Mineattack enters a new era!
Mineattack has been updated. Well, upgraded, rather. We've got some really good new features, so don't be lazy, read the full blog!
Mineattack has moved to a new server! With this move, we have decided to change a few things. To get a better understanding of how much has changed, let me tell you about how Mineattack was set up before.
The old Mineattack:
- 1.5 GB of RAM, capable of hosting about 30 player slots.
- No SSH access, meaning we could not run files ourselves, our provider had to do it for us. This meant we could not run any plugins that required scripts or external programs.
- Windows server 2007. A Windows based server OS. Not very efficient, a bit slow, not very stable.
- No dedicated CPU cores. We weren't guaranteed any amount of processing power.
- Only access to the Minecraft server files, meaning if something went wrong, only our provider could fix it.
Not an optimal solution, to be honest. The service was great in the begining, but the longer we had hosted the server with them, the lower we seemed to be prioretised. During the last few months, the service was outright bad! In the begining, tickets were answered withing 2 hours. In the end, it could take 2 days! Sometimes it took so long that I got warning e-mails saying that the ticket would be closed soon, due to it being inactive, before I had even gotten a reply!
So, let us look at the new server. What's different about it?
- 8 GB of RAM, capable of hosting about 120 player slots.
- SSH access, meaning we can run pretty much anything on the server, including map plugins for Minecraft.
- Ubuntu 11, very stable Linux based server, with better performance and much higher stability.
- 4 dedicated CPU cores.
- Access to ALL our files.
So, what will this change? First of all, we aren't limited to one Minecraft server. We can host a secondary server to try out plugins and such, or build stuff in secret, to later port into the world.
We can now run our own website, where we can have a status page, giving you information about whether the server is up or not, as well as a hub linking you to all the info you need about Mineattack. We could have the links to all the blog posts on ScrewAttack regarding Mineattack, have all the admins twitter feeds on one page, links to our Facebook page and a news feed made for the site.
Best of all, wait for it... We can run server for other games.
We have been planning this for quite some time, and now we can finally do it! Mineattack will over the next few months be evolving into the g1 Games Network! Mineattack will be our flagship server, but very soon, you will see a Team Fortress 2 server hosted by us.
We are still looking for other games to hosts servers for, so please come with suggestions!
Oh, before I forget, we have made one more upgrade. We have bought a domain! Yep, gone are the days of connecting to a long IP that is hard to remember. Now you just need to type in a web address, and you are done!
Our new IP is Mineattack.net
That address is shared with our website, so if you type it into your browser, you will be taken here!
The website is far from done. It only contains a short, and not so accurate biography of the server. Our focus right now is to work on the server, so the site will be a side project for now.
You can access a map of the server by going to Mineattack.net:8123
I hope I'll see you online!
lol dang son you should of when with Gameservers lol jk, overpriced providers :P well I wish you luck with your server. I'm actually creating a 2nd partition to try out Ubuntu Server with my Windows Server 2008 R2 I get it for free since I'm a student.
Hm....more and more reasons of why I should hop onto the Minecraft bandwagon.
We've been able to do that in-game for a while, but in a different way. We can turn invisible! :P
2 months with no Minecraft Premium :(
he did an awesome job indeed. :D
Our old provider was go-networks.
Oops, typo ^^'
Sweet news! :D
This looks awesome, holy crap.
Also, I like being able to spy on everyone's movements without even running the game. Imagine if you could look straight up and you see the face of whoever's watching you staring right back...
Small correction needed, your old server didn't have Windows Server 2007, it doesn't exist... Windows server 2008 I understand because the only thing that came out of 2007 was the Exchange Server 2007 but other than that, good work. Not a fan of Minecraft but I'm glad to hear that you have an upgraded server now :) btw who was your old provider anyway? I actually have a server at my house that's not used that's exactly like your new one (except it uses Windows Server 2008 R2)
Everything went better than expected
Nai that's amazing that your doing so much for our community.
I just want to add that the credit for a lot of the behind the scenes work on the upgrade goes to RabidKiwi! He's done an amazing job with setting things up and teaching me the basics of Linux!
Naioni did a Great job on this!
Dropping the map and picking it up did not help, but rejoining the server does make maps appear less scrambled. The less scrambled maps are slightly annoying but usable. Thanks for responding.
Aslo, you can just use the map I linked to in the blogpost :P
Toss it on the ground then pick it up. It's a minecraft bug :P
The new server is great. I noticed an improvement immediately because my elevator is usable now. It is still dangerous if you’re not careful, but it works. Sadly, maps aren’t loading properly for me. I took a screenshot to demonstrate what is happening. http://i.imgur.com/XD5iH.png I don’t know if this is a universal problem that Mojang needs to fix or a problem unique to MineAttack, but I thought you might like to know if you’re not aware. It’s a minor problem because of the dynamic map, but I think creating in game maps is fun.