I don’t often question the meta-game of gaming. It makes perfect sense to me that having an underlying achievement system further encourages gamers to play a game. But when Blizzard revealed that StarCraft 2 would implement a multiplayer leveling system, my brain did a 180. Are there really so few people playing StarCraft 2 that we need another meta-game to encourage gamers? Here is the official statement:
So it is only a leveling system for your ePenis and not a leveling system that makes you stronger. So the whole issue of balance should remain largely unaffected. I still don’t know why anyone cares though. If you’re into StarCraft 2 multiplayer, it is a sort of commitment to dedicate yourself to. Adding a leveling system won’t help discourage you from getting your ass beat in Diamond league and having a snazzy avatar won’t matter either. I think the game is good enough to be enjoyed without an unnecessary leveling system.
» Source: http://www.rockpapershotgun.com/2012/10/26/huh-starcraft-iis-getting-a-leveling-system/
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