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Peter Molyneux has left Lionhead to join a start-up

3/7/12 2:00pm

Breaking news from Kotaku this morning points to Peter Molyneux departing the studio he cofounded for something new. The innovator has been the brains behind such great titles as Syndicate, Dungeon Keeper, Populous, Black & White, Fable, and list keeps going. Point being, Mr. Molyneux has made a few video games in his life and hopes to continue making more. Here is his official statement:

"It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey… I remain extremely passionate and proud of the people, products and experiences that we created, from Black & White to Fable, to our pioneering work with Milo and Kate for the Kinect platform. However, I felt the time was right to pursue a new independent venture. I'd like to thank the team at Lionhead, as well as our partners at Microsoft Studios for their support, dedication and incredible work over the years."

He later revealed on Twitter that he would be joining the studio 22 Cans. For Molyneux this is a case of history repeating itself. He built Bullfrog up and sold it to EA; he built Lionhead and sold it to Microsoft. He will also work as a consultant on Fable: The Journey until its release. I am sure his time with 22 Cans will create something unique, full of promise and big dreams.

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g1 DISCUSSIONS

ElvisHelfin27

December 3, 2012 - 6:00pm

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VettoRyo

April 9, 2012 - 11:30am

If I was Lionhead, I would make a new fable just after Fable 1, and try and pretend the crap peter made never happened.

darkhyrulelord

March 10, 2012 - 7:11pm

About time.

Lipnox88

March 9, 2012 - 10:06am

I cant imagine any company wanting this guy working for them. fucking jester.

AusReabz

March 7, 2012 - 8:42pm

About god dam time he left, now finaly if they continue with the fable series it can be properly directed by someone who isnt a nut job who acts like he steve frekin jobs

Two-Bit Specialist

March 7, 2012 - 7:13pm

Maybe now I can join in on these "Maybe now" jokes.

Smiffleupagus

March 7, 2012 - 3:42pm

Maybe now they won't over simplify Fable.

Tom the Iron Man

March 7, 2012 - 4:47pm

I've met Dene Carter who was one of the Lead Designers for Fable and Fable 2 and I asked him what it was like working with Peter. He said it was trying to get to the very core of the ideas he wanted to put into the game and then Dene would have to figure out how many man hours it would take to do it. The long and the short of it is that Peter is TOO smart and can get to the essence of what he wants to do in a reasonable amount of time in the development cycle. He never (ironically) saw things in black and white, but many shades of grey. Perhaps now some up and coming guy within Lionhead can take the reigns and do right by the franchise with the ambitious plans Peter originally wanted.

AgentKane

March 7, 2012 - 3:02pm

So maybe Lionhead can now create a Fable game that doesn't suck? Mite b cool.

DespoticNewt

March 7, 2012 - 3:38pm

The Fable games don't suck. The problem was that Molyneux promised the world and delivered only a small suburb.

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