Why doesn't Nintendo Localize ALL the games from Japan to North America? Well I have the answer
I will post my original E-mail in this blog and will put Nintendo's response in the Blue Quote.
My Letter
Dear Nintendo:
I know you probably get lots of E-mails about this, but, why don't you localize a lot of the Japanese game(s) that they get over at Japan? Those games can easily get all of Nintendo to gain a huge profit on their games. I feel as if the reason people don't like the Wii (and Nintendo in general) was because you don't have many good games, but you did.......In Japan. (please don't take this part the wrong way) I feel like you don't want get the money from the fans by keeping all the games you have by only keeping them in Japan.
You will get lots of money if you decided to release the mother series/Fire Emblem series here, along with a lot of other games such as fatal frame 4, disaster day of crisis, etc. If you did decide to release those games before the Wii ended or as a port for the Wii U, I am almost 100% sure that you will be getting more money than ever before. So why are you not localizing these games? People in North America and Europe need petition to get these games and rarely do they work, it didn't work with the current one (Operation rainfall), now wait, we are getting 2 of the 3 games, but we were told the petition didn't help in localizing the game(s) (from what I heard). So please localize these games, I want Nintendo to stay around years and years when I die (currently 15) but I don't see that happening if you only limit the great RPG's and other genre's as Nintendo exclusive's for Japan only. You must have a reason for keeping them to Japan only, I really want to know why. You won't be able to keep the company for North America and Europe going by only giving us Zelda,Mario,Metroid,and other Nintendo IP's you give everyone
I'm sorry if I offended you, I do think this came off as a little aggressive, but it's the only nice way I can put it. I do mean all that I wrote. I am concerned for the future of the company, I really do want it to live on for decades to come.
Nintendo's Response
"Hello,
Thank you for taking the time to share your comments about the localization of Japanese games. At this time, we haven't announced any plans to release the games you've mentioned here in the Americas; however, I'm happy to forward your comments so your feedback will be heard. It's important to understand that there are many reasons that Nintendo or any other publisher may decide to release a game in one market, but not another. These can include difficulty or cost of localization, the size and financial strength of the publisher, the size of the distribution network, and (most often) the idea that the game will simply not be accepted or enjoyed in another market.
I understand that there are (like you) real fans of these games and franchises in this market who would love nothing more than to see these titles on store shelves in the Americas. In fact, there are many of us here who share your interest in these titles. However, the number of interested fans may constitute too small a portion of the gaming public to justify the costs associated with bringing a game here. On the other hand, there have been times when decisions were made to bring certain titles to the Americas after having been released exclusively in another market.
While I can't guarantee that these games will be released here in the Americas, we do take all feedback into consideration. Your comments help us to understand what is important to our gamers. As news comes available regarding future products, we post any announcements to our website (www.nintendo.com). Keep an eye on our site for all the latest information. "
And now my response
- First paragraph: It's good to hear my feedback will be heard, nothing much to say about that paragraph
- Second Paragraph: I don't think cost can be an issue, if Nintendo releases some of their games to Europe, they don't have to get other Voice actors, just ship it to North America. Sure you may not get a hug profit on the games, but they are there for us to pick up and give a try. It's better than not even having the game in stores in general.
- Third Paragraph: If some NINTENDO employee’s want them, why the hell don't you ship them over? Maybe it's only one or two but it's the employees nonetheless. It doesn't have to be in all video game stores, just one like EB games/GameStop. Nintendo employees and fans will both be happy with that. But all in all, it's almost the same as paragraph 2.
- Final: It's good to hear again that feedback from the fans are important, it's why so many people like _____company, because they like to hear what the fans want
- Conclusion: If you guys are like me, you should email NOA (or NOE if you live outside North America) to let them know you want these games as well. If I could I would make an ad campaign, but I can't, as I only know a hand full of people who do want these games (And I don't know how to run a campaign).
I am sure there are so of you who want these games, so if you are one of them, let me know in the comments. As well let me know your thoughts on Nintendo’s response and my email. Or if you are just going to say I suck, well that would mean you’re a mean person, and no one like's people who are mean.
Thanks for reading and until next time
» Tagged In: #community showcase, #Japan, #Letter, #localization, #Nintendo, #nintendo of america
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g1 DISCUSSIONS
LuckyMikeyJ
There will be Japanese game franchises will never been localized in North America, just as there are many NA franchises that will never be localized in Japan. I'm sure in Japan there are those who like NA games, but again they represent the smallest market. Same with Japanese games over here.
I hope.
This Way Out
If all the people who claim to be Mother fans had actually bought Earthbound, I don't doubt for a second the Mother Collection or Mother 3 would have come over but they didn't. There really aren't many Japanese only Wii titles made by Nintendo and most wouldn't work outside of their homeland.
I think people underestimate the cost of advertising. The biggest games see as much spent on advertising as they do game development and so whilst the actually translation might not be terribly expensive, there are still plenty of costs. And just because something has been released in one country, it doesn't mean the that translation will work in another country that uses the same language as we all have our own phrases/ sayings/ idioms, that would be lost on someone else. You still need to have someone read through the thing to make sure it all makes sense.
People on message boards who wish for game company X to do Y forget that they really do represesnt the smallest portion of the gaming market - they are the hardest of the "hardcore" but their numbers are far from representative of the overall market and even if everyone of them committed to something, it's still small potatoes in real terms.
AdmiralN30
I wish Nintendo would re-release the Mother games overseas in some form. I wouldn’t care if they would be on Virtual Console, a game disc, Wii Ware, or DSi ware, just as long as they are playable in some form.
samuraisnake
Glad to see that there is another Mother fan. It'd be great if Nintendo would consider fans doing the work for them like they did for Mother 3 for Virtual Console releases.
firehazard51
English localization shouldn't be hard. In this day and age there are people who are fluent in both languages AND cultures so literally they can be the sole translator. The problem I see it as is the fact that Nintendo doesn't want to do it because there won't be enough profit to gain from it. Basically they rather spend their time on a more profitable game. So you may be thinking, "Why don't they just hire some new people to do this work and that won't effect other projects since you aren't using their resources. They can more than pay these people from the profits they make from the games being sold. AND this will increase their game library with better titles."
Well if you don't make much of a profit with these games then what's the reason to doing it? One would be to entice people to buy the console to play the games. But let me ask you this, how many people don't own a Wii who would buy one if more Japanese games were ported? Again, very small numbers so they won't see a jump in sales of their console really. Next would be to please their customers. And here you'll easily get out voted to have these ports as compared to customers who want another Kirby, Zelda, Mario, Smash Brothers, or etc. So basically the ONLY way Nintendo would do bring these Japanese games to other countries is if they think they can make a "significant" profit. As Michael Pachter says on his show, "It's a profit deal."
nagashi375
I do agree with Nintendo in the fact that there is much more to consider with localizing certain games. However, Nintendo needs to stop with so many casual games in the American market. If Nintendo released some of their more hardcore games as early releases instead of many of these third party titles, they would probably make a lot more money. I mean think about it, Wii Sports was cool for like a year or two, but it got boring. If they released Mother 3 with more updated graphics as an early release title for the Wii, more Nintendo fans (including myself) would have been pleased. I do realize that would have taken a lot more time and when the Wii launched it was centered around motion controls. But motion controls aren't everything, and I believe more effort should be placed in pleasing their hardcore fans. I'm not saying to completely disregard their casual games, but Nintendo should not have them as a center for a console. I will reiterate this, if more hardcore games were released, like Metroid and Fire Emblem, with motion controls or just no motion controls at all, Nintendo would have pleased their fanbase and made more money.
Mach5Mike
While I'm on the side that wants to see more from Nintendo besides Mario, Zelda, and Pokemon every year, I already know why they hardly leave their comfort zone. Unfortunately, Nintendo is doing what it needs to do to survive in the American market. A lot of g1s have already pointed out that there are just some genres of games that don't appeal to enough American gamers (who sadly only want to shoot things and play the same sports simulation games every year). While cult followings can be powerful and passionate, they unfortunately don't have enough manpower to become profitable. In a sense, it's not Nintendo's fault, it's our's. It's sad, but also painfully true.
Jawbreaker Alumni
Nintendo has to make the best business decision, and sometimes people aren't going to like the decision. Nintendo made New Super Mario Bros. 2 because they know Mario sells. They know that the Mario, Zelda, and Super Smash Bros. series sell more than the Star Fox, F-Zero, and Kirby series. Nintendo also knows that the American market would prefer to buy the new Madden or Call of Duty game than Mother 3. Ask yourself, if Nintendo brought the Earthbound games here, would people buy the games?
pololmejor
There's only one way to know... or two. But I preffer the localization option
Icephoenix
You know, it's not that easy to localise for Europe. You can't just translate them into english and good. The spanish/german/italian/french people (to count just the main languages) will be pissed. Also if you want to take them with the UK english and bring them to America, they will be pissed to because they want US-english. It's much more work to localize a game than it seemes and it can be very ungrateful