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RingtoneAttack - Session # 3 - Super Mario Bros. 3

4/18/13 1:35pm
Each session contains one classic video game soundtrack that’s been converted into ringtones.  All ringtones are 30 seconds in length unless the original track is less than 30 seconds.  Four separate audio formats will be available for download, and will comprise of two lossless formats, ALAC and FLAC, and two lossy formats, AAC and LAME MP3.  Audio encoding information is specified below each specific audio format download link; for you audiophiles out there.
Once you’ve downloaded your preferred audio format, you’ll notice there are some audio files labeled, (Edited), at the end.  Ringtones without this labeling, contain the first 30 seconds of that particular song track.  Ringtones with the (Edited) suffix contain either more of the main verse of that song track, like when an intro building up to the main verse of the song track is a bit long, or a different verse/segment within the song track altogether.

WELCOME g1s!  I’m fabio73, and THIS… is RingtoneAttack!  I’ll be bringing you the highest quality classic video game ringtones for all your mobile phone devices.

Super Mario Bros. 3 was released in North America on February 12, 1990.  A little less than 2 months prior to its release, The Wizard premiered in theaters on December 15, 1989.  Essentially, The Wizard was a full length feature “commercial”, debuting Super Mario Bros. 3 to American audiences.  The Wizard, as a movie, was not very good, even when it came to accurately depicting the Nintendo games featured in the film.  Despite its flaws, the film does have a charming quality to it, taking on a cult following in recent years due to its nostalgic audience.

The fruition of this film foreshadows just how successful Nintendo believed Super Mario Bros. 3 was going to be.  Most video games have a full length feature film made several years after a game or a series has reached some level of success, but Super Mario Bros. 3, was the only video game to have a movie made based on the sole purpose of promoting it; and rightfully so.  Super Mario Bros. 3 was the bestselling video game, up until the release of the Nintendo Wii, that wasn’t included with a console, selling over 18 million copies worldwide.

I remember seeing The Wizard in the theaters and thinking, that was a great film!  Video games were my life as a kid, as they were for many of us, and for me, any movie that had video games in it , was nothing short of amazing.  As I’ve continued to watch the film over the years however, my opinion on how “amazing” it is has changed quite a bit.  Nevertheless, the movie did exactly what it was supposed to do, get me excited about Super Mario Bros. 3.

I must have bugged my parents to death about the game because I got my copy shortly after its release and before the Volume 13 issue of Nintendo Power; the one that was a complete strategy guide of Super Mario Bros. 3.  I remember coming home one weekend from an activity I was doing, although I couldn’t tell you the activity I was participating in, and my parents surprised me by handing me a copy of Super Mario Bros. 3!  This game is amazing and if you haven’t played this masterpiece yet, well, I suggest you grab a copy as soon as possible and do so; because you’re missing out!  There’s a reason ScrewAttack named Super Mario Bros. 3 as the best NES game ever… because this IS what Mario is all about. 

My one complaint about Super Mario Bros. 3 is the fact that there’s no save feature.  This game can be pretty long if you want to play through every world and complete every level.  In fact without using warp whistles or clouds, the fastest 100% speed run time for completing all levels and defeating all hammer brothers is 1:24:07.  The majority of us won’t be playing that fast, and not everyone can devote the time it would take to sit down and play through every world, completing every level.  So I just find myself getting the first two warp whistles and going straight to World 8.  It would have been nice to have a save feature similar to Super Mario World, where I could play a few levels, or a world or two, and then save and come back to it later.  However, this is a minor gripe for what is an amazing game.

Alright everybody!  It’s time FOOOOOOOOOOOOOOOOOOOOR, your RingtoneAttack downloads!  CLICK THE MUSIC!

iPhone Downloads

ALAC (Apple Lossless Audio Codec)

Sample Rate: 44.100 kHz
Audio Bit Depth: 16 Bit Stereo

iTunes AAC (Advanced Audio Coding)

Stereo Bit Rate: 192 kbps
Sample Rate: 44.100 kHz
Channels: Stereo
Variable Bit Rate Encoding (VBR)


Android and FLAC/MP3 enabled mobile device Downloads

FLAC (Free Lossless Audio Codec)

Sample Rate: 44.100 kHz
Audio Bit Depth: 16 Bit Stereo

LAME MP3 (MPEG-1 Audio Layer III)

Estimated Bit Rate: 190 kbps
Sample Rate: 44.100 kHz
Encoding: Slow (High Quality)
Variable Bit Rate Encoding (VBR)


That about wraps up Session # 3 of RingtoneAttack!  Be sure to subscribe to the blog and feel free to post comments below about your experiences with Super Mario Bros. 3 as well.   Also, let me know what NES titles you’d like to see in upcoming session too; as we’ll be focusing on the NES library for time being.  So until next time g1’s…

I’m fabio73, and THAT... was

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