LIMBO freaks out one million players worldwide
Playdead, the developers behind the hit psychological horror platformer LIMBO, have announced that they've sold one million copies of their game across over 153 countries, 9 languages, and 3 platforms. Now they intend to release LIMBO on the Mac before the end of the year.
There are two types of gamers: ones who haven't played LIMBO yet and those who will never forget it. This dark, haunting, artistic platformer WOULD be a casual game if not for the fact that those faint of heart can't get halfway through it without having to turn it off. Its thriller noir art style and distinct clashes of light and darkness, combined with the enigmatic (lack of) story and the gut-wrenching, unnerving tasks put before players (not to mention the realistic and gruesome deaths featured for the poor little boy) have made LIMBO an instant classic on the Xbox Live Marketplace. Now, after being re-released for the PlayStation Network and Steam, the independent video game developer Playdead, the development company responsible for creating LIMBO, has announced that their smash hit freshman game has sold one million copies worldwide.

Statistics confirm that LIMBO has been played by gamers in over 153 countries, across nine languages, all around the world. The massive success of this horror thriller has allowed Playdead CEO Dino Patti to purchase back all of the company's shares from Playdead's early investors, and allow the chief officers to fully reacquire the company.
LIMBO's massive success will also allow Playdead to begin developing and franchising their next title.

"With the success that LIMBO has achieved, we felt this was the ideal time to fully regain our independence,” explained Dino Patti, Playdead CEO. “We are grateful to everyone who supported us over the past few years, and look forward to forging new partnerships that will both let us reach new heights as a studio and give our director, Arnt Jensen, room to grow creatively.”
But that's not all. Playdead also took the time to announce that they intend to continue their success by porting LIMBO to the Mac. The Mac version of LIMBO is already being developed, and Playdead has confirmed that they will be releasing it before the end of the year.
There's a brand new audience to introduce to night terrors.
» Tagged In: #console, #consoles, #g1news, #indie, #Limbo, #Mac, #macintosh, #PC, #pc gaming, #platformer, #Playstation 3, #PlayStation Network, #Xbox 360, #Xbox Live, #Xbox Live Arcade
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Blue Madness
Wow. All I have to say, is, congratulations to them! They definitely deserve it.
StPatrick
Nice to see a small developer from a country so small as Denmark is actually make it. Only other big publisher we have here is IO-Interactive. Let's hope Zero Point Software is able to prevail as well.
LordYanLiang
XD It's funny, because the heads of Playdead came from IO-Interactive. It's good to see them expanding!
missRPGenius
This is very well written. Are you working for the site, or is the staff now just promoting any good articles to the News section? Either way, it's nice to read a solid, well-worded article with proper grammar the whole way through.
LordYanLiang
First of all, Miss RPGenius, thank you for your kind words. On my other site, all I ever deal with is trolls and/or passive-aggressive haters, and rarely does a kind word come through.
Second of all, I do not work for the staff directly, but I've been in contact with Sean Hinz (looking for a job, ironically), and he basically fast-tracked me as a freelancer to get my work on the front page more often. As far as I know, the news writers are all members of the community writing for free and getting promoted to news when their articles are decent, and I'm not exception. I'm just a volunteer, but one who's already talked to the staff and was given tips to get noticed faster. That being said, though, I've been writing for MMOsite.com "professionally" for two years before this (I use "professionally" loosely because they pay me a pittance), so that might be why I try to write so well and all that. XD Still, thank you so much for your kind words, and any support you give here or on MMOsite is highly, HIGHLY appreciated.
missRPGenius
Interesting. I was just curious about the apparent influx of articles not written by Sean, Lauren, Conway, or Andrej. I realize that most, or maybe all writers outside the HQ work on a voluntary basis, but I had assumed that they were still covering stories which had been specifically assigned to them. The g1 articles would indicate that they are instead just skimming the better community posts into the News section. Whatever works.
I will leave you feedback periodically. I'm mostly a grammar troll, but based on your performance so far I doubt you'll get much trouble from me. I only intend to contribute to the betterment of the site, not to bruise anyone's ego, but I'm sure I've done a little of both.
Loudog
awesome. the game was great, glad it's been received so well by consumers.
LordYanLiang
It's definitely fun as hell!