Peter Molyneux has left Lionhead to join a start-up
Breaking news from Kotaku this morning points to Peter Molyneux departing the studio he cofounded for something new. The innovator has been the brains behind such great titles as Syndicate, Dungeon Keeper, Populous, Black & White, Fable, and list keeps going. Point being, Mr. Molyneux has made a few video games in his life and hopes to continue making more. Here is his official statement:
He later revealed on Twitter that he would be joining the studio 22 Cans. For Molyneux this is a case of history repeating itself. He built Bullfrog up and sold it to EA; he built Lionhead and sold it to Microsoft. He will also work as a consultant on Fable: The Journey until its release. I am sure his time with 22 Cans will create something unique, full of promise and big dreams.
More wicked cool stories and video from around the web. Got tips for us? Tips@ScrewAttack.com











g1 DISCUSSIONS
ElvisHelfin27
Thanks, I've just been looking for info about this subject for a long time and yours is the greatest I've came upon till now. But, what in regards to the bottom line? Are you positive in regards to the supply? vigrx plus Rattling great visual appeal on this internet site, I'd value it 10.
VettoRyo
If I was Lionhead, I would make a new fable just after Fable 1, and try and pretend the crap peter made never happened.
darkhyrulelord
About time.
Lipnox88
I cant imagine any company wanting this guy working for them. fucking jester.
AusReabz
About god dam time he left, now finaly if they continue with the fable series it can be properly directed by someone who isnt a nut job who acts like he steve frekin jobs
Two-Bit Specialist
Maybe now I can join in on these "Maybe now" jokes.
Smiffleupagus
Maybe now they won't over simplify Fable.
Tom the Iron Man
I've met Dene Carter who was one of the Lead Designers for Fable and Fable 2 and I asked him what it was like working with Peter. He said it was trying to get to the very core of the ideas he wanted to put into the game and then Dene would have to figure out how many man hours it would take to do it. The long and the short of it is that Peter is TOO smart and can get to the essence of what he wants to do in a reasonable amount of time in the development cycle. He never (ironically) saw things in black and white, but many shades of grey. Perhaps now some up and coming guy within Lionhead can take the reigns and do right by the franchise with the ambitious plans Peter originally wanted.
AgentKane
So maybe Lionhead can now create a Fable game that doesn't suck? Mite b cool.
DespoticNewt
The Fable games don't suck. The problem was that Molyneux promised the world and delivered only a small suburb.