... Congrats on the new attitude, if you have room for improvement, that's welcome.