A Japanese version of the Western RPG genre may surprise you.
|Jared Knabenbauer is the ScrewAttack.com Reviews Editor, Hard News host, and a host of our weekly video podcast, "SideScrollers". He has also produced several notable ScrewAttack shows, including Newsroom, Nametags and Control Issues. He specializes in RPGs, and has a great fondness for Dungeons & Dragons. A comedian at heart, he is one serious gamer.|
and I never understand what people have against jrock... I love the title song.
at last, a giant open world adventure where lazy gamers can't teleport from place to place. enjoy the scenery (they are friggin gorgeous) and say thank you for all the exp and dcp you recieve along the way :P
Everything else I can easily overlook. It's the lack of a fast travel system with a limited sprint that I can not.
No Co-op, AI being annoying and repetitive, a bad checkpoint system, and quests being broken if something bad happens are all major minuses. This game is a new property from a major studio and shouldn't get a pass when there are so many problems.
I agree with a lot of point in this review, but this game is worse than the ratings suggest.
Menu Music is fucking awesome, and i cannot believe People say that skyrim combat is any good, it sucks
Whoa, better combat system than Kingdoms of Amalur AND Skyrim! That's pretty big praise. I will certainly give this one a try someday.
Now that Yakuza: Dead Souls is done, I've looked into gameplay and reviews of this.
I want it now, seriously spewing that I don't have the cash for it at this time. Good and insightful review Jared, thanks!
Buy and sell some carrots and you'll have +100 ferrystones in an hour. I think the fast travel "issue" is blown out of proportion. This is hands down the best RPG EVER when it comes to fighting mechanics and for me personally it overshines almost every negativity I see in this game. I do however agree with it that they SHOULD improve these kinks, add a solid lore with memorable characters and this will definitely become one of the best RPGs out there.
How many times do I have to say this. I did not diss the game. I said that it is a great franchise, just not my cup of tea. All I said that the combat is slow which is a fact with not intended to have any bias either way. I then said that "I" was thrown off by this fact. Not that the game sucked because of it. In fact it makes the gameplay more skilled if anything. In fact, "I" probably lack the focus to practice and get used to the skill and there fore would not be able to enjoy it fully. I suck at the game and therefore I do not play it. That does not mean that I think the game sucks. For example, the gameplay in MvC3 is fast. Once again, a completely unbiased fact. The speed of the gameplay in MvC3 makes it a very skilled game, and I do not play it enough to be competitive at it. I suck at the game and therefore I do not play. However, I still like the game and think it is great. I clearly made my point about Monster Hunter multiple times now and it has nothing to do with the quality of the game. Therefore, if you do reply to me again saying that I am blasting Monster Hunter you will only be trolling.
what specific choices?
I say if they ever make a 2nd one they will probably work out most of the problems. I just hope they do make a sequel because I own it and I do rage quit alot when I am traveling the land.
Problems as in poor design choices, did you pay attention to the review properly or not?
lord of the rings pulled off co-op and it cost them big time. I highly doubt the market would deem a co-op open world rpg as worth any more then a single player as anyone wanting to play multi they assume play mmo's or dungeon crawlers.
Maybe one day we will get great co-op games like this game but so far we have yet to see anyone fully pull it off, and still release a financial success. I agree war of the north was def glitchy and broken though while saying the above.
apparently its a broken design not broken. for the issues to be fixed the game would have to be completely redone from my understanding. If it doesnt have glitches I dont really understand why jared said Problems soo damn much.
I am no troll. try posting some content to the website, you randomly threw out a diss on an undeserved game, so I dissed you right back for doing it.
I agree with this review. I too have this game and it is really, REALLY fun. Ya the dialogue from the pawns do get annoying over time but if knowledgeable can be helpful at times. What convinced me to get this game was the gameplay itself. The feeling of hanging onto dear life on a griffin or golem and slashing down their life away is exhilarating. There is so much potential in this game and people should check it out. If you can handle some minor flaws in the game, then this is a must try. If doubtful, it would be recommended to try out the demo. (and yes, I have played Shadow of the Colossus; one of my all time favorites)
Great review Jared! I hope people don't decide to pass on this one just because of some of the minor design issues. This game truly is unique and it deserves a shot. I don't mean to suggest that everyone shell out 60 bucks for a game they MIGHT like, but I would strongly encourage everyone to at least play the demo. Clinging to a Griffin hundreds of feet in the air trying desperately to kill it before you run out of stamina is an experience everyone should have at least once.
Been playing this game for a good bit, but I'm still unimpressed with it. Maybe I need to get further into the game to see your point.