[Rumor] BioShock Infinite has decided to ditch the multiplayer
The long rumored multiplayer for BioShock Infinite has apparently been shuttered due to a myriad of problems. There were two modes specifically in development that we are aware of, and while there may be more, they aren’t like these modes. The first was essentially a wave based combat mode, placing users inside a “old-timey” arcade machine to fight enemy toys as they rolled out on tracks. They cut this because it never really worked and they wanted to focus on the co-op missions.
The co-op mode was similar to Modern Warfare’s Spec-Ops. It pits four players against the AI in various levels throughout the single-player campaign. That team was later moved off this mode to work on the E3 demo, never to return to the mode. This means that BioShock Infinite might ship without any multiplayer at all. Ken Levine would not comment specifically on the modes, but did say this
Sounds fair to me but is anyone disappointed by this?
oh good because bioshock 2 multiplayer was broken as all hell, now they can focus on making this game better than it already looks
I'm gonna say it's better to focus on the central experience, the single player, rather than fuck around with a bunch of modes and end up with a weaker game overall.
Too many games focus too much on the multiplayer while giving a half-hearted attempt at a story. I say do one or the other, that way neither gets the shaft.
2's MP is to this day broken due to horrific lag compensation, and it didnt really add a whole lot to the story, could have been great but it wasnt. As for the mp here...well its good they arent doing competitive mp, it might have worked better here, but id much rather have a solid single player mode. Granted, from the first trailer I was heavily under the impression they were going to make a co-op story mode (yes the 2 main characters split up atleast twice >_>) , one guy with guns and magic, one woman with stronger magic but less durable, if the AI winds up sucking then its areal shame.
No multiplayer in BioShock Infinite?
Look at all the fucks we give!
This is a good thing. Heres why. Multiplayer would only be tacked on and really keep the single player from being as good as it can be. No point in Multiplayer now a days anyway. All it is is just some version of CoD with slight differences.
That sounds fine with me. Sometimes, I want to play a fully fleshed out game. No tacked on stuff, just one sublime experience.
I didn't hear anything about multiplayer for Infinite. I didn't care for 2's anyway, its all about the campaign and 1999 mode.
Good news since no need to be rushing or shoe-honing in multiplayer just for the sake of having it if its not working out well.
I approve of this. the more time they spend with the single player, the better it'l be. Also the fact that Bioshock 2 multiplayer sucked.
I played Bioshock for the single player, much like I'll do for this one. So long as the lone campaign is good I'm fine with there being no multiplayer. Though I wouldn't be surprised if these options came out as DLC eventually