Killer Instinct update introduces jail mode for rage quitters

Posted on February 1, 2014 - 1:20pm by Patrick Breeden

An upcoming update for Double Helix's Killer Instinct is bringing more than just Spinal.

The update will introduce jail mode, a feature specifically designed to target and reduce rage quitters. According to the developer's notes, if a player reaches a disconnect percentage of 15 percent in ranked mode, the player is then moved to jail mode.

The player's first visit to jail mode will last 24 hours. At that time, the player can play only other players in jail mode, can't participate in ranked play and receives a custom jail icon. The match that triggered jail mode is an instant loss for the player.

Jail time increases as the player continues to quit games when losing and get penalized. The cap increases by 24 hours for every infraction until the maximum of 120 hours is reached, which is the equivalent of five days.

According to the developer's notes, a player who recently got out of jail and still has a 15 percent disconnect percentage can still go to jail after disconnecting – which means there is no grace period. Players must also participate in at least 10 games before they are eligible for jail mode.

The update will also contain additional features such as general fixes, online fixes, character fixes and a few changes to practice mode.

There is no release date for this update.

Killer Instinct released for Xbox One on Nov. 22 as part of its launch lineup. It was the third release in the series after a 17-year hiatus.

Does the concept of jail mode make you RAAAAAAGE?

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