Shadow of the Eternal misses Kickstarter goal, development halts
We wrote before that the Precursor Games controversy is like a song that never ends, and how right we were.
The Shadow of the Eternals project was shelved after its Kickstarter goal was not reached, the developer announced.
Precursor Games announced that all development for Shadow of the Eternals was halted after the project didn't reach its Kickstarter pledge mark.
The project, and even the studio, has been plagued with controversy since the its first Kickstarter was cancelled back in June. The studio was accused of allegedly recycling material from Silicon Knights into Shadow of the Eternal rather than building the game from the ground up. Precursor chief creative officer Denis Dyack denied the claim, instead suggesting that such beliefs came from a lack of understanding the project.
The studio became centered in controversy later that same month when a game designer was arrested for child pornography possession and distribution. Ken McCulloh, 42, was arrested by Niagara Regional Police on June 28 after his home was searched and computers confiscated. Precursor chief executive officer Paul Caporicci announced the same day via a forum post that McCulloh was no longer affiliated with Precursor Games.
Dyack revealed the project is down but not out while answering questions on Precursor's official forums. It is unclear if and when the project will be finished.
The full text from Precursor's message can be viewed below.
Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.
Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.
Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.
Keep your head high everyone and remember what we have accomplished together.
- The Precursor Games Team
What a shame, Or sham, I'm not quite sure which.
if you want it that bad, do waht people did years ago. Take out a loan, get backed by a big company.. its hard these days but kickstarter should always be a last resort.
I personally feel that the amount they are asking for is a bit outrageous, personally. They need to set a bit more realistic goals.
I hate to say it, but the best days of this development team are well behind them, way back in 2004 when they finished Metal Gear Solid: The Twin Snakes for Konami.
If you fail after two Kickstarters you might think that they would catch on to the fact that not enough people are interested.
As much as I know how people really want a sequel to Eternal Darkness, I really think this project should be canned permanently if there is going to be this much trouble surrounding it.