Question of my mind: What Does everyone see in Multiplayer?
My own personal past had me dedicate my time playing games that had a meaning, a story, something to teach or something to really learn about or just play experience a type of thrill that was more then mind numbing. Unlike today's games, the past couple generations in the realm of 3D could produce a solid game without any multi-player as it was not need but rather question of "If it will work" in there game. Sadly now its almost required and i want everyone's opinion on my thoughts and i want to hear everyone else thoughts.
The day in which a good game's details were debated and added in seem out these days as games hit more and more main stream. Iit dosen't become a question of whether "Do we need this feature or do we not need this feature?". but now it seems developers aren't thinking about this at all and just going "This game NEEDS this feature or it won't sell" beacuse it seems by some untold voice and populairty that it needs to be in there. Such a case is Multiapalyer, which ill say right now dosen't belong in most games today at all and yet there are some that it does and it's completely missing.
I'll be firm on my opinion on this topic beacuse of the fact that i HATE with a rageing passion the idea of multiplayer in every game. So i beg the question, "Why?". is it just to drive sells cause im quite sure thats a big issue here. But really, online multiplayer is an over saturated part of the market and while games like Dragon's Dogma would benafit from it.. id never use it unless it had split screen... which hardly exsists anymore. As if anything, online multiaplyer has hurt the gameing industery more then its benafited it (though i do love tormenting the hell out of kids online beacuse they deserve no pitity for there stupity).
But this purely my idea on the subject, so tell me everyone. whats your opinion on the subject? what about my views? Do you not understand the way i present myself? Im curious to know, so set up some comments and send some feed back.