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Review - Max Payne 3

12/31/69 7:00pm

ScrewAttack's Rating

8/10
Rent It

Community Rating

8.1/10
Buy It

Your Rating

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Max Payne has been absent from duty for ten years. His trigger finger has gotten itchy once more, and he picks up his pistol to shoot down thousands of dudes. Max Payne 3 brings back the noir-film storytelling and bullet time diving action to modern day consoles. Much like Max himself, the game isn't without its hangovers.

The presentation in Max Payne is top notch; the gravelly voice over of Max Payne's inner monologue greatly accentuates the mood and feeling of every moment. He breathes a little bit of life into everything you do. The character dialogue is also smartly used to guide you to the next objective, giving clues on where to go next. The voice acting is excellent for every character, and it all sounds very natural.

If Rockstar nailed anything, it's the animations. The way Max handles himself during cutscenes or manipulates objects is superb. Even during gameplay, the way Max moves himself around the environment or stands up from the ground is amazingly lifelike. Enemies realistically react to being shot, from reeling back or falling down from leg shots.There is an insane amount of detail put into the guns, which is very noticeable during the slow motion kills. The particle effects are just as great, especially when the environment is easily destructible.

GAMEPLAY

If you're unfamiliar with Max Payne, it's a noir-inspired cop story filled with slow motion bullet time fights. The story this time around is Max chasing after a woman he was hired to bodyguard, before everything goes to hell. From there, Max shoots every dude in his way.

New to this entry is being able to use cover. Using the same cover system as Grand Theft Auto 4, you can peek out and fire, or fire blindly. Moving into and around cover can feel a little stiff at times, and there is no way to quickly move from cover to cover. Instead, you'll use the shoot dodge maneuver.

Hitting the right button causes Max to leap in any direction you choose, and provided he has the adrenaline, slow motion occurs. During this time, you can easily line up head shots and take out enemies in your way. In fact, using the leap dodge is far more useful than cover. You can manually activate bullettime without leaping too, which again, is integral to staying alive and getting the advantage over the slew of enemies.

And slow motion happens frequently. When you kill the final enemy in an area, time slows down and follows the final bullet into its prey. You can continuously fire for humorous effect, and no matter how many times this happens, it never gets old.

One of the most refreshing additions in Max Payne is an omission: there is no regenerating healtlh. Instead, Max downs painkillers to heal himself. This will make death far more frequent, but the challenge is very much welcomed. A great mechanic is being shot down while Max still has painkillers left. It will automatically go into slow motion, and if you manage to shoot down your assailant, you'll heal up and be given another chance. Towards the end of the game, you'll find yourself being shot down quite a bit.

If there's one grievance, it's that the game feels clumsy. It may be because of Rockstar's penchant for realistic movement, but he feels stiff to move. Quite often, he'll get caught on something in his surroundings, which becomes aggravating in tense shootouts.

It's still enjoyable to play, though. The extremely well-written dialogue amplifies a decent cop drama, and the shoot out gameplay is competent enough to keep you interested. It does feel like it drags on a little bit, but you'll get a longer story than you expect.

Through every level of the campaign, you can find pieces of golden guns. Collect them all, and you'll have a golden version of that weapon to use, although the bonus is only cosmetic. You can also use the Arcade mode to go for a high score in already completely parts of the campaign.

The main reason to keep the game in your disc tray is the brand new multiplayer mode. This plays out like a typical third person shooter complete with experience points, custom loadouts and unlocks, but with leaping and slow motion that comes from Max Payne. Defeating other players gets you a bit of adrenaline, and when you slow down time, it slows down for everybody. You'll have the advantage of slightly faster aiming, and it's much more difficult for anyone to get enough adrenaline for slow motion. Which is good, so that each match isn't bogged down from constant bullet time.

You can loot bodies for additional ammo, adrenaline, or painkillers, and the last stand slow mo works in multiplayer as well.

The different game modes are about what you would expect. Variations of death match, domination and capture the flag are intact, and a Payne Killer mode has players battling to play as the overpowered Max Payne. The most unique mode is Gang Wars, which pits two teams in five rounds with each round having a different objective. Winning each round gives you a bonus to your team score in the final round's death match.

All in all, the multiplayer is okay. It's a decent distraction and can hold your time for a while, but it won't be on your mind several weeks from now. Because of the unlockables and levels, those who have played more have a considerable advantage over everyone else. The Gang Wars mode is the best one, aside from the vanilla team deathmatch. It's certainly worth checking out, but the single player mode is the biggest attraction.

When you get right down to it, Max Payne 3 is simply a decent cover-based shooter with extremely well presented cutscenes. It doesn't do anything new or spectacular for the genre, but nothing is done especially wrong either. It's well made and it's an enjoyable ride, with the multiplayer adding in a few more hours of entertainment. It's worth seeing through to the end, all the way up until the hot metal casing of Max's last bullet drops to the floor.

» Tagged In: #360, #Jared, #Max Payne 3, #PC, #PS3, #review

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g1 DISCUSSIONS

Bonidex

June 3, 2012 - 8:57am

I'm loving it, but it's so hard!

Vellu

May 31, 2012 - 9:26am

It felt like a Rockstar game, not a Max Payne game. But if you like shooting things i guess it works.

Board_games_r_evil

May 29, 2012 - 8:14pm

im starting to get sick of all these gritty shooter games, when will u play as a cop that hunts down a serial lawn pooper that dresses like a clown

Dissection1776

May 29, 2012 - 5:43pm

This is a good review. This game reminds me a lot of Stranglehold. You could get that instead for $3 and save yourself a ton of money.

fiddlebender

May 29, 2012 - 4:46pm

This review pretty much sums up my thoughts on the game ever since its announcement. I've yet to play it myself but what Jared said is exactly what I've been expecting of Max Payne 3. They make it look and sound great and all that but I'm guessing this turns out just like Matrix trilogy to me; it drags on but doesn't quite have anything awesome left in it after the first one.

Azure Knight-Zeo

May 29, 2012 - 4:20pm

While I like the lack of regenerating health, (as if every action game character these days is Wolverine) the constent visual effects just seem annoying. I know Max is supposed to be on drugs and booze, but still it's just an eyesore.

BadnikBuster

May 29, 2012 - 3:49pm

Great review, your the man Jared! I can't get enough of this game at the moment, even though I'm playing through it on hard and have died 415 times already! Folks who miss the comic story telling from the first games, the loading screen is a very nice homage to it, so it wasn't completely left out. Also where is the g1 'Crew' at guys?

joeshadowman

May 29, 2012 - 1:01pm

8/10? That's a little to high of a score for me.

Fearless_Jay

May 29, 2012 - 11:56am

I'm sorry did you just spoil the story?

Jared

May 29, 2012 - 3:04pm

There were zero spoilers in the review.

Fearless_Jay

May 29, 2012 - 3:22pm

So Max Payne does not die at the end..... wait don't tell me. I have the game on preorder. I don't suppose you know how i can acquire review copies of future releases on PC so that I can record let's play series and get a jump on the competition (or rather start at the same time they do.)

DarkPenguin

May 29, 2012 - 10:59am

Playing online just reminds me of playing Action Half-Life. It's a big nostalgia factor that makes me love this game. I was afraid Jared would knock it but that was a very good review.

Anthropomo

May 29, 2012 - 10:29am

Right before I clicked it I KNEW it would get an 8. Not too bad of a score.

Fildo

May 29, 2012 - 9:54am

Great review, fair and balanced, I'm loving this game btw, so much fun!

They Call Me The Fizz

May 29, 2012 - 9:50am

I still miss the comic book aesthetics...

ChildishHero

May 29, 2012 - 6:47am

Max Payne has had an interesting past. One that just reminds me of angering my friends older brother when he didn't when. When i got this, I truly knew how he felt. The game, while fun at times, is only worth a rent from my perspective as well. Good reviewing Jared.

originalsteven

May 29, 2012 - 3:42am

The more I hear about this game the more I want it! Still need to play MP2 though.

Lipnox88

May 29, 2012 - 12:58am

I got this day 1 and absolutely hated this game, after a week with it I was happy to get the $30 for it. forced cutscenes, multiplayer is a lesser uncharted. game just sucks, stories good if you'd rather watch a movie then play a game.

joeshadowman

May 29, 2012 - 1:08pm

I have to agree with you. I've played the other Max Payne games and didn't think they were worth more then a rental. You are also dead on with the multi-player. It does feel like a dumped down Uncharted multi-player mode. I don't get why everyone is giving this game such high reviews. It doesn't do anything new and it really is only for Max Payne fans. And even still, if you're a Max Payne fan, you're probably only going to want to rent it. I say that everyone else should stay away from this title. I hate to have to do this. But Jared I'm afraid that you where being to generics with this game.

TWOxACROSS

May 29, 2012 - 10:26am

You obviously went in thinking this was something completely different than it was. Don't 90% of games use "forced" cutscenes? The multiplayer isn't a "lesser Uncharted" either, it's Max Payne....but multiplayer. I would say that YOU don't like the game, but considering the rave reviews and praise it's getting from everywhere else, it probably doesn't suck.

Lipnox88

May 29, 2012 - 12:26pm

cutscenes are forced upon me the second every enemy is dead opposed to second I reach check point, it makes it so I cant explore even the most linear levels.

Multiplayer is generic cover based shooter that feels exactly lesser uncharted.

TWOxACROSS

May 29, 2012 - 2:11pm

A cutscene is a cutscene no matter where it happens. It's the price you pay for an narrative-driven game, and if there's nothing to find, there's no point to exploring off the beaten path other than wasting time. However, I HAVE explored and found lots of little things like TVs to watch and gun parts to collect, so...

As for its multiplayer, it's a bit of a disservice to call it a "generic cover-based shooter" when cover is not the main point of the multiplayer combat. It's nothing like Uncharted and it's use of cover. Max Payne is about movement, with cover as a brief respite. That's why the cover mechanic is slower, and doesn't allow for things like chaining between spots as games like Gears of War, Vanquish, and Uncharted have (all games built heavily around cover usage). There's also the use of Bursts in multiplayer that make it pretty different from Uncharted and anything but "generic." To say these things, it just shows a level of ignorance and inability to accept something new/different that is the worst part of the gaming community at large.

You didn't like it, and that's fine, but don't let that opinion get the better of your ability to actually see the higher points the game still does have, that allow people to enjoy it.

Connections

May 29, 2012 - 12:10am

Just a note to the people being, in my opinion overly critical of Jared's review. As a reviewer Jared can't look at this with biased / fanboi eyes, no reviewer does this, and if they do I'll show you a review not worth reading or watching.

The reviewer in question is broadcasting this to everyone, the haters, the fanbois and everyone in between. And on a general consensus he gave Max Payne 3 an 8/10 (which is a good score I might add) and then said "Rent it".

Obviously this game is good but because of its style and gameplay it's probably not for everyone. Hence the 'Rent it'. Some of you are taking this way too personally.

theentertainmentguy

May 28, 2012 - 11:26pm

He looks different but it makes sense because its years later than the others,he was so skinny and insane looking.

Anti_Hipster

May 28, 2012 - 11:46pm

In the first one, he definately looked a little crazy. Max Payne 2 had his look down pretty solid though. It's weird, Max Payne is a series in which he's never looked the same for any two games.

Vicente1

May 28, 2012 - 11:15pm

The shooting in this game is amazing, the graphics are stunning and the story is great. One problem though.. THIS ISN'T MAX PAYNE!!! They should've named it Bruce Willis' Bodyguard or something. All jokes aside, the game itself is great but they just slapped Max Payne on it. I know the developer wanted to try something different and that's all good but when you take out the comic book style the game had and the surroundings of a dark, hollow New York and cut of his hair, you'll realize that not all change is good. Don't get me wrong, I think this is a good game, but it's not Max Payne.

Anti_Hipster

May 28, 2012 - 11:43pm

Same here. Max Payne 1 and 2 are my favorite games of all time largely because of the atmosphere, and while I'd give this game a ten out of ten on gameplay alone, It's sad that even the New York levels weren't even close to the level of Max Payne 1 and 2 atmosphere wise. They thought just giving us nighttime levels in snowy New York would be enough to capture the magic. What they don't realize is the atmosphere of Max Payne went far beyond a lack of daylight and some snow.

Slickness

May 29, 2012 - 5:49am

Protip: As a person who actually studies film and cinema, This game is the most noir of any of the games. And to be exact. It's so noir, It belongs in its own sub genre dubbed "Neo Noir" Go look it up.

Vicente1

May 29, 2012 - 2:38pm

I didn't want it to be noir. I wanted it to be more like Max Payne.

Slickness

May 30, 2012 - 5:30am

... Max Payne is Noir....

That's one of it's main selling points.

Anti_Hipster

May 29, 2012 - 9:59am

then it didn't need to be noir; It needed to be not noir if that's what the othere games were. We just use the title noir to describe it, but the atmosphere of the other games was what this ones missing.

gonzoneil

May 28, 2012 - 10:52pm

I've lost most of my faith in ScrewAttack reviews. I thought they'd get better after Destin left. I don't think you guys spend enough time with the titles to give your opinions. try to be objective, it's better than giving an opinion that doesn't sound well thought-out.

Jared

May 28, 2012 - 11:28pm

Plenty of time is spent into each review. I can assure you of that.

gonzoneil

May 28, 2012 - 11:45pm

I guess I think reviews are flawed inherently because there is really no way to tell someone how they are going to experience it, as it is an interactive medium. my problem with ScrewAttack reviews is that they end up laced with opinion that comes from the reviewer playing the game as a job. I've missed out on games because I used to listen to lines like "nothing special besides a linear third person shooter" and on second look, they've been some of my most unique gaming experiences. unless you spend enough time with the game (and in the video itself) to explore all modes and content, your opinions are incomplete and that can be frustrating when they are negative.

your Pro Reviews are incredible. please don't think I'm criticizing your talent and ability as a reviewer. they tend to be comprehensive and come from a personal gaming context, rather than a reviewer's bland opinion of something he had to do for work. the difference is noticeable. I just don't think the SA format is very effective, especially when subjective opinions are involved.

TWOxACROSS

May 29, 2012 - 12:59am

You're denigrating Jared's integrity as a professional reviewer because it's an opinion, but then praising Jared's Pro Reviews because they're a little longer and more personal? At its core a review IS an opinion, based on the reviewer's (first) impressions of the game.

There's also the difference in review formats to consider. The format of SA reviews is pretty much an industry standard, and it's supposed to inform the viewer/reader of what they're in for if they pick up the product. The Pro Reviews are Jared running through and showing you most of the game, complete with oft-hilarious commentary. He said it himself that he spends a considerable amount of time with each game, but if he were to create lengthy ten minutes reviews on SA showing you every little detail and story tidbit, what would be the point of anyone playing the games for themselves?

All reviews are opinions, and objectivity is even in the eye of the beholder. You're first mistake was completely and unequivocally having listened to a reviewer's words as law and passed up a great game or two. However, in an attempt to amend that mistake, you're doing the exact opposite and saying Jared isn't a trustworthy source of information specifically because his impression of the game was slightly different than yours, and therefore must have been because he's not good at his job, since he didn't "spend enough time with the game" in order to see how great it was or something.

I love this game, but even I admit the flaws, and this is actually the only review I've seen that has honestly mentioned some of the rougher points the game has. At the same time, just because Jared says that he'll get caught on objects every now and again doesn't mean it's an attack on the game itself, he's simply telling us of a pervasive hiccup to expect.

He still gave the game ample praise, but you're acting like all he did was complain about its rougher points. You have to take the good with the bad.

sharkjack

May 29, 2012 - 1:07pm

Besides that, if you know what your tastes are, then you can use this review (and perhaps others) to see if this game offers what you want from it. If its clear that a reviewer didn't think the multiplayer was worth it for the long run, but you know you're the kind of player that really digs into that stuff, or likes to play his games multiple times years after first finishing them, (even if the game offers you no incentive to) then obviously you should buy it.

Besides that it seems that people think a rent it game is worse than a buy it game. A game can barely be a buy it game, based on your efforts paying off in the end (after like 40 + hours), or a game can be a solid rent it game, giving you one heck of a fun ride that just doesn't last that long. The second can be better than the first, but still get a rent it rating instead of a buy it. This game seems to fall into the latter category, Of course I haven't played the game so don't take my word for it.

TWOxACROSS

May 29, 2012 - 2:08pm

Exactly. It's like "Rent It" is just like "F*ck It." It's the same problem permeating review scores, where now an 8/10 is no longer seen as being "Average," and is instead like the game getting a 2/10.

Scores, and by proxy reviews themselves, are entering a dangerous territory because the people reading them almost seem to not be comprehending them.

As for me, personally, I love this game, flaws and all. I adapt as a true gamer instead of instantly complaining about it. I also never really give two effs about a multiplayer component, but goddamn do I like the multiplayer of this game - simply because it's different from all the rest.

If you haven't played it yourself, do as the review says and give it a rent :p

sharkjack

May 29, 2012 - 2:39pm

You're already misinterpreting the system if you say 8/10 is average. On screwattack 6/10 or even 5/10 would be average, 8/10 is pretty damn solid. A good game with some great moments, some flaws or just an overall very enjoyable esperience, just not that level of magnificence that the best of the best have.A 9/10 is already special. I understand why people feel like 8/10 is average, but that itself is score inflation (common in schools, where a B is sometimes considered subpar). A scale is more useful if it has decent range. Too large a range is cumbersome and places too much meaning on it (is a 7.4 that much higher than a 7.3). It's supposed to be relatively simple and intuitive. 4 insufficient, 5 has some good and some bad but not really worth it 6 barely passes 7 pretty decent overal, has flaws but overcomes them 8 solic some great stuff, minor flaws. 9 excellent, very good, at times for some perhaps perfect. 10 a masterpiece, a classic that will be remembered by many for a long time. (for good reasons). They are distinct enough that you can grasp the meaning of each, without leading to endless discussion over if one game is better than the other because of a slightly higher score. The Fuck it rent it buy it distinction is not one in quality, but one in optimal buying options. If you have a tight wallet and want to get the most enjoyment out of your money, then generally speaking is this worth buying, or do you already get most if not all you want from the game in one weekend rental. Unfortunately I don't have places that rent video games nearby, so this game will get a pass from me for now.

werdman24

May 28, 2012 - 10:21pm

A well worded review Jared. I may have to invest some time into this series.

YouTube Snake Score on this video: 20.

Flapperdoodle

May 28, 2012 - 10:00pm

Meh, I'm probably not gonna try this game, but it's good to know it's worthy of an 8.

JTtheLAR

May 28, 2012 - 9:58pm

I have to say that I disagree. This game had tons of replay value. Anti_Hipster said everything that I was thinking after the video ended. You didn't mention the golden gun parts, you didn't mention all of the unlock able Max costumes (including the hilariously blocky "old school Max") or the New York Minute Mode. It honestly feels like you played it through one time and dismissed it. Such a total shame because in my opinion this game was a breath of Fresh air to the 3rd person linear shooter market. I just hope that this sways people from buying this game because it is definitely worth investing in.

JTtheLAR

May 29, 2012 - 1:06pm

Revulsive I totally get your point and I am a fan of this game so of course I am going to defend it. But I think that it is important to add these features in the review. This review is so that people who haven't rented or bought this game can see if they want to well....rent it or buy it. By leaving out things like this the viewer just assumes that they are not there. I think that he could have at least mentioned these features in the review. I honestly don't think he gave this game a fair amount of gameplay and the review shows that.

REVULSIVE

May 30, 2012 - 8:07am

I see your point, although I still stand by mine. While it couldn't have hurt to mention they're there, it wouldn't make a difference because they're incidental, even if they do unlock some neat extras. Besides, isn't discovering extra stuff like that more fun when you discover it on your own?

Anti_Hipster

May 29, 2012 - 3:47pm

plus the collectable guns give you golden guns, which alters the gameplay. It's not like its just a collectable for the sake of being a collectable.

REVULSIVE

May 29, 2012 - 5:14am

I don't think the prospect of "COLLECTABLES" and "UNLOCKABLES, YOU GUYS" would really sway people into buying the game though...

Lipnox88

May 29, 2012 - 1:03am

are you joking the gold parts are barely hidden, the extra outfits are nothing special, Multiplayer just a ripped off lesser uncharted, this game had a good story, and broken gameplay. my favorite part of the game was shooting random objects and seeing them break. I really dont see what you people see in this game, it looks like garbage compared to the first two, and the cover engine ruins the run and gun gameplay, that and enemys that can stand up after a shotgun to the face... on easy! I feel the people who like this havent been spoiled by better games yet.

Juggernaut

May 28, 2012 - 9:57pm

Jared, why does an 8/10 only warrant a rent? Plus where is capture the flag and domination? Are those unlocked in hardcore multiplayer? Cause there are no such matches on standard game types... What about arcade mode and new york minute? You didn't even mention these? Did you actually play the game or did you just have someone tell you about it?

TWOxACROSS

May 29, 2012 - 1:01am

There is only Deathmatch, Team Deathmatch, Payne Killer, and Gang Wars. The only way your going to find anything close to CTF or Domination are with rounds in Gang Wars.

Zigman

May 28, 2012 - 10:11pm

I believe the number scores are independent of the buy/rent/f system.

Captain omega

May 28, 2012 - 9:57pm

I think you guys need to start adding the buy it, rent it, F it, system in the video beside the score or something so i can see it with out having to look down/ scroll down to see it (yes i admit, i am a little lazy)

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