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Unofficial Ghosts 'n Goblins sequel may not be dead after all

12/18/13 5:00pm

Update: Phantasm Studios CEO Monty Singleton said gaining the money for a developer's license doesn't guarantee Capcom will agree to publish Ghosts 'n Goblins: Demon World, but Capcom made it clear that crowdfunding isn't an option.

"[Capcom hasn't] explained why they haven't embraced crowdfunding yet," Singleton said. "If Mighty No. 9 didn't change their minds, I don't know what will."

According to Singleton, Phantasm Studios' mission is to reimagine arcade classics for future generations. This is why Phantasm hasn't given up on the Ghosts 'n Goblins project.

"I'll be trying for many years to secure a GnG license before I go the clone route," Singleton said. "I will only be going to Kickstarter with companies that fully embrace the Kickstarter ethos in the future."

Ghosts 'n Goblins: Demon World, the unauthorized project that was removed by Kickstarter due to copyright claims from Capcom, may not be dead after all. According to Phantasm Studios CEO Monty Singleton, Capcom didn't want the project to be crowdfunded. The publisher wants to see private funding for the project instead.

Capcom wants our GnG proposal privately funded instead of publicly funded,” Singleton said.

Singleton's explanation of the second proposed title, King Arthur, suggests the project was expected to continue regardless if Capcom chose to publish the project.

The idea to rename the game was for if our Kickstarter was successful, and we had a game, but they wouldn’t publish it,” Singleton said. “Since there is no game to rename, GnG is currently on hold until we have the resources to secure a developer license.”

This explanation ties into Singleton's previous explanation that suggests the project was never expected to stop due to copyright issues.

If we can't secure a developer's license, we will change King Arthur and the name of the game, but that is all.” Singleton told GamesIndustry.biz. “Thankfully werewolves, demons, skeletons, reapers, ghosts, goblins, etc. are all public domain. The modifications will be so minor, the changes will be easy and will not change our release schedule.”

Singleton didn't explain why the company's original plan to rename the game and continue production was halted in favor of putting the project on hold in order to secure a developer's license. It is also worth noting this information shows Capcom appears to be reluctant to provide any funding for the project.

This story will be updated as we gather more information.

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