Vita is getting 12 exclusive fighters for SFxT
In honor of the 25th anniversary of Street Fighter and the launch of the Vita tonight, Capcom has put out an official press release to let everyone know that Street Fighter X Tekken is going to be a big deal on the Vita. How big? Well it looks like Vita owners are going to have access to over a dozen characters that the rest of us home consoles schmucks won't. Now it reads in the press release that
Well we previously saw a leaked DLC content list that did not include any additional characters. So the Vita version will be the only version to feature Blanka, Cody, Dudley, Elena, Guy and Sakura from Street Fighter and Alisa Bosconovitch, Bryan Fury, Christie Monteiro, Jack, Lars Alexandersson and Lei Wulong from Tekken. At least based on what we know at this point. Elena and Dudley are my Third Strike characters?! Well doesn't that suck...
Because they think they won't be getting them at all unless they get the Vita version, but they will, they'll all be out as DLC. And if there was a, say, 3DS version that they were announcing this for instead there would still be an outcry of unfairness.
More likely than not you're absolutely right. I'm pretty much 100% sure Capcom isn't going to give up the profits of selling every one of them as DLC.
The first bunch is already priced at 8 bucks.
Good work totally missing something he said in plain English. The ENTIRE post clearly states why he prefers a console version as he won't NEED the additional device and another copy of the game in order to play it with his friends.
I wonder if they will truly be "exclusives" when some new edition of the disk comes out.
Why do i have a feeling the "post-launch DLC" will come out 2 hours later?
Still, they've contributed 6 of their characters for exclusivity for the release of the Vita. They could've just as easily held back til all the characters are available on all platforms. Oh well, guess we'll just have to wait so we can pay for the DLC.
Yea there should have already pot those characters into all versions. I mean Blanka, Sakura those have very big supporting roles in Street Fighter universe
This make me feel bad whenever i play umvc3.....Capcom....what da fuck?
If it's anything like Marvel, they probably have a say as to which character is used.
Well not quite happy about this news. Most of those additional characters I don't care for that much, but I like having every playable character in the game. Sorry Sony still not buying the Vita. Capcom will release these characters as DLC sometime.
The fact the Vita is coming out during the PS3's life cycle is mirroring exactly the same time the PSP came out during the PS2. History loves to repeat itself, and I can already see it happening at an accelerated rate if the sales in Japan are any indication.
Also, it's a fair and VALID argument to bring up the associated cost of getting it on the Vita. The Vita is something you have to HAVE in order to play the $40 game. If the hardware and accessories were free then it would be irrelevant, but it's not. Not everyone has the kind of money to buy everything all willy nilly, you must pick and choose your battles on which game you want to buy. I see no reason or need to get it on the Vita, when I can get it for my 360 where I know my friends are going to get it, and then the added bonus of my arcade sticks.
Also, I do find it funny you continue to bring up the graphics, as if that mattered to me. Look at Super Street Fighter IV on the 3DS, it plays just as well as it's console counterparts does, and yet it doesn't have the same visual shine. That didn't stop it from selling poorly. Stop dwelling on it.
Well, a big part of the difference was that the PsP was a portable Ps2 at a time when the Ps2 was becoming irrelevant. Thats not exactly the case for the Vita. And again, the proof is in results. Look at UMVC on the Ps3, now look at it on the Vita. Again, spot the difference, win a prize.
As for the fighting game experience, yeah, but thats not what its about today. For better or for worse, a large portion, possibly the majority (we can't track the numbers but I would assume so simply because of the factor of ease) of the experience of a fighting game comes from the online - of fighting against people all over the world, not just those beside you. You can still [play against your friends, but you don't have to all go around to someones house to do it. And the Vita can do that great.
Plus, please stop phrasing every decision about the Vita as if you must rebuy the Vita for every game, as you keep stapling that "$250+ a memory card" onto every single thing. The game itself will cost $40, in contrast to the Ps3 or 360''s $60.
Yes, you don't get the experience of the fighting stick peripherals, I will grant you I forgot about that. But thats really all thats missing from the modern fighting game experience.
This is the last thing I'm going to say to you regarding this. I looked up that it was in Japan and has apparently gotten a lot of praise there after I left that comment. That wasn't one of my smarter statements I will give you that. But the fact that you're acting like a raging disrespectful jackass of a Vita fanboy still stands.
No, whats sad is when you remember that this is coming from what is probably one of the most beloved companies out there.
I could not see the difference between the Darkstalkers and Street Fighter Alpha 3 ports on the PSP (aside from the load times) and that didn't excuse either of them from poor sales. The PSP from a hardware standpoint was a portable PS2, for better or for worse. It had a faster processor and it had the same amount of RAM. You make the Vita sound like it's a divine gift when in fact it's running a gimped Cell processor and doesn't have the same amount of VRAM as the PS3 does.
It's not always about graphical fidelity, if graphical fidelity was everything then Grand Theft Auto III would have sold like shit and Max Payne would have been a multi-billion seller back in 2001.
Fighting games came out of an era that most people will never get to experience. The age where Arcades were king. Where people would put their quarters up and play with complete strangers and more often than not make friendships and rivalries out of it. The same carried over to the home console scene and a whole side market was created out of it: peripherals. People who were not content with the simple controllers that came with the console WANTED the button layout like it was in the arcade, they wanted the responsiveness of the stick, they wanted the experience to follow them home.
You are going to get none of that on the Vita.
You are going to get a D-Pad (and who know if Capcom will release another D-Pad cover like they did for the PSP) or an analog stick and the vast majority of enthusiasts prefer the stick. There's also the issue of cost, the 360 (and the PS3) have both been on the market for 5 plus years, and the Vita comes out this Wednesday. Which is going to be the easier decision for people? Spending $60 for something they've already got or $250 for the handheld, $$$ on the memory card, and $$$ on the game. I think the answer is pretty cut and dry.
Not sure if thats true - Namco don't really have a say over how the game gets made - they ony have a say in how Tekken X Street Fighter is made.
Yes, its out in Japan. Which is how that guy was able to review it. The review i linked wherein he called it a masterpiece.
So, yeah, great fucking projection there.
hmm, part of me feals these characters will be added later(eithier through dlc or second edition) I mean honestly 1 or 2 exclusive characters is okay but 12 is unrealistic ( exspecially since most people would rather play a fighting game on a tv).