Metro: Last Light on-disc DLC is causing quite a stir
Looking through the latest stories upon the internet, the one that struck me is the news about the soon-to-be-released Metro: Last Light, formerly Metro 2034, always a sequel to Metro 2033.
Apparently the folks over at Deep Silver have decided that their first DLC will be $5 for Hard Mode (Called Ranger Mode in Last Light). You heard right, not a new in-game mode like a Survival Mode, a change in the level of difficulty of the game is being held back to those who decide not to pay for the extra DLC when Metro 2033 gave you a Hard Mode after you beat the game once.
My mind boggles at the sheer level of moronic decision making on Deep Silver's part.
Before you leave you a "I don't care about Hard Mode" or "I wasn't getting this game anyway, why should I care?" or the always classic "Oh Caz, stop overreacting you damn twat!" remark, the very fact that they had the nerve to charge people means that you should at the very least acknowledge this and that this practice is a problem, one that the solution to is simple: Don't buy the game and don't let developers get away with this. More and more, game developers are trying to charge for even the smallest bit of content which you have already paid for when you bought the disc. That is one of the worst, most disgraceful things that any publisher can do.
It restricts the customer's own property they paid for and treats them like a dog, feeding them whatever scraps they choose to shove in their bowl while making them beg for more with a whimper, a cry and 5 bucks per pack. And I say this as someone who was really looking forward to Metro Last Light that now, due to this revelation, will be putting that $60 to a developer and/or publisher who doesn't try to nickel and dime me for something that, again, is already. On. The. Disc. There is no defense to this practice, no positive light to this than can be shun on such a spineless choice Deep Silver has made. Whether it be 5 cents or 5 dollars, it's money that shouldn't be going to the publisher and sadly, the developer who actually worked on the game.
This isn't about entitlement, it's about the sheer lack of respect for the customer with what is already an expensive past time, charging you for content that a decade ago was a standard in the industry.
Oh, and while we're on the subject of unnecessary pre-orders, Capcom? Thanks for dampening my hope that you'd let DOTNOD Entertainment do their thing with Remember Me. Welcome back to the list.
fuck you on disc dlc, fuck you metro last light and fuck you capcom for making it a standard.
I already discuss enough how pissed I am about I do intent to buy the game for 75% off but by then I maybe forget it about and won't buy the game any way
I don't know Ben, when I pay for a disc...how much of the disc am I paying for? If we are talking about buying the game online, then yeah it makes sense that I am buying the game file but not the extra DLC Files.
But a disc? Yeah, like a cartridge I now own it, and when I buy it I expect to have access not just to the things I knew I was buying, but hidden extras and easter eggs. "Oops, sorry, did you want to go to star road? Well that will be 10$. Yoshi? Sorry, he is an extra 5$"
If this is the way companies want to do business, then I will stick to my WiiU and companies like Nintendo, who actually give value for your money.
What do you have against gay people?
The ones who really lose with gamers are the studios who work with them. Name tarnished whenever Capcom's current practices are associated with another developer's title.
apparently according to Metro devs, doing this pre order DLC crap is now part of a development cycle. You have to have on disc retarded weapon packs "DLC" if you want your game to be pre ordered. It actually is a standard now, and no surprise there. Sad how awful this has become and how much it is being forced.
Well, there is one legitimate defense I can think of. Say a game's production is finished ahead of schedule. Normally, when a game is finished it goes gold and the developers take the downtime between that, release, and subsequently the next project to work on early DLC, an excellent way to keep jobs and provide extra, optional content. But if the game is finished ahead of schedule, that downtime starts before the game goes gold, and part of the DLC (more than likely still unfinished by gold time) can be put on disc to subtract valuable harddrive space the player would need to invest otherwise. In this scenario, it's a win-win situation all around.
That being said, I have no idea if this is what's going on, and these companies sure aren't giving the impression that it is. And Hard Mode as DLC just seems... not thought out right.
On-disc DLC is not actually restricting content a person paid for. You did not actually pay for that DLC, you payed for everything else. Just because you have a disc doesn't always mean you necessarily own every single thing on it right away. Digital purchases do not need to be that black and white. That's one of digital's best elements, as it provides so many more options, good and bad. Of course, it really depends on customer expectation and publisher/dev promises. But unless something advertised as part of the product is locked away, it's not stealing or restricting. It's just a different method of sale. You did buy 100% of the game, but the disc itself may contain 110%. Whether or not you enjoy the 100% as 100% is up to you. Sometimes it does feel the 100% is not enough, and then you start to wonder why the extra 10% was, in fact, considered "extra."
...and hard more? Seriously? Hard mode is DLC? A hard difficulty setting is certainly a component recognized as an essential part of a video game, and taking advantage of that is very wrong........ unless, of course, there already IS a hard mode, and this is a secondary version called Ranger Mode, similar to the first Metro's DLC. Which it is. It's still kinda shady, but it's not the end of the world, nor is it "the worst, most disgraceful thing that any publisher can do." Seems more like extra stuff for the ultra hardcore fans.
I keep going back to Sonic 3 and Sonic and Knuckles.... just some money making BS
Huh, I don't understand your argument for soundtracks being sold seperately. It's okay to sell soundtracks seperately because they're organized and easily accessable on iTunes and other such services? Even if that made sense, it doesn't change the fact that music is already on your disc or installation folder and by your logic if it's on the disc, you should have free access to it. Fallout New Vegas has every single song from original tracks to licensed radio songs in games data folder as mp3 files, so it's not like developers have to turn music to some unusable format. They just make concious decission to do so and by "If it's already on disc, I have already paid for it and therefor should have access to it" logic that's complete bullshit.
"It being the way game is meant to be played" is selling point for the downlodable content itself, not the game. What I mean is that if they actually advertised this as a part of the game never mentioning the special requirements and even mentioned it in the back of the case that this is indeed a feature included on disc, again without mentioning that it will cost you extra to actually access it. That's when it would be a problem. That's not the case here, they made it clear that this content is locked and will require seperate purchase or pre-order to access.
Undead Nightmare, Episodes from Liberty City etc. These are totally acceptable, but when it's maps or a dinky ass weapon or even a god damn difficulty mode is shows that gaming is going down the toilet.
So your saying you'd rather just follow the crowd because you know it won't help rather than take a stand against something you know is wrong? If thats what your saying then people like you are exactly whats wrong.
Man fuck video games anymore, at least anything on the current gen and moving forward because this shit is going to continue to happen because assholes will;l buy and justify this stupid shit for these greedy ass developers. $5 for HARD MODE? Really? Every game EVER has had this as unlockable or selectable from the start, I actually played Arkham City again yesterday and Hard mode was selectable, I didn't need $5.
DLC is so overly abused and used for so much bullshit to nickel and dime gamers it's sickening. When it's a long the lines of actual expansion and not just a dinky ass weapon or map but actually lengthens a game then I'm all for it, but now even difficulty modes fall victim to this atrocity we call DLC. Shame is that this is becoming so normal that in the coming years people will not even remember what it was like to actually get an entire game when they purchased it in store like the Genesis, SNES PS2 or Xbox. I wish no one would buy this game so this company can suck a fat one but let's be realistic, people will buy the game, people will buy this hard mode. I'll stick to retro gaming, in fact it's rare that I even spend money on a PS3 or Xbox360 game unless the price has dropped or if it is something I love like Metal Gear, Batman etc.
And they wonder why peoples download hacked games. This here is a really good example! Won't be buying it unless they change this, but I surely will download it for free!
fuck this gay earth
Any time I hear anything about DLC, I keep thinking one thing: DLC should be a mini-expansion pack in just about every aspect. Think about the expansion packs of a game like The Sims or for World of Warcraft.
It doesn't matter. I'm not saying we should give up and buy the games, because us not buying is a direct influence for them to change. But, in the grand scheme, we are a minority. People who blog online about games are too small in number to make a real dent.
Like I mentioned over on Destructoid, if you got the entire population of that website to not buy 1 game (about 1 million users), you still wouldn't hurt the likes of Activision or EA (well, maybe EA now with how bloated their budgets are). Call of Duty and Madden still sell something like 9 million copies, so losing just 1 million isn't going to hurt anyone.
As a selling point? They already have. This game mode has already been advertised as "The way this game was meant to be played."
Actually, this DLC is Ranger Mode. Ranger Mode was DLC for the first Metro game. It was sold for less, but was still not an integral part of the game. The main reason people are pissed off is because the developers have started that Ranger Mode is, "The Way the Game is meant to be played."
If it's on disc, though, then that's just more bs. I don't agree with that. Still, getting mad that Ranger mode isn't just available is stupid when it wasn't in the first. It adds nothing to the core game, other than making it more difficult. Hell, the enemies actually take less damage to kill than on Hardcore, but you do as well.
Of course not, luckily I don't have to pay for it even once if I don't want access to that content. It doesn't effect the price. You wouldn't get it a cent cheaper even if this mode wasn't on disc.
I'll be upset when companies actually uses a feature as a selling point and won't tell you that accessing it will cost you extra or pre-order until you have the game on your hands.