The Mushroom Kingdom Analyst: Super Mario Bros. 2 was NOT A DREAM!
Editor's Note: So, it's not a dream? You lied to me Nintendo!
I've gotten a lot of complements over my analysis of Bowser, and how he very well may be the best video game villain in existence. Well, it's been a while since I've analyzed anything Mario/Non-Japanese, so I'll start a regular blog analyzing aspects of Mario games.
This. This right here. This is what makes me call into question if the adventure Mario, Luigi, Toad, and Peach was all just a dream or not...
According to this screen, "To his (Mario's) surprise, he saw EXACTLY what he saw in his dream." When the game is complete, we see that Mario was dreaming about the adventure, and we all assumed the whole thing really was actually just a dream.
But how defined is that assumption? What if the entire dream sequence we just played was what the introduction was talking about? What if the dream it was talking about was the dream (gameplay) that we just finished? Who's to say that Mario didn't wake up the next morning and did EXACTLY what the player just did in the dream sequence? IN THEORY, (I see you there Matt), this game was not a dream at all, but a premonition of what was to come within the canon of the story.
Evidence: Subcon Baddies in the Mushroom Kingdom
We all know that a lot of characters from Super Mario 2 currently exist within the Mario canon. Shyguys, Bob-ombs, Snifits, and Pokeys are everywhere in Mario games nowadays. If Mario 2 was just a dream, and not a premonition of the future that we DIDN'T play though, how could these baddies exist? And I'm not talking about alternate Mario canon either, they seem to be in a LOT of the mainstream stuff.
Evidence: Peach's Fighting Ability in Smash Bros.
This evidence is far weaker because it remains inconsistent, but I submit this to you anyway.
In both Brawl and Melee, Peach uses two abilities that she had in Super Mario Bros. 2. Her ability to float and the use of vegetables as projectile weapons. I understand that Brawl has it's own canon, but does Melee? Again, as I said before, it's a weak argument, but it may be decent evidence if the Smash Bros. universe shares canon with the standard Super Mario universe.
Evidence: Subcon was really Sarasaland?
Why couldn't it be? I understand there are a lot of baddies that differ between the two worlds, but who's to say they couldn't co-exist just present in different games? Both of the worlds contain Middle East architecture and geography. It's a long shot, but I really think there might be evidence that both lands are one in the same.
Well, anyway, that's my little analysis over Super Mario 2. I personally believe it was not a dream. While my evidence may seem a tad flimsy, I'm a Mario fanboy tall and proud, and it's my job as one to believe such craziness.
What do YOU think?
I'm Gaijin Goomba your Mushroom Kingdom Analyst, and thanks for reading !
I have to go with the theory of Mario remembering most of the enemies from Yoshi's Island. When Yoshi is trying to take him to Luigi, Mario sees all of these creatures, and with Mario USA, the memories of those enemies are coming back.
Oh no! You know too much! Look out for Miyamoto!
It is possible...I never looked at it that way but the fact that shy guys and birdo exists in other games needs answers.
Wow, over 3000 views. That's a new record for me! Expect this blog to become a new show with a quirky scientific goomba host! ^_^
I like this theory very much and I agree with it. I never really thought about it until now. I like how you call it a premonition. I also like xhunter143's theory that everything someone sees in a dream must have been encountered sometime earlier, though it may not apply to the fantasy characters of video games since dreams there can be manipulated.
I remember the manual talking about Wart's Bad Dream Machine, which I think was that machine that shot out the vegetables you throw at him. I think the music played by that machine created the bad dream & kept Mario in the dream. So it's possible that Wart was attacking & imprisoning the Subcons by keeping them sleeping in a dream & by freeing them in the dream world, Mario also freed them in real life.
I actually have been preparing a similar blog about Link's Awakening that I'll be posting as the next part of my Zelda Mysteries: Reading Between the Lines series of blogs that you may find very interesting.
Well, I believe that if you keep analyzing you'll get a different outcome than intended. If you care for my theory. I think nintendo made it into a dream because the game itself is so much different than the original Super Mario.
Wart comes back as the Freddie Kruger of the Mushroom Kingdom.. his laugh at the end.. HIS LAUGH AT THE END D:
Think about it... TOAD!!!
too many veggies? >.>
and whatever happened to Wart?
What if the ending sequence of him dreaming, was just him dreaming about the day he had just had? It didn't need to be a premonition, just a memory. The dream at the beginning of the game referenced could be a completely different dream that he is having at the end. There is nowhere saying that there couldn't be two dreams.
Although, one counter argument i have, is that the land is called "Subcon".. Doesn't take much to work out it's short for "Subconscious" where dreams originate from.
It was a simpler time when gamers could just enjoy games without it being a freaking mess... Now since it's all gone mainstream, more and more of the idiots get sucked into the group.
I really like this blog. Not because I believe in your proposed theory, but because it's legitimate reasoning to put the other theory of "if it was all a dream" into question. It should be open to interpretation and the player should be able to take away from this game what they want.
Also it's kind of amusing how no one tried to SUE Nintendo over this ending. Yet Mass Effect 3....THAT went too far? Lulz.
Dang guys. XD I like how a lot of you are going in super depth on this!
Well, my counterargument is basically just how the brain and dreams work. Basically, what happens in a dream is all based around real life events. Every person and thing that you see in a dream you have seen somewhere in real life, whether or not you can remember them, your brain stores everything that it has seen, smelled, heard, and so on. Basically, what I'm going at is that Super Mario Bros 2., was PROBABLY a dream, but just took place very late in the Mario timeline, after Mario has seen most of the enemies in that game (and the ones he hasn't seen? Later games may reveal that truth, I suppose.)
But great theory non the less.
shy guys are real.... just because Mario had a dream doesn't mean they didn't exist before......yoshis island had them paper mario had them, there in the mario partys. Super Mario Bros. USA holds alot of secrets but honestly there is alot left unexplained. I think there should be a Super Mario Bros. USA part 2...to explain the rest....Bring back The Classics!!!
I have a better theory as to why baddies of the Mario Bros. USA are still in other stuff, it's gonna be a shocker!... It's because they were popular in the American market (which is large). As for why there's desert levels, it's simply because they are the same desert levels that nintendo does almost every time (just go look at Super mario 64, in the desert level)
Whether or not the game is a dream, you just have to face the fact that the game was a texture swap from an unpopular game in their local market so that they could sell the game on name recognition alone in the states (it worked). Come to think of it, it happens a lot more times than you might think (Starfox Adventures and Kirby's Epic Yarn), they just preemptively do it before the actual release of the game nowadays.
Of course there isn't. This is all nerd speculation. Like two star trek nerds arguing over who's better, Kirk or Picard.