Peter Molyneux ain't sold on the Wii U
The Wii U has been the centerpiece of Nintendo's E3 presentation this year, but developer Peter Molyneux isn't exactly sold on the new way of gaming.
Molyneux says the system's use of the tablet gamepad could prove to be confusing to some players.
"I also feel that monitoring both screens turns out to be a bit demanding, as some games make it necessary to change your view from time to time between both screens."
It's a small but crucial difference to Microsoft's SmartGlass app which also allows tablets and smartphones to be used in gameplay, though rather as an additional screen for the Xbox instead of a touch-screen gamepad.
I have to say, while I'm definitely intrigued by both tablet-like additions, Molyneux's concern is one I've also held since seeing the Wii U demos. What about you, g1's? Bring on the battle of the tablets!
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g1 DISCUSSIONS
X-buster
i2xi
Frozone470
Peter isn't sold on the Wii U? Instant buy.
pulloff
If anything Peter has a lot of experience letting gamers down. He might be speaking from experience. Nintendo isn't doing so hot nowadays either after all.
BadnikBuster
Don't think anybody takes what Peter Molyneux has to say seriously, not even himself. His identity itself is a parody of british video game dudes, which is damn annoying to be frank. His words have about as much value as the guys I've seen U-bashing in a lot of comments, Fuck all. Too soon to make your conclusion Peter! It's you getting confused about the 2 screens mate, try pulling your head out your arse, its more fun looking at what your playin' after all..
Backfire
Well, that's what NintendoLand is for.
Anti_Hipster
jamrenzee
I think it would be cool to use the two screens in a hack and slash game. The TV gives a typical semi-birds-eye-view of the game and you press buttons to do attacks and in general plays like a normal hack and slash. However, on the touchscreen is a more focused first-person-view where you can draw sword slashes on the screen to target weak spots such as gaps in heavy armor. It would be up to the player to effectively use both views to optimize their performance. If they focus on the TV they will have good battle field awareness and be able to appropriately attack large groups of enemies, but they will lack precision on larger targets and will have a tougher time with elite troops. On the other hand, if the player focuses too much on the controller screen they will have the opposite difficulties. Easily dispatching a single opponent but vulnerable to attacks from behind.
jamrenzee
I think that players could handle this. It could be a fun challenge to balance the two views. There is a lot of potential with the WiiU. It is just up to developers to think creatively and outside the box.
SparkJavelin
I got a chance to use the tablet and i feel the same way. But he's Peter Molyneux, he's with Lionhead Studios which is a Subsidiary of Microsoft Studios. Can he comment on it without bias? At any rate, it's early for the system, all the devs who got it day 1 and are still developing one thing... those are what we are looking forward to, those will use the full potential, no pressure Retro.