Hey. Follow us and stuff.

Look how social we are.

 

Review - Borderlands 2 DLC - Sir Hammerlock's Big Game Hunt

1/30/13 12:00am

ScrewAttack's Rating

6.5/10
F*ck It

Community Rating

4.6/10
F*ck It

Your Rating

Log in or register to rate.

Borderlands 2’s third DLC, Sir Hammerlock’s Big Game Hunt, sends the vault hunters to the swampy, creature-infested world of Aegrus: a prime ground for those who thirst for beast blood.

Story-wise, Big Game Hunt is a total wash.  What starts off as a simple trek for the sportsmanship of beast-slaying, turns into a half-assed narrative about a mad scientist, Dr. Nakayama, and his futile attempt to clone Handsome Jack.  Of course, the vault hunters must stop him over the course of a three-chapter campaign that lacks identity and substance.  Although this is apparently Hammerlock’s show, Nakayama gets most of the face time, and that is the Big Game Hunt’s downfall.  It has no anchor.  Unlike Captain Scarlett or Mr. Torgue in their respective campaigns, Dr. Nakayama has no real presence here.  He is intentionally created as a weak lampoon who is fully aware of his second-rate status.  It is meant to be clever, but here he just comes off as lazy.



Upon arrival, players are cast into a new environment that is small in comparison to the two previous DLC’s. Aside from a pretty cool cliff-like level towards the end, most of Aegrus is swamp-like, with waist-high bodies of water to wade through, and a tribal re-skinning of loot boxes and buildings.  One section has a bright and washed out color palette, due to it being so close to the sun, and I found it to be one of the most visually interesting places of Pandora yet.

The tribal motif also carries over to the enemies, with aggressive baddies like “Warriors” or “Savages” who attack you with spears and shields.  “Witch Doctors,” all with different elemental variations, are a real wildcard and the highlight of this DLC.  They have healing powers, can morph into tornadoes, and can buffer enemies around them to stronger variations -- adding real challenge, priority and urgency to the already hectic gunfights.



On the beast side of things, there are new enemies. Drifters return from “The Armory of General Knoxx,” and creatures like Boraks and scorpion-like Scaylions are interesting designs, but nothing that requires real strategy to combat. When it comes to the monsters, general strategy should be to blast everything in sight.  There is a new Seraph Guardian, which should be inviting to those who love a devastating challenge.  Besides monsters, and new weapons, there is a new vehicle: the fan boat.  Exactly as you would imagine, this amphibious hovercraft is pretty much a re-skinned Runner that isn’t as fun to drive.

On a final note, there are some very frustrating mission designs, that when failed, force the player to trek across the map to the task giver, then all the way back to the objective, rather than just re-trying from that location.  It’s a small amount of time, but time I’d rather spend doing something else.



The biggest letdown is a lack of extending the level cap.  My main character has over 100 hours of playtime, and was at level 48 when I began Big Game Hunt, capping off at 50 about halfway through. Raising the cap could have been this campaign’s saving grace, but instead it is only a short campaign comprised of monster killing and switch flipping, all headlined by a lousy antagonist.  Compared to the other two DLC’s, Big Game Hunt lacks identity.

This is still more Borderlands 2, which I could never get too upset at.  If you have already purchased a season pass, this is a no-brainer, but if you are buying the DLC campaigns individually, this should be the one you skip, or wait for until it goes on sale.  Here’s to hoping that the next DLC can get back on track.

6.5 / 10
Above Average

 

6 - Above Average6s have good ideas, but may not be executed the best. It can be enjoyable by certain circumstances or fans, but may feel shallow to most.

Shaun Bolen is a freelance reviewer for ScrewAttack.com. After interning with the site for eight months, he left to continue his education. Shaun holds a degree in Foreign Language with an English BA on the way, and is now back with ScrewAttack to write reviews in his spare time. He can't wait for GTA V to come out, and enjoys taking emotive black-and-white self-portraits.

 

g1 DISCUSSIONS

darkhyrulelord

February 9, 2013 - 6:27pm

I have yet to check out BL2 since I'm still in the BL1 DLC but I might check it out if I'm interested. Also, great review.

xTrogdorx

February 4, 2013 - 7:00am

The Torgue DLC was far better, at least it was funny. Even though the ending was a total let-down (loot-splosion my ass) and the plot was pretty straightforward (a small handful of interesting developments/twists), the fact that it was just packed full of funny made the experience very enjoyable. Here, you've got Hammerlock playing a very minor role (Why are we killing these animals anyway? Just for fun? Doesn't seem Hammerlock's style given the theme of some of his vanilla quests) and an intentionally-pathetic villain. There's no twists, no "I was just pretending to suck, fear my secret project!" There's little keeping you emotionally invested. In the first two DLCs, you had the humor of the dialogue and a desire for revenge to pull you through the plot. But here, there's little humor to be found, and when the villain is so pathetic, there's nothing driving you to want to fight him. It's like fighting the Black Knight from The Holy Grail. At the end, King Arthur just gets disgusted and walks away. But there's no option to ignore Nakayama, a confrontation with him is the apex of the DLC's plot. I was hoping that at the end, I would be presented with the option to spare him, since he really never presented any kind of threat to anyone, aside from being a (very minor) pain in the butt. But no, Gearbox basically says "Fuck you, this is the plot we're committing to!" and kills him for you by making him cartoonishly bounce (?) down a ramp.

Agatio

January 30, 2013 - 1:05pm

If Sir Hammerlock is as posh and charming as he was in the main game, then i'd to get this even if he doesn't get much screen time. Unfortunately, Mac doesn't support DLC yet. *sigh*

ShaunMcLane

January 30, 2013 - 1:19pm

He gives quests, but that is literally all he does, aside from a very brief cutscene in the intro, he is totally cast to the side.

chainsawgrizzly

January 30, 2013 - 9:57am

Wonder if they're saving the level cap for the last dlc and then booting the level cap up by 20.

ShaunMcLane

January 30, 2013 - 10:35am

That's what I am hoping. I believe it was only raised by twelve in the first game, and Gearbox has said it will try to support the game even after the DLC campaigns have released.

Clerks37

January 30, 2013 - 2:18am

I kinda Like Big Game Hunt. Sure the bad guy sucks and the story is shitty, but its a DLC, its not supposed to have a fantastic story. Besides, unlike Torgue's, this DLC gives you a lot. New monsters, new enemies, new vehicle (even though it kinda sucks).

Kaepora22

January 30, 2013 - 12:49am

I am so disappointed at no lvl cap increase. I don't want to go through new areas, only to find that I need to do them again when I'm a higher lvl for better equipment. Gearbox is really stretching the limit on this and I just can't get back into the game until there's a lvl cap increase.

Having all characters at 50 took me awhile and I really would like to extend that. I haven't even touched the last DLC because of it so they really have to step up their game.

ScrewAttack Classics

Beat That Soulja Boy Rap

Made popular in 2008

AVGN - The Anger Begins

Made popular in 2006

Clip of the Week - Dia De...

Made popular in 2011

Classic Sunday - Unaware...

Made popular in 2013

Top 10 Headlines of 2010

Made popular in 2009