What do people want or not want in Pokémon X & Y?
Since the announcement of an announcement about Pokémon the internet is full of people telling the world how much better they are at designing Pokémon games than Game Freak are. That's kind of what I was doing, too, but see for yourselves.
I'm just going to skip the Pokémon-Article-Padding-Routine and not talk about how cool it would be to revisit the old regions and how I will buy them the minute they become DLC and so on and so forth, because I have tons of other stuff to talk about so let's Mega Kick this Tepig!
We already know they're not changing it, but I'll talk about it anyways:
I don't want them to deviate from the classic fire-water-grass starters, because there's no reason to do so.
Also, what most people fail to realize is the fact that the FWG formula exists for a reason:
These three types serve as a tutorial for the rock-paper-scissor system.
"But BenNiGeLing", I hear you ask, tugging at my sleeve,"shouldn't you take other possible type combinations into consideration? Surely FWG isn't the only way?"
Yes, you're right, it isn't the only set of starters that could work: Psychic-Fighting-Dark works just as well.
But now let me ask you a question: How long did it take you as a kid to figure out that water beats fire? And that fire beats grass? And that grass cares not for water's flippantry?
You already knew that, because FWG all are real things in our world and they react intuitively to one another in the games.
Now let's look at how intuitive the alternative is: Psychic beats Fighting, because the pen is mightier than the sword, alright, I can see that. Fighting beats Dark, because the powerful have nothing to fear, okay, some social commentary here, cool. And Dark beats Psychic, because...fear will drive even the greatest minds into madness...?
What I do want, however, is them changing up the final evolutions of the starters a bit, and that's were PFD comes into play.
Judging from the starter Pokémon's appearances I hereby solemnly predict the following:
Fennekin's final evolution will be a Fire/Dark type, Chespin's a Grass/Fighting and Froakie's a Water/Psychic. This way their second types even out the weaknesses they have towards the other starters. Furthermore new players will have had the chance to learn about these three rather advanced types by the time their starters evolve into the final form, introducing them slowly into the world of 'unnatural' Pokémon types before entering it themselves. Which is an idea I obviously like.
And that's my whole point about the starters: They're meant for people who've never played Pokémon before. Asking to change the types because you consider them repetitive is selfish. Selfishness is a sin.
Yes, you're a terrible person. But it's not too late to change, stop bitc- I mean, change your ways and you might still find salvation for your immortal soul!
Anyways, moving on.
What I don't want is a new type, especially nothing as lame as Light. Pokémon does not need new types, and adding any more could ruin – my shirt if you don't take your grubby little-!
"But BenNiGeLing", you say, backing away "They introduced two new types in Gen II and that worked perfectly fine."
Yes, they did, and it did work. But the reason they were added was because Gen I was imbalanced as all hell: Psychic and Ghost were basically unstoppable and Fire and Bug pretty much useless, the former needed weaknesses and the latter ones strengths. Adding new types was the most elegant way of dealing with this, especially considering how cool Steel and Dark are.
Fun Fact: Dark is called 'Unlicht' in the German version. That's 'Un-light' in English, best not-a-word ever!
Now there are no completely imbalanced types anymore, just Pokémon with un/fortunate type combinations, which brings me to my next Want.
I want new type combinations, and I want Gamefreak to go nuts on this one. They did in BW, but they saved their crazy for legendaries, which is a shame. They finally give us a Fire/Dragon(what is this madness?!), Fire/Psychic and Electric/Dragon and then I can't use any of them outside of the story. Plus the Dragons were hideous!
Here's just a few I want to see, not taking into consideration how balanced or useful they would be: Fire/Water, Fire/Grass, Psychic/Dark, Psychic/Electric, Fighting/Dark, Fighting/Dragon, but most of all: Fire/Electric. How cool would a Pokémon be that attacks with fire and lightning at the same time? Pretty rad.
Speaking of rad: Gary Oak.
Remember how much fun it was to beat Dumbface in Red and Blue? It was fun because he was a douche, and to this day he remains the most memorable rival in the Pokémon series.
So what I want is an insufferable I’m-already-running-out-of-child-friendly-insults.
What I don't want is a rival like in BW2. I don't want him to admit that I'm stronger than him, I want him to claim that he was holding back. And when he beats me I want him to rub it in, I don't want him to wish me better luck next time.
This is sadly not likely to happen, because most people don't like douche bags(go figure), but I want it anyways.
Now that I've sneakily transitioned to characters and story:
I've seen a lot of people complaining about how every Pokémon game's story was basically 'Team X wants Y in order to reach Z, Hero U stops them.'
I got news for you: Every story involving any sort of conflict ever is built after this pattern.
Lord of the Rings, Matrix, Up, pretty much everything, because that's how conflicts work.
The only things that change are the variables, and I think the different Teams had decently different objectives. Their goals have become less and less purely evil over the years, so who knows?
Maybe we'll actually be facing a real moral dilemma in X&Y?
While that's something I definitely want, it's another thing that won't happen, because that would be a little too much for the average child to handle.
As to the gyms and the Elite 4: I want things to stay exactly the same. There's no arguing here. It's a flawless system. I've read people suggesting more gyms(that's not innovation, by the way) or special rule sets(that's what each game's respective battle zone is for), but as the brackets might have given away, I don't like any of these ideas.
The worst GODDAMN...sorry...The suggestion I agreed with the least is to set the gym leaders' Pokémon to the highest level in your team and to only allow teams of a certain level to even fight in the gym. As an incentive to train, was the explanation given.
That's not incentivizing to train, that's forcing to train until you've reached an arbitrary level.
Walking up to the gym leader, not knowing how strong they will be, has infinitely more appeal than only being allowed to challenge them once you know for sure that you can beat them.
And if you can't beat them? Congratulations, you've got yourself an incentive. You're going to go out there and train until you think you're ready, not until the sign in front of the gym says you are.
To make this short rant a little more relevant: I don't want dynamic levelling in general. Not just in Pokémon, everywhere, it's just developers being too lazy to design their games properly.
What I do want, however, is a more challenging game. B&W2 had a hard mode, but you had to beat the game first, making it kind of pointless.
Just give us an optional hard mode right away. And I'm not talking about just giving everyone higher levels, I want trainers(especially gym leaders, bosses, etc.) to have fleshed out strategies, I don't want them to use Rest when they're at full HP.
Basically what I want is smarter opponents with better move sets, which they made a huge step towards in B&W2, so they just have to keep that up.
While we're on the subject of B&W2, here's something I didn't like: The music. Don't get me wrong, the music was fantastic. Both the songs and the remixes of the classics were among the best I've ever heard. Just listen to a couple of the gym themes.
They're great. I especially love the themes of the second and the fourth gym. The trainers even have their own personal introduction song playing while they're talking to you. Of course the themes don't play in battle, that wouldn't very fitting. Sadly, in battle, every gym leader has the same theme. This was quite frankly my biggest complaint with B&W2.
So what I want is for every gym leader (and trainer type) to have their own battle theme.
I have no clever transition for this next part, so here's a joke that will never get old:
Now I'm going to wrap up by talking about some returning features I want to see. I'm just going to assume that you know what I'm talking about, so I won't explain anything, unless I want some changes made to them.
I want the Pokémon contests from R&S, the Pokélympics from HG&SS, the secret bases from R&S, but with the ability to register a team that will be transferred over(via Street Pass, of course), instead of the Pokémon you have with you right now. The Entralink from the original B&W(I didn't like the sequels' as much) and of course the phenomenal World Tournament from B&W2, adding both a Street Pass and a Multiplayer Tournament, which I don't feel the need to explain.
What I don't want is the Pokémon Musical.
I already talked about new features I want in my Over-Analysis of the Pokémon X & Y trailer(one of them is nothing short of a conspiracy), so if you care about those, too, check it out.
Now I want to hear from you guys, what are the things you want and don't want from the next Pokémon?
And yes, I wanted to use the word 'want' as often as possible.
Lots of good ideas being thrown up there. I would definitely like the new combinations of types involved, especially a fire/electric type.
And yes, Pokemon Musical can be scrapped for GOOD.
Neat blog. This has inspired me to make my own, finally putting down some of the ideas I've had on paper once and for all. I've made a couple in other areas, but it's time to put them all in one blog, and let me tell ya: It's going to be BIG.
I have to say, that does sound like a pretty decent idea. Have one's choices come back to haunt them, in a way, while letting players actually have more choice in how they want to start out their journeys. For those that want to start out with the classic FWG, they can have that. For those of us that want to have, say, a Ghost starter or something, we can get that now, too. It would add into the whole "find a way to live with your choices" concept.
BTW, yes, I too am a firm believer that FWG starters are overdone, and could be swapped out. Psychic/Fighting/Dark combo is a good one I've always had in my mind.
I actually made an article asking for the starters to become Frie/Dark, Water/Psychic, and Grassing, as well as more unusual type combos several months ago, so I'm glad to see someone shares my mindset.
One thing would like to add here from my article is the return of Apricorns from HG/SS. They were a free and useful alternative to the Pokeballs uld buy, and even had unique catch traits, such as increased success with heavier Pokemon.
i mean the basically the entire gen 5 should disappear from the Pokemon world,its like they stopped trying with some of them, i mean there is a freakin ice cream pokemon that evolves to a double scoop....
Perosonally I think they need to stop designing over 100 new pokemon every game and just focus on expanding other points and use what we have... maybe add a few more with some crazy type combinations like you said but other than that...
Just wondering, when you say that pokemon in the last gen sucked, is it their design or battle qualities? Cause personally, I have got a lot of mileage out of my Volcarona and my Hydreigon.
I actually did completely forget about her.
I think since this game will be in 3d instead of 2d that it will be more noticeable what your character looks like. I am fine if they add character customization or not, but it would be cool even just choosing outfits if it is put in to the games.
I'll raise my hand, because I'm a sinner! Down with FWG! You know what fine you can keep your FWG formula but how about they create an all new character, a no named man dressed in all black and hangs outside of your hometown just as you are about to start your journey. Now you can choose to talk to him or just walk by him, but if you do talk to him he will give you a one time trade offer for your rare starter pokemon for any of the 6 in his possession. Now the 6 you get to choose from will also depend on your initial choice of FWG type, why 6 you ask? well that's where this can develop into a fun sub plot where later in the game you encounter on named guy again and he'll challenge you to a battle using the 5mon you didn't choose and the starter you traded him. After you beat him he'll make a hastily exit leaving behind an egg, whats in the egg? well after taking a few thousand steps you'll be the proud owner of the starter you first picked this way you will still be able to add him to your collection...
he probably forgot about her too
Not remotely mad actually. People have different opinions. I figured mine had part in this since it directly addresses things from mine. As I said, even with differing opinions, I enjoyed reading this.
Your meme joke at the end is false. There is also his granddaughter, the girl who gives you the town map.
definitely some interesting things stated here, favorite being different battle themes for gym leaders and trainer types! though I do not understand why so many people desire character customization, you see the trainers for like 3 seconds in battle and their overworld avatars are so small you probably couldn't even tell the differences in the outfits outside of color, really don't think they're going to do it
I remember seeing the trailer for these versions that showed the starters using attacks that looked like FDP, however it looked to me like the fire type used psychic attacks, the water type used fighting attacks and the grass type used dark attacks. As for features I want to appear, I would be happy with a single inclusion: the battle frontier from Emerald, I absolutely loved that area (didn't like the later version of it in DPP and HGSS though)
It's just an alternate form I'm pretty sure if It can transform into it can transform out of it. It also reminds me of a certain Dragon Ball Z villain........... I'm gonna call it Majintwo or Mewbuu :D !
I wish they would flesh out the characters of the Gym Leaders and Elite Four a bit more. They did it pretty well in BW where you usually had to do something with them before battling them but the Elite Four was left alone.
i really hope that its not a new mewtwo form cause then itl ruin him D: if its like a new mew form like mewthreeor whatever theyd call it it be okbut make him tranform into that just wrong.
I dont want any of the last generation pokemon because they suck, i also want it possible to get every pokemon(with the exception of the last generation) within the 2 versions
These are all good (and most importantly, reasonable) points. As much as we want the series to grow, Pokemon is still a kids game (and already a complicated one at that). Maturing it would serve no point other than alienate its biggest fanbase.
I'm also not big on that idea some had for the gyms. That seems like arbritrary grinding, and that's boring, and work, and stupid, and bleh. Training your Pokemon can be fun, but when its mandatory to beat the Gym Leader, it loses all of its appeal. Having a hard mode at the beginning, I am perfectly ok with.
I am still hoping that we'll see one of the other worlds put in the game to collect 16 badges, a la Pokemon Gold/Silver/Crystal (my favorites in the series). Will it happen? Probably not, but damn it I can dream.
Also, if Fennekin becomes another Fire/Fighting type, I'm going to fly straight to Tokyo, find the Game Freak office building, and slap each and every one of the employees. Even the ones not working on the game