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StarCraft 2 is getting a leveling system with Heart of the Swarm

10/29/12 4:12pm

 

I don’t often question the meta-game of gaming. It makes perfect sense to me that having an underlying achievement system further encourages gamers to play a game. But when Blizzard revealed that StarCraft 2 would implement a multiplayer leveling system, my brain did a 180. Are there really so few people playing StarCraft 2 that we need another meta-game to encourage gamers? Here is the official statement:

“In the Heart of the Swarm leveling system, players earn experience while playing Blizzard matchmaking modes and custom games on Blizzard maps. You’ll earn XP for the race you’re playing with each unit you build or destroy. Experience is awarded at the end of the match, and accumulates as you level up from 1 to a maximum level of 20 for each race… The Leveling system is how you will earn most portraits and decals in Heart of the Swarm.”

So it is only a leveling system for your ePenis and not a leveling system that makes you stronger. So the whole issue of balance should remain largely unaffected. I still don’t know why anyone cares though. If you’re into StarCraft 2 multiplayer, it is a sort of commitment to dedicate yourself to. Adding a leveling system won’t help discourage you from getting your ass beat in Diamond league and having a snazzy avatar won’t matter either. I think the game is good enough to be enjoyed without an unnecessary leveling system.

 

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