Can Max Payne slow-mo dive just as well today as he did ten years ago?
|Jared Knabenbauer is the ScrewAttack.com Reviews Editor, Hard News host, and a host of our weekly video podcast, "SideScrollers". He has also produced several notable ScrewAttack shows, including Newsroom, Nametags and Control Issues. He specializes in RPGs, and has a great fondness for Dungeons & Dragons. A comedian at heart, he is one serious gamer.|
I'm loving it, but it's so hard!
It felt like a Rockstar game, not a Max Payne game. But if you like shooting things i guess it works.
I see your point, although I still stand by mine. While it couldn't have hurt to mention they're there, it wouldn't make a difference because they're incidental, even if they do unlock some neat extras. Besides, isn't discovering extra stuff like that more fun when you discover it on your own?
... Max Payne is Noir....
That's one of it's main selling points.
The day time stages were amazing once you've trecked past the terrible werehog moments the game is just modern sonic generations but in different places around the world versus different parts of sonic's past. sonic unleashed lacks 3d tv support, and classic sonic, but where it does it right it does it right. look at the speedruns for the ps3 or 360 version of the game and you can easily see why its a favorite of mine. Action packed levels with an endless amount of discover-able shortcuts/alternate paths.
a lot of people seem to like this game, and without knowing there past history with games they've played im going to accept that I am more into freeroam rockstar games and the Noir atmosphere has mostly evolved as Max payne himself has evolved. I am just really surprised by what I played that people like this game.
im starting to get sick of all these gritty shooter games, when will u play as a cop that hunts down a serial lawn pooper that dresses like a clown
This is a good review. This game reminds me a lot of Stranglehold. You could get that instead for $3 and save yourself a ton of money.
This review pretty much sums up my thoughts on the game ever since its announcement. I've yet to play it myself but what Jared said is exactly what I've been expecting of Max Payne 3. They make it look and sound great and all that but I'm guessing this turns out just like Matrix trilogy to me; it drags on but doesn't quite have anything awesome left in it after the first one.
While I like the lack of regenerating health, (as if every action game character these days is Wolverine) the constent visual effects just seem annoying. I know Max is supposed to be on drugs and booze, but still it's just an eyesore.
plus the collectable guns give you golden guns, which alters the gameplay. It's not like its just a collectable for the sake of being a collectable.
Great review, your the man Jared! I can't get enough of this game at the moment, even though I'm playing through it on hard and have died 415 times already! Folks who miss the comic story telling from the first games, the loading screen is a very nice homage to it, so it wasn't completely left out. Also where is the g1 'Crew' at guys?
No Fuck you
This game is fucking amazing it deserves a buy it
So Max Payne does not die at the end..... wait don't tell me. I have the game on preorder. I don't suppose you know how i can acquire review copies of future releases on PC so that I can record let's play series and get a jump on the competition (or rather start at the same time they do.)
There were zero spoilers in the review.
You're already misinterpreting the system if you say 8/10 is average. On screwattack 6/10 or even 5/10 would be average, 8/10 is pretty damn solid. A good game with some great moments, some flaws or just an overall very enjoyable esperience, just not that level of magnificence that the best of the best have.A 9/10 is already special. I understand why people feel like 8/10 is average, but that itself is score inflation (common in schools, where a B is sometimes considered subpar). A scale is more useful if it has decent range. Too large a range is cumbersome and places too much meaning on it (is a 7.4 that much higher than a 7.3). It's supposed to be relatively simple and intuitive. 4 insufficient, 5 has some good and some bad but not really worth it 6 barely passes 7 pretty decent overal, has flaws but overcomes them 8 solic some great stuff, minor flaws. 9 excellent, very good, at times for some perhaps perfect. 10 a masterpiece, a classic that will be remembered by many for a long time. (for good reasons). They are distinct enough that you can grasp the meaning of each, without leading to endless discussion over if one game is better than the other because of a slightly higher score. The Fuck it rent it buy it distinction is not one in quality, but one in optimal buying options. If you have a tight wallet and want to get the most enjoyment out of your money, then generally speaking is this worth buying, or do you already get most if not all you want from the game in one weekend rental. Unfortunately I don't have places that rent video games nearby, so this game will get a pass from me for now.
I didn't want it to be noir. I wanted it to be more like Max Payne.
A cutscene is a cutscene no matter where it happens. It's the price you pay for an narrative-driven game, and if there's nothing to find, there's no point to exploring off the beaten path other than wasting time. However, I HAVE explored and found lots of little things like TVs to watch and gun parts to collect, so...
As for its multiplayer, it's a bit of a disservice to call it a "generic cover-based shooter" when cover is not the main point of the multiplayer combat. It's nothing like Uncharted and it's use of cover. Max Payne is about movement, with cover as a brief respite. That's why the cover mechanic is slower, and doesn't allow for things like chaining between spots as games like Gears of War, Vanquish, and Uncharted have (all games built heavily around cover usage). There's also the use of Bursts in multiplayer that make it pretty different from Uncharted and anything but "generic." To say these things, it just shows a level of ignorance and inability to accept something new/different that is the worst part of the gaming community at large.
You didn't like it, and that's fine, but don't let that opinion get the better of your ability to actually see the higher points the game still does have, that allow people to enjoy it.
Exactly. It's like "Rent It" is just like "F*ck It." It's the same problem permeating review scores, where now an 8/10 is no longer seen as being "Average," and is instead like the game getting a 2/10.
Scores, and by proxy reviews themselves, are entering a dangerous territory because the people reading them almost seem to not be comprehending them.
As for me, personally, I love this game, flaws and all. I adapt as a true gamer instead of instantly complaining about it. I also never really give two effs about a multiplayer component, but goddamn do I like the multiplayer of this game - simply because it's different from all the rest.
If you haven't played it yourself, do as the review says and give it a rent :p
When you said that Sonic Unleashed was "amazing" you automatically showed you idiocy. Your opinion is officially invalid.
I have to agree with you. I've played the other Max Payne games and didn't think they were worth more then a rental. You are also dead on with the multi-player. It does feel like a dumped down Uncharted multi-player mode. I don't get why everyone is giving this game such high reviews. It doesn't do anything new and it really is only for Max Payne fans. And even still, if you're a Max Payne fan, you're probably only going to want to rent it. I say that everyone else should stay away from this title. I hate to have to do this. But Jared I'm afraid that you where being to generics with this game.