[Rumor] Dead Space is dead... Or is it?
Editor's Note: A spokesperson told Joystiq - "While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA,"
UPDATE: Seems that the source in question exaggerated A LOT of this. A member of the studio in question already said on Twitter that the studio is not going away, but little else. On top of that, EA's been denying the current rumors. I'll provide another update when more information finally becomes available.
To be honest, I was wishing this wouldn't happen, but it seemed like from the announcement that Dead Space was doomed as a series.
You may remember that EA said if Dead Space 3 doesn't manage to sell 5 million copies, an insane number for anything that isn't Call of Duty) it would be put down for not making enough back in sales to justify the budget. For those wondering why so many of us complain about how much games cost today and how AAA companies doing badly is mostly their own damn fault, here's some proof. Early reports are saying that EA is indeed canning the already in development Dead Space 4 because pouring obscene amounts of money into a niche title just won't make them obscene amounts of money. EA good at business, ook ook!
But it gets worse. Visceral Montreal seems to be going under restructuring and Dead Space 3 somehow saw constant budget cuts during development. How much was this massive bastard supposed to be in the first place if making cuts still mean that not selling five fucking million units somehow means no profit was made!?
And it gets worse still, mainly in conformation of a few things a lot of us suspected. If this source is to be believed, universal ammo was indeed put into Dead Space to accommodate the weapon crafting system. A system that EA forced in microtransations, eith EA's goal being to have the series focus more on action than horror to reach a wider audience, thus causing their established horror fans to leave in disappointment.
The games final sales still aren't out, but its being reported that it's sold more than a quarter percent less in the UK than number two. It seems that EA's strategy to make every game with guns in to a mindless action game has backfired horrifically, and that's not a pun because Dead Space 3 isn't a horror game. The really funny part is that Capcom could have told them that with Resident Evil 6, which sold batshit crazy good and was somehow still considered a disappointment, despite matching the numbers EA wanted for Dead Space 3.
The AAA gaming industry is self-destructive. These bloated budgets are getting out of hand and seeing Sony focus less on graphical power for their next console is one of the few things that has me excited, mainly because it means it won't be as easy for developers and publishers to shoot themselves in the foot by putting too much damn money in a project that doesn't need all that damn money.
Of course, based on EA's past blunders, don't expect them to learn much and only expect them to lose even more money. They're already doing badly, what with putting their company on sale a few months back, so its looking like they'll be the first major example of how not to handle business in the gaming industry. I doubt they'll crash (Madden prints money), but they're going to shrink, especially since Battlefield 3 hasn't taken down the current king in paranoid white people with guns gaming.
On one final note, I didn't want to see Dead Space 3 fail. I really want to play the first two games in the series because they pretty much seem to be Resident Evil 4 IN SPACE!!! and I'm all down for that, but all the executive meddling pretty much put the nail in the coffin.
Oh, and this:

lol
More wicked cool stories and video from around the web. Got tips for us? Tips@ScrewAttack.com








g1 DISCUSSIONS
Xaxal Eternitum
IF it is dead, then it would be for the best. Wouldn't want the franchise to devolve even further.
Moreover, this arrogance by EA will be their undoing (Say hi to Acclaim for me!).
Ruzlok
I'd like to see you try and form an argument for how it has devolved thus far. The sad thing is that your blind hatred for EA is preventing you from enjoying a really good game franchise. You'll deprive yourself the pleasure of a good game just to cement your illogical malice.
Tpayne80
It's sad really. They should just go back to the way they made Dead Space 1. Such a great game.
Ruzlok
If you want to play a game exactly like Dead Space 1, then why don't you just go back and play Dead Space 1 again? What's even the point of paying another $60 if a sequel plays exactly like the previous game?
CosmoTrance
All i have to say is that I have intense respect for you, because your profile picture is Souji Seta from Persona 4. AWESOME! :D
TigerNightmare
I really don't understand where all this money is going to or why they need so many people working on these games. I'm certain the first Dead Space didn't have the same budget and it's a pretty damn good game. Let's see, let's overestimate. 3 people write the story. 5 people voice act. 5 Asian guys motion capture. 10 people program. 1 person does concept art. 1 person composes music. 20 musicians perform. 5 people do sound design. 10 people do 3D modeling. 10 people design environments. 1 person licenses the use of another game engine because no one freaking designs new game engines anymore. 50 people test on a variety of platforms. 10 people oversee production and manage teams. That's 131 imaginary staff members that could probably be reduced to 100 or fewer. And if I overestimate and say all of them make an average of $50,000 a year and production takes one year, we arrive at $6,550,000. Let's say marketing and distribution cost an even 3 million and let's round up to $10 million. And let's say that only $25 from a $60 price is profit. That means they only have to sell 400,000 copies. 1 million copies if only $10 per unit is profit.
I realize this is all wild conjecture, but can someone tell me where the fuck all this money is going and what is up with these giant staffs? Chris Roberts spent $10 million on Wing Commander IV back in 1995 and I'm certain they lost money for it. But you could see that they spent all of it filming the FMV segments. They had a sizable cast, dozens of extras, massive sets, a crane-mounted camera, stunt men, costumes, sets, hair, make-up, the whole nine. http://www.youtube.com/watch?v=rYAcyeQQlq8 It's just really lost on me how a modern title can have a massive budget and staff but there's nothing apparent to show for it to set it apart from other titles that don't have half the staff or budget.
Zetra3
EA... Needs to die, if not die then to get new management ATLEAST.. cause the way things are going... ill never buy another EA game.
Ruzlok
EA adds microtransactions = everyone wants them to die
Valve adds microtransactions = everyone loves them!
Oh man, am I ashamed to be a part of this generation of hate mongering gamers. Seriously, the only reason you hate EA is because you are following a herd. Oh, and this rumor turned out to be a false rumor spread by all of you hate mongers.
Zetra3
Uh you realize Valve is justified.. Its a free to play game you seem to not understand that is its ONLY source of income as well that what valve sales is nothing but random crap, not anything that affects game play but just makes your character look funny.
EA sold you a game at $60 and whats even more money by gives you parts the beef your weapons and character up.
You seem to lack details.
Xaxal Eternitum
They probably will.