Are you a Sony fan who's eagerly anticipating the release of PlayStation All-Stars Battle Royale? The crossover fighter game, which has been in development for three years by SuperBot Entertainment and SCE Santa Monica Studio, shares a similar concept to the Super Smash Bros. series on Nintendo consoles. However, the actual gameplay shares a good deal of differences, such as the collecting of orbs which builds up a power meter, unique types of super moves, different items and stages, and of course, a large variety of popular characters.
Unfortunately, while the game was previously projected to be released in late October, it has now been officially delayed to November 20. The official press release explained that this would apply to North American and Latin American territories, although it was not confirmed whether the date would be the same for European territories. Following that, Chan Park, who is the current president of SuperBot Entertainment, had this written statement on the matter:
A delay of about a month could mean multiple things. It could be a marketing decision to release the game near a more festive time of year, which would likely raise the number of sales from the product. However, it seems more likely that this could just be to fine-tune any remaining presentation problems; they might be more aggressively looking at the community feedback from their beta.
Does the small delay of the game disappoint you, or do you feel that the pushed back release is a necessary one? Leave your comments below! At the very least, I think we can all agree that one change that should be made during this time is an additional character... Hewie from Haunting Ground.
» Source: http://blog.us.playstation.com/2012/08/13/playstation-all-stars-battle-royale-moves-to-november/
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