Posted on April 14, 2012 - 11:50pm by EnigmaXtreme
Enigma looks at the remake of the experimental Half Life 2 mod, Dear Esther
» Source: reviewtopia.net » Comments: 2
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Funny that I just got done posting my list of generally well received games I hate and Dear Esther is on that list. Anyways I strongly disagree when you say these are the sort of games the industry needs more of. There's already a massive influx of god-awful 'walking games' (that's what I call them) such as The Path, The Graveyard, and of course Dear Esther and I'm really sick of the praise the games get. They're not doing a single thing to advance video games as a medium, there is nothing they can do that couldn't be done by someone who has made a REALLY bad art-house short, and there are 1000 games before them that give just as much attention to their environments and have the benefits of being interactive (Silent Hill 2 for example).
No, I do not think every game needs to be a thrill ride, but a game should have SOMETHING to keep me engaged and stimulated rather than bored to tears.
"Dear Esther isn't a game it's more of an experience"
And I HATE when people say stuff like this when it comes to ANY game, movie, or piece of entertainment. I swear 'experience' is the most overused term when trying to describe something as meaningful. Even when it comes to games I LIKE (such as Journey) and that I do think deserve to be deemed a high level of art, I hate hearing this.
Beautiful. We humans are capable of great things from simple concepts.
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A 20-something, Australian born guy obsessed with games. Enigma hosts his own review show "Unboxed" where he promises to look past the bullshit and gimmicks of other reviewers and give you the straight facts.