My Top 5 Least Favorite Mega Man Games
These games are by no means crappy (well accept for one), but I just don't like them.
It’s been a while since I’ve done an actual blog, let alone a Mega Man related one. So to continue my Mega Man blog series for the Blue Bomber’s 25th Anniversary, I searched my collection for the games I play the least and threw them on a list. Before I begin, this is my opinion and that I may dislike a game for a dumb reason. Also back in April I made a blog similar to this asking what you’re least favorite Mega Man game was and I said Mega Man X5 was my least, but after playing through the entire game for its review I’ve grown a bit more attached to the game and it even scored the #5 spot on my top 5 favorite Mega Man X games.
5. Mega Man X8
This game is fine on easy mode, but when I play it on normal, the game becomes a bit too difficult, not because of the mavericks or Sigma, but by trying to find all the rare metals scattered in all the stages. It becomes more of a treasure hunt rather than going from stage to stage, collecting upgrades, and destroying the rouge robot at the end. Also the level design is rather cruel and unfair at times. I’d say that the story is confusing, but I don’t play Mega Man games for their story.
4. Mega Man 7
Let me be clear hear, I don’t hate this game for being 16-bit or different like how it seems like most people do. After playing Mega Mans 1-6 in order, along with the five Game Boy games it’s nice to see a fresh coat of paint for the series. My complaints stem from four things: Mega Man’s sprite being a little too big, not being able to skip cut scenes or dialogue especially during the intro stage, the Robot Master AI is horrible when you use their weakness . All they do is just repeat one attack over and over until they die; I think Freeze Man is the only Robot Master not to that AI problem. Lastly, this is a very minor complaint, but some spots in the game seem a bit to colorful like Spring Man’s level.
3. Mega Man 9
Remember when I said that some of the reasons for me not liking a game may be dumb? Well I don’t like Mega Man 9 because of its difficulty. After beating the game once I haven’t had the urge to beat it again. I would imagine I’d enjoy the game more if I playing it again, but I can’t stand playing through the Wily stages.
2. Mega Man III
I’m not talking about Mega Man 3 on the NES, it’s the Game Boy game Mega Man III. So what’s so bad about a game that combines both Mega Man 3 and 4? Well, like Mega Man 9, I found this game to be more difficult than enjoyable. For starters, the game has jumps that you need to be a the pixel edge of the ledge to make and the game doesn’t save E-Tanks, which wouldn’t be a huge problem since Mega Mans 4, 5, and 6 don’t either but it’s more of a pain to collect them since stages feel like they go on forever.
1. Mega Man X7
If you’ve seen the Terrible Thursday’s episode of Sam and Jared playing X7, you know how bad it is. If not, Mega Man X7 was the first and only game in the X series that had 3D gameplay (not counting Command Mission). The 3D levels where slow and awkward to play and camera was either fixed in a weird position or during the times where you could control the camera, you’d have to be co7nstantly changing it. Also the game suffers from long load times. When you get to the final level where you have to fight the mavericks, each room you enter has a load screen and then another when you beat the boss. So in one fairly short level you’ll have to sit through over 16 load screens which take some time to complete. Mega Man X7 is also notorious for having some of the most annoying boss voices in history. Tornado Tonion and Flame Hyenard especially are known for their ear bleeding voices.
I know I asked this before, but what are your least favorite Mega Man games?
For me, Mega Man X7 goes on at #1…………on my favorite list for Mega Man X. Personally, I don't have a least favorite.
I had such a hard time playing it the first time around, but when I did Proto Man's run, somehow I was able to blast through.
I would recommend it, its gets a bad rap sometimes for being different of course, its also pretty short and simplistic for an RPG, and really easy for an MMX game, but its has a very fun and fast paced combat system. If you've played the Breath of Fire games(also made by capcom) then you are more likely to enjoy it as some of the designers from that series worked on Command Mission.
Haven't gotten around to playing Command Mission yet, but I'm curious to try it since it looks interesting and I like RPGs.
Oh don't get me started on Blaze Heatnix stage, Oh my God that was atrocious, I've been thinking of doing a top whatever worst Megaman stages list, and Heatnix is definitely #1.
Anyways I can understand why people can still enjoy this game, it still plays well, looks good, and sounds great, but that's(besides the music, even though there were a couple reused tracks) not because of it own merit, it only has tight controls because there reused form the previous games.
My reasons for hating the game transcends the game itself, not just my own sour experience playing it, but just seeing how little effort went into it, and the fact that it was made under Inafune's nose and unnecessarily retconned the fitting conclusion to the series of X5. Though due to the series continuation we at least got X8 and Command Mission, which I enjoy greatly, so its not all bad.
I can completely agree with you on the inconsistent level design, I've never looked forward to Metal Shark Player's stage. Also that the level design is crap (Blaze Heatnix and Gate stages). So I guess, looking at it now, I don't exactly know why I like X6 besides the music. Perhaps I enjoy playing it because every one else hates it.
Regardless, this has been an interesting list and it was a good experiment to try out the new blog system.
I can give you that it has great music, but I just hate X6 from a design standpoint and somehow got less enjoyment from it then X7. the difficulty is wildly inconsistent, one level can be easy as cheese, while the next can have you raging, and the next will be the most tedious level you ever play(metal shark player, seriously that is the worst paced stage ever). The Bosses can range from literally impossible(2nd High max fight early on) to piss poor easy(SIgma). That is not good difficulty, so I really can't appreciate its difficulty at all.
Its not that its necessarily hard, but the difficulty is wildly inconsistent, one level can be easy as cheese, while the next can have you raging, and the next will be the most tedious level you ever play(metal shark player, seriously that is the worst paced stage ever). The Bosses can range from literally impossible(2nd High max fight early on) to piss poor easy(SIgma). The level design is far worst then X7's, parts where its impossible to not take damage, and the gate stages are impossible to finish with X depending on the armor you use and the parts you have, which are permanently missable -_-
X7 was a failed experiment, its bad, but far more respectable then the lazy, rushed, buggy, abysmal X6 that coasts on the success of its predecessors and doesn't do anything new that actually enhances the formula in any way.
I watched Clement's playthrough if X6 before I ever played the game and after I bought a copy I actually enjoyed playing it. I recognize the games giant flaws but I still enjoyed the game for its difficulty and music.
I have to agree with Zig here,for those that have played X6......it has the HIGHEST Difficulty in any Mega Man Game even if your playing on easy! Plus if you expected to have X and Zero in their Ultimate Armors in this game....ONLY ONE OF THEM CAN HAVE IT WHICH IS RETARTED! It's not a bad game like X7 is but Holy Hell is it difficult almost to the point you will rage quit...It's THAT HARD! If you want a detailed analysis on X6 search for Clement's walkthrough on it
My least favourite? The original Megaman for NES. That's just far too hard.
X7 is a failed experiment, X6 is far worst, abysmal level design, enemy placement, bosses, one of the most inconsistent difficulty I've ever seen in a game, lazily made, rushed, and coasting on the success of its predecessor, disgraceful in almost every way. And for me, its just less fun then even X7.
X8? Really? That's one of my favorites, its really not too hard until you try actually hard mode. And yeah X7 is bad, but X6 is far worst.
Great job and interesting too. I would agree with X7 being the worst.
first time beating MM9 I thought to myself "great, now I don't have to play through it again" because it was so difficult but it gets easier the second time. it's probably my second favorite of the series now that I know what I'm doing and know where to use which weapon
but least favorite... guess that's MM8, the only stage I really like playing in that game is Sword Man's. Although I think the soundtrack is a little underrated