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ScrewAttack The Game: Playable NOW! - Pre-Alpha In-Browser Stress Test

10/23/12 12:30pm

Hello again G1's

 

I know that these are becoming frequent and I don't want to give away too much about the game, but ScrewAttack: The Game has been rebuilt from the ground up since the old videos. This is the accumulation of about 5 days of work (Obviously having the old version of the game as a reference helped in making this happen so fast)

 

 

The purpose of this is to test how the actual game will run in-browser as HTML5 is a fairly new thing for games and some of the kinks are still being worked out. Each browser has it's ups and downs. The actual game is more intensive than FlossMan which is why I need to do this second test. After this, sadly, playables will be much less frequent because this game has to be a big surprise when I bring it to SGC. 

 

So without further adou, here is a VERY early build of ScrewAttack: The Game.

Leave Issues and Comments Below

Play!

 

Controls:

Z: Attack

X: Jump

Arrow Keys: Movement

Enter: Acts as Select button. Brings up menu for allocating stat points when you level up. Passes menu screens. Exit's Floss Man.

 

Things to note:

  • Some sprites are not completed yet, so some animations are replaced with Billy from Double Dragon: Mode B
  • Eventually all artwork will be original, but the programming side of things has been incredibly productive, so placeholders from various games were used in some instances.
  • The music is all placeholder which will be replaced before release.
  • It's not easy... But survival grants you the reward of replaying the level as many times as you want, retaining your leveled up abilities, allowing you to make Craig uber powerful if you keep playing over and over. There is no limit to what Craig's stats can be right now, so if you're the kind of person who enjoys breaking games just keep levelling and watch the madness unfold.
  • The Floss Man arcade cabinet is what you use to start the level over again. Press enter while playing to exit Floss Man
  • There are some minor upgrades to Floss Man from last time.
  • Only Firefox shows the graphics without interpolating the pixels (as in only FireFox shows the game how it would look on a NES) But Chrome and IE are the only browsers without sound issues. All of these problems will be fixed on both sides shortly...EXCITING

 

For Updates:

Check out: 

http://unofficialsagame.blogspot.se/

https://twitter.com/SA_TheGame

and

Subscribe

I will be posting more often on my wall than in blogs from now on and I might need people to playtest or give opinions on some things!

 

Team:

McGunn, Chikumo, NetNerdy, Mr. Lange, Fred Fuchs(jk)

 

More wicked cool stories and video from around the web. Got tips for us? Tips@ScrewAttack.com

g1 DISCUSSIONS

Mcgunn

March 1, 2013 - 6:51pm

I noticed that this still gets a slow stream of views, anyone who sees this, do not click the link, my site got butt-raped by viruses. And I have no access to it to fix it.

The Play Link that is.

ElvisHelfin27

November 30, 2012 - 7:30am

I your writing style truly loving this site. vigrx plus Great post.Ne'er knew this, regards for letting me know.

Yet-Another Productions

November 3, 2012 - 10:12pm

FUCHS!!

darkhyrulelord

November 2, 2012 - 6:40pm

The game over screen is hilarious. Although...yeah...it is a bit too difficult at parts. But I guess that's what leveling up is for, right?

Hitmonjeff

October 25, 2012 - 12:30am

hahaha return of books BRILLIANT!

KingN641994

October 24, 2012 - 7:06pm

Dude this is so nice, and I'm loving the custom RPG elements in the game. The only gripe that I have is that when moving diagonally at any set agility stat, it still moves slow. Now I know that's what they kinda did in the first 3 Double Dragon games, but as a suggestion please make walking diagonally at the same speed as walking up, down, left, and right.

3D-David

October 24, 2012 - 5:19pm

i pressed start during the floss man game and it brought me back to the beginning of the demo. I assume your going to fix the graphics constantly changing into Billy Lee so that's no real issue. Another thing is that the music in floss man randomly shut of and never came back. but the main problem i had was the combat wasn't just really simple( which i expect in a beat 'um up) it's that the best strategy is just let the bad guy walk up to and then do your triple punch every time. anything else and the enemies seem to always hit you before you hit them so you never get in a hit without them hitting you as well. BTW loved the little Florida joke.

Sidescroller Def

October 24, 2012 - 3:21pm

Right away in the beginning, Chad says "Thusday" instead of "Thursday." There's also nothing to stop Craig from moving forward even when there are still enemies onscreen. Also, why is there a Rush with Chad's head at the end of Floss Man's game? Other than that, for five day's work, this is really good and fun. The Game Over screen is hilarious. I like how once Craig is fast enough, you can see trace images of him because he attacks so quickly. Edit: Craig's jump kick never gets stronger no matter how much I increase his stats. Or I guess it hits for more damage if it's the first strike on an enemy?

Mcgunn

October 24, 2012 - 3:31pm

A TYPO?! IN THE FIRST SCREEN? Oh sweet Bimmy! Unless there's some kind of glitch you shouldn't be able to progress the position of the view unless it's the correct time. You can move up to the FlossMan cabinet once you reach the mini-boss, is this what you mean? Chrush has a secret meaning :). Thanks for the kind words. Haha, I put that game over screen together in like 2 minutes before uploading the game =P I'm glad you like it, I plan on having tons and tons of game over screens all with their own jokes and references when the game is done. Glad you enjoy racking up that agi.

Sidescroller Def

October 24, 2012 - 3:50pm

My bad, you're right that I can't progress until I keep moving. With multiple Game Over screens, I'll have to die a few times just so I can see them all. Oh yeah, once Craig's Agility reaches level 15, his running speed skyrockets.

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