A Link Between Worlds was altered during development to be fully playable on 2DS
I couldn't live without any of our five senses. Especially sight and hearing.
Yeah, that'd be horrible. I wouldn't legally be able to drive anywhere, and I'd probably need some assistance (maybe a guide dog)
I am sorry for your struggles. Thank goodness it's not both eyes though, right?
It's been like that since i was born.
Aww :( . Has it always been like that or did you have an accident?
legally-blind in my left eye
It'll still be pretty good I'm willing to bet.
bad eye sight? Blind in one eye?
I personally wish the 3D was never really never was put nto the 3DS, it's not innovative in anyway and was put in due to 3D being popular at the time.. it takes extra processing power which could be used for the games.. and over all there are people and children who can't use/see 3D... it seem like a waist of production cost and if the 2DS didn't look like shit and it's design was horrable, id say it's the better version.
While I'm not happy with how it went down, I do love the outcome. I don't like playing in 3D, it would have been annoying to have to turn the 3D on for certain puzzles.
I'm a little disappointed. I would have rather they kept some of the ideas for a special bonus 3D dungeon, like they did with the color dungeon for Link's Awakening DX.
I'm happy they are taking into consideration 2DS owners (not me) and people who cant see 3D (me)
It was a fad back then
From the very announcement of 3DS I thought - it would be cool if developers could use 3D not for effect, but for actual gameplay, like some enemies are seen only in 3D or some puzzles can be solved only in 3D. And only after 2DS announcement we actually hear about something like that and its being scraped. Whats the point of 3D was again?
So I take it there won't be any puzzles revolving around closing my 3DS screen? A pity, I thought that was clever.