Fans of Mega Man (Rockman) take his seventh and eighth adventures and turn them 8-bit like Mega Man 9 and 10.
I don't know if this was posted on ScrewAttack, but fans of the Blue Bomber have taken Mega Man 7 and Mega Man 8, 16-bit and 32-bit games and transformed them into 8-bit. In the sprite of making them 8-bit the intro stage and the mid stage of both games were removed and all 8 Robot Masters are available from the start.
Starting with Rockman 7 FC which was finished in 2008, this version of the game removes Auto's item shop so there is no screw collecting to do. Also the Robot Masters don't repeat the same attack when you use their weakness in Rockman 7 FC making their battles more difficult. The weapon get screen shows you what the weapons does and tells the player any extra things like how you can charge Spring Man's weapon or point the D-pad in any direction to aim Freeze Man's weapon.
Lastly, Rockman 7 FC is almost entirely customizable. Players can edit, move sprites, and more, but are limited to size and the amount of colors.
If you want to download them heres the link
If you hated the FMV of the original Mega Man 8 then you're in luck since the 8-bit version has none of that. Rockman 8 FC keeps the item shop and screws are in the game but are more common. Also the game adds E-tanks which were never in the original. Since all 8 Robot Masters are available from the start some of the levels have been altered slightly so they no longer require special weapons to get across certain spots.
Remember how in the Saturn version where you could fight Cut Man and Wood Man? Well they keep two extra Robot Masters in the game, but they're Time Man and Oil Man from Mega Man Powered Up and when defeated you can use their weapons. It's only an idea so it isn't in the current beta version.
Currently the game's beta is playable to the final boss and end credits.
If you would like to download the current beta of the game heres the link.
If you would like to see the creators website heres the link.
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