Square Enix explains why the price of their mobile games is so high
As mobile gaming grows more increasingly popular, gamers can't help to realize the rather large price tag attached to Square Enix's games. But what is it that makes them so expensive?
In an interview with Kotaku, Square's PR wing sent out a corporate note explaining why the cost of their mobile games range anywhere from $5 to $20...
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bomb ass comment *hi-five*
Pun not intended, but wholly welcome :p
so you get a $60 game for less then $20, so why are people complaining...oh wait its the internet, right.
I suppose so
Seriously? "Why are the prices of SquarEnix's mobile games so high?"
Because you are getting TWEWY, and not Angry Birds Seasons.
I wasn't referring to their mobile division. I was referring to their usual crap. (particularly, Ultimate and MvC3, and the SFxT DLC. And I think they overcharged on one of their arcade ports to XBLA/PSN (not sure which one) too, though not by much.)
whine whine whine. A game is a game and costs money. Just pay for it and move on. Most of the games are worth the money, and really at that price it's a deal. Cell phone or console it doesn't matter, I pay for what it's worth. A lot of these 99 cent games aint worth a dime anyway. I been paying $40-$50 for games all my life, and to finally get pretty good games for cheap on iphone has been great. These square enix games have been a good deal to me too, and they are worth the price, and in my opinion are CHEAP. TWEWY for $15? Really? That's not a deal!? COME ON. And Dimensions, yes it's one of their priciest, IS STILL A GOOD ASS DEAL FOR A WHOLE 40+ HOUR GAME! Gawd I don't understand, it's not a $1 or $2 game you can beat in a couple of hours. You all should be happy you been getting cell phone games for this cheap anyway. I bet if they started out at coming out at $10+ you'd still be buying them.
whine whine whine that's all I hear. Be greatful they're cheaper than console games.
If you're paying around $20 for The World Ends With You, that's actually a pretty good offer. I still think that mobile game controls aren't as good as controller controls, but you're basically getting the full experience for a significantly lower price.
I think the prices are fair for what you're getting. I don't like paying it, but I can't argue that its unfair. I think if the game is adapted well and there's nothing taken away from port, there's nothing wrong with it, especially the iPad/Tablet games.
They are quite lengthy games that have had to be reconfigured for mobile devices. While it may seem high, it doesn't seem like the prices are unfair.
That's the absolute worst thing on the App Store, developers who don't make universal apps just to screw you over. Granted most companies are usually developing universal ones nowadays, but Rovio's still doing separate ones for example, those scumbags.
Shouldn't the first sentence be "As mobile gaming becomes increasingly more popular."? "more increasingly" doesn't seem right to me.
agreed, they could easily put Chaos Rings on 3DS/Vita
This reason is totally acceptable, but they still need to lower the prices a little...
How does Capcom get involved in it? Sure they've been messing around with their franchises but i don't see any crap they've pulled in the app market with pricing.
They sell Marvel vs Capcom 2 on the iOS for 5 bucks. Ghost n Goblins is 1 buck. Their Resident Evil 4 game is 5-7 bucks. Compared to the price and re-release of games that Square Enix has been doing: Capcom is okay in the mobile market except for the crap its spewing on the Blue Bomber
If Squeenix wants that kind of cash for their games they should move back into the real handheld real. 3DS and Vita Style.
And the worse part? If you have an iPod Touch/iPhone and an iPad, guess what? YOU HAVE TO PAY FOR THE SAME GAME TWICE!!!! Granted, you could just buy the iPhone version and play it on the iPad, but who the hell wants to do that? It would look like shit!