Proof that a tool-assisted Smash Bros. match can actually be entertaining
There's only one way a clash of two perfectly-controlled characters can go down... but dang, if it doesn't go down with flare!
I really really hope that there will be INSANITY mode like this video had in the new Smash Bros. game! I was rooting for Snake there but....who won???
Sooooo...did the game crash after a Sudden Death ended in a tie? O_o
Thanks, that really cleared it up . The soccer game video was hilarious.
Huh. So this is what an accurate DBZ game would look like.
Any vid that uses Guilty Gear's Re-Coming gets my approval
My face exploded through the back of my skull so many times from start to finish.
... what just happend?
(O_O) Next time on Super Smash Bros Brawl Z!
Sudden death was insane.
The game is slowed down immensely and they use save-states in case they mess up. It basically gives them superhuman reflexes. Some people say TAS videos are stupid and shitty because "it requires no skill" but it's time-consuming and the end result is usually entertaining.
Some of them are a "perfect run" sort of deal where they go for the fastest time possible and do stupid shit while doing it, but the best videos are the ones that abuse glitches like crazy.
Here's Rockman beaten in 12 minutes with heavy glitch abuse. http://www.youtube.com/watch?v=_lnogpRPvY4
Also, this, one of the best TAS's you'll ever watch. http://www.youtube.com/watch?v=hz4ib8d59sg
At the beginning, it was kinda boring, and I felt like I'd rather watch a normal battle between skilled players. But during Sudden Death, it was awesome.
Hardly, it's just them wanting to entertain the people watching their videos.
With a description like that, it sounds like they're highly pretentious.
As stated on the TAS videos website: "Here at TASVideos, we strive to push games to their limits. The emulators we use allow for undoing mistakes, slow-motion gameplay, and even in some cases utilizing robots to do our bidding.
Using these tools, we overcome human limitations to complete games with extremely high precision, entertaining our viewers as our players tear through games at seemingly impossible speeds. The end result of this process is simply a series of key-presses which may be performed on the original hardware."
Here is a good example of this with a video of Super Metroid. http://www.youtube.com/watch?v=Tly4tEAHnpI&feature=related
That's something I'd like to know as well. Looking at the video, I see a Smash Bros fight and nothing else.
eh? What is TAS?