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Review - Fire Emblem Awakening

2/8/13 1:02pm

ScrewAttack's Rating

9.5/10
Buy It

Community Rating

9.7/10
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Your Rating

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Nintendo is finally bringing its most beloved tactical RPG, Fire Emblem, to the 3DS. The flashy new hardware is promising not only a graphically impressive version of the game, but a new Dual System to change up the combat as well. So get ready for some swords, sorcery, and tactics with Fire Emblem Awakening!

Fire Emblem Awakening’s style suits the platform it was built for. Menus share both the upper and lower screens harmoniously. Despite the touchscreen itself being woefully underutilized, the animations on the top screen are smooth. Cutscenes mostly contain talking head moments, with the exception being major story beats. Those are fully fleshed out in Anime-style cutscenes, which are truly impressive. Otherwise, you're treated to relatively static character models. Their lack of any visual interchange is mitigated by the large character pin-ups, which cover much of the screen. This really hurt the 3D experience in my opinion, because it adds so many layers to each scene. The models, on the other hand, look really great for the most part.

Something that I absolutely loathed about the character models is the lack of feet. It is a strange art direction to say the least and at one point I honestly thought Nintendo was trolling me, but this was apparently a design choice. While it won’t affect anything substantial, I found it to be stylistically jarring. Some classes break away from this visual travesty, especially mounted classes, and there is a wide variety of characters who represent them. With so many to choose from, I feel like the characters and their respective classes provide something for everyone. This diversity carries over into the various attack animations and gear that your characters will acquire throughout their journey.

The musical score is impressive and boasts a full orchestra. It complements the setting and tone of Fire Emblem as a franchise perfectly, raising expectations for what a handheld title’s OST can be. The voice acting on the other hand, leaves a bit to be desired. The Anime cutscenes are fully voiced, but much of the game contains those talking head moments where you are expected to read. Not a big deal, but they've added a bit of sporadic voice acting, with characters exclaiming a single word or gasp at the start of a sentence. It becomes jarring when rolling through text and characters are sighing or gasping back and forth. Again, it isn’t a deal breaker by any means, but I’d prefer to enjoy the fantastic music while I read through the story. 

Fire Emblem Awakening is true to its franchise roots as a tactical role-playing game. You create a custom character to accompany main protagonist, Chrom, as he defends his homeland of Ylisse. As the Tactician in the group, you’re not only a mighty warrior on the battlefield, but you control everyone else’s attack patterns. You manage these characters from an overhead view on a grid. As your extensive team grows in size and numbers, your party becomes a “war machine” and it may become powerful enough to steamroll the competition with little direction from you. Making the sum of the whole greater than the individual parts.

This is the unique thing about Fire Emblem Awakening that inspires you the player: the innocence that characters subscribe to over the course of the story, despite all the war. Little hearts pop up in battle to remind you that the experiences you and your companions share help each other grow stronger. NPCs who become fast friends inevitably end up married and as a pair, and they’re much more powerful. Sharing this journey and building relationships along the way is how Fire Emblem differentiates itself from other tactical RPGs. 

While this mantra is communicated subtly through the combat mechanics, conversations between NPCs range from dismissive to revelatory. Despite there being entire menus devoted to encouraging relationship management, it never felt like a burden. The Support menu fosters additional dialog between characters for combat bonuses, and the Barracks will play host to a exhibitions which boost stats or reveal additional weapons. Like past Fire Emblem games, weapons play a huge role in how you will build that “war machine”.

Weapons are a significant factor when it comes to how you combine classes and they encourage you to mix it up. Weapons will dictate the number of your attacks, chance of critical attacks, and from what distance you can attack. Depending on your class, you are limited as to which weapons each character can use and to what proficiency of weapon they have access to. Weapons can also be forged to increase stats, which was satisfying when working with Heroic-grade weapons. As you level these character classes, they will also receive passive bonuses -- some of which are various critical attacks using the weapons. The system feels natural, while still having a fair amount of complexity.

The story itself can last over the 20-hour mark, which may only include half the Paralogues (side quests) and none of the DLC. Yes, Fire Emblem Awakening will offer unique maps via DLC and SpotPass, increasing the bang for your buck. Pricing varies, but in addition to new scenarios, certain maps grant additional characters. The Casual Mode also returns, removing perma-death from the equation and making the game approachable to anyone. Hardcore fans are certainly encouraged to engage in Classic Mode and ramp the difficulty up if they’d like.

With so much to do, an extensive cast of characters and an elaborate story; Fire Emblem Awakening is another fantastic entry in the series. Despite a few strange design decisions in both the voiceover work and character models, there is very little to complain about. The new combat system is engaging, while still encouraging character development on and off the battlefield. Both the class and weapon systems are robust, supporting the core turn-based action that absolutely complements the platform. I highly recommend that everyone who owns a 3DS and cares even the slightest about RPGs go pick this up immediately.

 

9 - Excellent: 9s represent excellence. Any issues they may have are minor or easily forgiven for what is a fantastic experience.

ScrewAttack's News Director Sean Hinz worked in logistics for over four years before decided it was time to switch industries. After a couple years spent getting an MBA and freelancing, he finally found a home at ScrewAttack.com. As far as games go, Sean likes to play anything he can get his hands on, but especially enjoys third-person action RPGs. Is that really a genre?

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g1 DISCUSSIONS

Alondite

March 5, 2013 - 2:19pm

This game is a masterpiece. The gameplay and difficulty tuning are absolutely sublime. If there's one fault, it's that enemies reinforce at the end of the player turn on the harder difficulties, meaning that you can't formulate strategies because all of the information isn't provided to you. However, enemy spawns are forewarned, and the locations are obvious, so you can prepare to some degree.

darkhyrulelord

February 22, 2013 - 10:32pm

A lot of people are saying that this game is good (alongside Sean, of course) so I might pick it up. It seems like the best way to truly jump into the franchise, I think.

Sporetox

February 19, 2013 - 6:03pm

I thought for sure at first that the lack of feet was just a bug where characters' feet were stuck under the floor.

HeatBombastic

February 19, 2013 - 3:19pm

All the retail version of Fire Emblem is sold out, and for some reason my 3DS won't let me buy things through the e-shop. My only choice is to save up for the 3DS pack. It'll be worth it.

sprode

February 13, 2013 - 12:27pm

Fire Emblem I love you and want your children.

JxL

February 12, 2013 - 9:31am

Nice review but I'm a little disappointed that they give the option for death not to be permanent....that was always a big selling point for me and this series. Looks solid though now I just need a new Advance Wars game.

alondite345

February 12, 2013 - 3:39pm

I feel the same way about the perma-death, but at least they gave an option to keep it on or off, rather than just take it out completely.

Backfire

February 14, 2013 - 8:47pm

It can be entirely avoided by the hardcore because it's in a separate mode, so there's no reason to complain. It was only added to draw in customers that wanted to join the Fire Emblem community but were on the fence. It's an optional feature that can be completely ignored and serves to grow the fan base, so it's nothing to be disappointed about.

alondite345

March 10, 2013 - 7:33pm

Yea, having it optional is the best way to go about it, rather than having it one way or the other.

Sean Hinz

February 15, 2013 - 9:29am

^This

DarkAngelFrank

February 9, 2013 - 5:29pm

I love this game and very happy I bought it, just one thing kinda ticks me off and that when playing the higher difficulty levels, outside normal mode, an item called "Reeking Box" cost 4,800g, when in normal mode, only cost 500g. I hardly say that's fair (especially if you're now stuck to grinding on the DLC maps) since the Risen summoned by them are still remarkably hard to kill normally.

HibiroZ

February 9, 2013 - 3:09pm

I found it to be the best Fire Emblem to date in my opinion. There's so much to do, the system is designed so that you could spend endless hours on a single playthrough, constantly re-classing your characters to give them new skills and to properly max out ALL their stats. Quite a few references to the old games, either in the DLC, dialogue or just general game play. Largest selection of weapons and items, and improves on the system a lot. This review isn't off the mark at all.

Thief92

February 9, 2013 - 1:09pm

I think that this is the first time I've seen something over 9 on the Community scale. Nice way of coming together g1's! This game is fantastic. Nice review Sean!

supermatt64

February 9, 2013 - 9:25am

Wow its really that good, I'll have to get this one.

Fezzdogg

February 9, 2013 - 1:51am

Lucky Bastards! Us Aussies have to wait until April. :(

BoxCatNation

February 8, 2013 - 10:59pm

I am so hooked on this game! It's amazing!

LeoSmashRoyale

February 8, 2013 - 10:03pm

Sold. Ill pick it up during my lunch break tomorrow.

moderndayninja14

February 8, 2013 - 8:27pm

im loving this game so far!

Hyperthrough

February 8, 2013 - 8:09pm

Damn, I want this now. Too bad I have to wait two months for this.

stuff4fun

February 8, 2013 - 11:30pm

Oz?

ryguy1308

February 8, 2013 - 7:39pm

I love Fire Emblem, but I am still hesitant to buy because of the last game I bought. I loved the FE6 and FE7, Sacred Stones, and the GC game, but I bought the one for 3DS, and it turned me off because of the list of characters was just too big, and more people just didn't make the cast feel special. If anyone knows, how large is the "war machine" in this game?

MarcManGames

February 8, 2013 - 6:31pm

Man... so many great games and so little money.

LousyTactician

February 8, 2013 - 5:46pm

LOL, I'm glad you like the game Shaun, but was the lack of feet really that bad? It was a little noticeable, but I wouldn't consider it the world's biggest eye-strain.

ThePonchoNinja

February 11, 2013 - 5:00pm

Yeah, for some reason the lack of feet doesn't really bother me either. Maybe it should, but it just doesn't.

Sidescroller Def

February 8, 2013 - 5:29pm

So much depth to this game... I might have to buy it.

piford

February 8, 2013 - 5:49pm

Because its in 3D?

Sidescroller Def

February 9, 2013 - 9:18pm

Hahah, no, although that is creative. I'm saying it's deep because there is story significance in battles and so much to offer in the combat mechanics and individual characters.

BigMeanSqueeze

February 8, 2013 - 4:48pm

fucking great game, bought it yesterday with art book!

zomboy

February 8, 2013 - 4:08pm

Took me forever to get my hands on a copy. But I have yet to put it down. I play before bed. I play when I wake up. Dare I say it? It's the perfect Fire Emblem game.

InfamousLP

February 8, 2013 - 3:58pm

The reviewer score matching up perfectly with the community score???.......

WHAT MANNER OF SORCERY IS THIS? 0-O lol

Bodom678

February 8, 2013 - 3:43pm

Don't know how to read, Gokufan?

gokufan1987

February 8, 2013 - 3:41pm

we need video not shit text

Sean Hinz

February 8, 2013 - 5:06pm

As soon as Nintendo provides us a legal way of capturing video on a 3DS, I'll be happy to oblige. I'm NOT pointing a camera at a screen. It wouldn't do the game justice.

ThePonchoNinja

February 10, 2013 - 6:50pm

So wait, you guys have to receive Nintendo's permission or something?

Christianpr

February 8, 2013 - 6:55pm

How about this? http://3dscapture.com/

handicapable gamer

February 8, 2013 - 5:26pm

kNIGHTWIING01/ KWING has 1 i think

Christianpr

February 8, 2013 - 6:56pm

I think he has the this http://3dscapture.com/

Shaluci

February 8, 2013 - 3:21pm

I have to wait till april because europe :(

shifu medic

February 8, 2013 - 3:10pm

I wish I can pick this game up, but there are too many games coming out that's making me already broke

yggdra324

February 8, 2013 - 2:55pm

Fire Emblem my favorite Nintendo franchise

BigBossofMoss

February 8, 2013 - 2:32pm

Fire Emblem Awakening or Sim City 5!

LousyTactician

February 8, 2013 - 4:50pm

For as much as I love Sim City, I went with Fire Emblem: Awakening and have not looked back.

tomato06

February 8, 2013 - 3:10pm

why not both?

BigBossofMoss

February 8, 2013 - 3:19pm

No job and no money.

ThePonchoNinja

February 8, 2013 - 2:29pm

"DDUUUUURRRRR HURR HURR I'm Chad guys! Look at me on hard news! No one gives a crap about Fire Emblem and the other announced games!!!" - Chad from a few Hard News back.

LeDom

February 10, 2013 - 10:56am

You do realize that he meant (and later clarified) was that they didn't announce any NEW game people cared about (Everyone knew about the release of Fire Emblem back then)

ThePonchoNinja

February 10, 2013 - 6:47pm

No I did not. Did they say that in a sidescrollers or something?

yggdra324

February 8, 2013 - 2:57pm

Screwattack (or least Chad and Craig) just hates Nintendo period. If they reviewed this it would have gotten a 6 tops

JxL

February 12, 2013 - 9:35am

They give credit where it is due and Nintendo has done nothing to deserve it. Nintendo is for casual fans and this is a more hardcore website. Nintendo has "innovated" themselves out of their true fans good graces.

LousyTactician

February 8, 2013 - 5:51pm

Nintendo fanboys, the only group of people who accuse a site of hating their beloved company after reading a review that gave a Nintendo game a 9.5/10.

Given Craig's love of stuff like Super Metroid, his quite positive review of Super Mario 3D Land, and the fact that he practically dedicated Screwattack's Top 10 games with 'Super' in the title to SNES entirely, I think he and the this site have no problem with the company.

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