Review - ORION: Dino Beatdown
The Flintstones never had to deal with this.
Dinosaurs have been gracing our consoles and computer screens in various ways since the dawn of gaming. We’ve fought them off in survival horror, shot them to pieces in sidescrollers, and even played as them (oh Rampage, how I love you). Jurassic Park itself is responsible for nearly thirty titles. Monstrous in shape, with purely primal motives, these reptilian beasts make for excellent adversaries. Unlike the undead, who often come with an extra helping of social commentary, dinosaurs are completely inhuman, making them even more perfect for gunning down in droves. Enter ORION: Dino Beatdown, a cooperative survival FPS built using the Unreal engine by the guys at Spiral Game Studios.

Alongside four other players, you fend off encroaching waves of dinosaurs at bases scattered throughout three distinct worlds (forest, desert and grassland themes), which look pretty enough, if a little dated. Like Valve’s popular Left 4 Dead, ORION features several types of enemy that each take different approaches to killing you. Raptors dart and leap around, often dodging left to right as they try and flank you, and while they don’t take many bullets to kill, they hunt in packs that soon become swarms as you defeat more and more waves. The hulking T-Rex is more direct, ploughing through anything and everything in an attempt to murder you. Should you get out of their reach, these leviathans will use their powerful jaws to tear a chunk of rock out of the ground and hurl it at you – probably one of the most unintentionally funny ways to die in a video game in ages. The Rham is a flying beast that swoops down to snatch you up in its claws, flying you to great heights before dropping you to your doom.
To counter the incoming waves of hungry dinosaurs, you must first pick one of three classes, each with a unique ability. You have the assault class, equipped with a jetpack, the recon class which sneaks around using a cloaking device, and a support class which heals teammates and eventually repairs vehicles. As you slaughter the reptilian hordes, you are awarded credits which can be used at different buildings around the bases to upgrade your character (with perks such as increased damage or clip size) and buy new weapons. There’s a decent array of guns to choose from, and while you start with nothing more than the most basic of weapons, you can end up with devastating laser rifles and rocket launchers. You can also get several vehicles, which range from speedy bikes meant for exploring to the VTOL, an air support vehicle that packs quite the punch.

Sounds good so far, right? Unfortunately, despite having a solid concept, it’s the execution where ORION falls flat. For starters, the AI of the dinosaurs ranges from slightly awkward to downright stupid. Raptors and the T-Rex end up running into corners and getting stuck while you empty clips into them, or will change target for no apparent reason in the midst of battle, making them seem completely clueless. For the two classes without a jetpack, the Rhams are incredibly aggravating, especially when more than one decides that you are going to get slam-dunked, teaming up and rendering you helpless. The game’s difficulty curve is incredibly steep, and by the third or fourth wave you’ll be fighting ludicrous numbers of dinosaurs, forcing you to huddle away inside buildings where only the fragile raptors can get to you. This feels cheap, but is often the only way to survive. On the other hand, the assault class will find it all too easy, able to escape to rooftops where raptors can’t reach with the jetpack trivializing the threat of the airborne enemies. The only thing that becomes dangerous then is the tyrannosaur’s rock-throwing ability, which can blindside you without warning, killing you instantly. The worst thing about the massive increase in difficulty is that when you join a game in progress, or respawn after dying on later waves, it is almost impossible to get into the swing of things because the starting weapons are nowhere near effective enough for that stage of the game. Even worse, the combat doesn’t really feel all that fun to begin with. Dinosaurs don’t seem to react to being shot at all until they die, at which point they ragdoll with hilarious results (T-Rex backflips are not uncommon). It just feels a little too stiff and mechanical.
ORION also suffers from a lot of glitches. Models clip through the environment on a whim, especially the T-Rex, whose head seems to bust through walls more regularly than the Kool-Aid Man. The in-game menus are unresponsive at times too, as well as uninformative – you can’t even see how many credits you have when upgrading/buying weapons. The sound effects aren’t particularly great and often just don’t work, mostly where vehicles are concerned. As it turns out, you can also get stuck in the terrain fairly easily.

When it comes down to it, ORION has a great concept but is ultimately deeply flawed. This is somewhat forgiveable given the shoestring budget it was built on, and the relatively cheap price of $9.99 on Steam, but it’s baffling how the game made it to release in the state it’s in. Spiral promises free DLC in the future to add new dinosaurs/vehicles, as well as patches, but it’s going to take a whole lot of time to put ORION: Dino Beatdown’s many issues right. Even then, it probably won’t be on par with the other co-op survival titles that are available.
Lacking
(4s are hurting in quality. There are instances of fun that are overshadowed by major problems, technical or otherwise. It could be fun, but the issues may not make it worthwhile.)
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Dave Herrington is an aspiring writer, movie enthusiast, failed superhero and gamer. He writes from his house/cave near Oxford, England, and enjoys watching just about anything in good company. His favourite thing ever is Calvin & Hobbes, and hopes they never make a movie out of it. Or else. |
» Tagged In: #dave herrington, #orion dino beatdown, #PC, #review












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jacccy
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Godzillaman08
When will there be a good game with Dinosaurs in it?!?!?!
They Call Me The Fizz
First time I've ever heard of this...
Mecka Z
wat are u guys talking about this game is freakin awesome the assult class is the most useless class in the game not the best andyes the ai for the dinos are a little off but it is a very fun and great game and the reason it is so buggy is because it is a seed game not a fully developped game so they are constantly going to realese patches fixing things and adding in new functions and dinosaurs,weapons abilities and classes and jared next do a little bit more research on the game before u post a review. and as for starting weapons the medic has a shotgun and as a reacon use stealth and melee them it really isnt to hard (dont use assult cause the suck)
vaderfan360
Jared did not review this game! dave did and they released it as a whole game for full price! also "do more research"? what more can you do than play the game?
Winsord
4/10 seems way too generous for this sad excuse for a game; everything about it is just so broken and bad.
InAmberClad
I saw a development trailer for this game, and it actually seemed decent. Just another disappointment...
DaBlaze
The ironic thing is that I bought this game because it looked promising, and it was such a horrible game, and then 2 days later, Portal 2 went on sale for 7 bucks.
Two-Bit Specialist
Aw, man. I showcased this on the DF. Sad to hear it has so many issues. :(
Gaarathedancingpanda
I thought the same thing. I feel dirty for praising it in my research
Ozzyman314
I'm more interested in Primal Carnage, for my PC Dinosaur game. I played it at PAX East and really enjoyed it.
thegtdem0manz
I bought this game with the buy 4 for the special low price of 27$ on steam and even with all of these problems, only 1 out of the 4 will actually play. If you don't have vista or better don't even think about getting this game, it just doesn't work... :( Dam, out of the last three new game I have bought, I like none (dead island, mw3 and this). I think I might be done with new games all together, I just luck out to often.
8-bitCapcom
poor Flintstones
stastny1986
damn it's too late I already bought it hopefully these patches will help it a little bit.
Korig
Such a shame, I was really hyped for this game. Luckily I looked into it before buying it.
originalsteven
I almost bought it because it sounded quite cool. Glad I didn't!
rvgarafola
My friend kept telling me I had to buy this game... I'm glad I didn't.