Why Remember Me almost wasn't published!
Remember Me, formerly Adrift, had several issues with finding a publisher before Capcom. Why? Read on to find out!
In a recent interview about Remember Me, the newest IP from Capcom formerly known as Adrift, creative director Jean-Max Morris revealed that the decision to make the main character Nilin was not a popular one with publishers, as he was told:

Does being a female character really mean lower game sales?
That logic seems rather backwards to me that publishers would think that in this day and age. If the reboot to the Tomb Raider series' popularity isn't enough proof, the original Tomb Raider titles are some of the best-selling on the original PlayStation, and not having any female characters would only be holding the medium back from growing.
There was also the fact that it was too late to change her gender since there were several key moments which they thought would seem odd if they changed her to a male (something Jean-Max merely chuckled at the idea), but Morris said their reason for choice was based on the fact that most cyberpunk games were more focused on physical augmentations and creating these "man worlds" and that Nilin just fit in thematically:
Though my respect for Capcom is practically nonexistent, I admit I am glad that they've stepped up to publish this title and I give Jean-Max Morris my respect for what he's done and said. I highly recommend you read the full article here, as it goes into more detail about the title's conception and how Facebook inspired this new cyberpunk memory-based title.

Yeah, that sounds about right... And no, my name isn't Michele Rogers, it's <insert real name here>
Remember Me releases June 4th in North America and June 7th in Europe.
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g1 DISCUSSIONS
Dr. Wondertainment
You know, originally I wasn't interested in this game. But after hearing more about the concept and the protagonist, I must say I am quite interested in this.
CaztheGamerGuy
Could not agree more, it's been crawling up my list of anticipated titles.
LeDom
For a few weeks now, I've been getting the feeling that the video game industry is extremely mysoginist.
CaztheGamerGuy
After playing Tomb Raider, I can say that it really is misogynistic.
LeDom
Care to explain? I'm curious, honest!
CaztheGamerGuy
Of course... In video format: http://www.screwattack.com/shows/cazthegamerguy-game-reviews-plays-and-h...
Sckarton
didn't they said they had problems because "the story is too confusing and inception is a rip of of the game"? i believe they're full of shit just like ninja theory.
APPL3JU1C3
This is similar to the 'The Last Of Us' box art debacle. Why does the industry hate women?
CaztheGamerGuy
Probably because of how few women there are in the industry, though that's slowly changing.
Deaddybear
I don't believe that publishers will not want a female protagonist simply because they hate women. Like all most businesses its always about the money. I bet they have stats showing that games with female leads sell less than with male leads.
Tomb Raider brings up an interesting side of things. The latest game was pretty friggin' awesome! And the first game was pretty ground breaking. But you have to agree the series started going downhill but it still sold well, in part due to the highly sexualised nature of the character (playboy appearances etc).
Now, the stats are heavily skewed because there are a buttload of games with male protagonists and very few with female leads. But for every Tomb Raider and Perfect Dark Zero, there are games out there with female leads that were actually good but weren't very successful commercially. Off the top of my head, Beyond Good and Evil, Mirror's Edge, Okami (Ok yeah that last one is a bit of a stretch, but you get the idea)
Now, I personally wouldn't make that correlation, female lead = low sales. However, if you were in an executive position, where the livelihood of your all your employees depended on the decisions that you make and were presented with stats like, ethnic lead = low sales (how many times have you seen a colored protagonist of any kind. Japanese games don't count) female lead = low sales The "right" decision becomes a lot harder to make.
If games like the new Tomb Raider happen more often then things will surely change. Speak with our wallets people!