|ScrewAttack's News Director Sean Hinz worked in logistics for over four years before decided it was time to switch industries. After a couple years spent getting an MBA and freelancing, he finally found a home at ScrewAttack.com. As far as games go, Sean likes to play anything he can get his hands on, but especially enjoys third-person action RPGs. Is that really a genre?|
Remove the butthurt and look at the game for what it is, and you'll find it a much more rewarding experience. Btw. I'm a fan of the original "tank" style gameplay. I obviously find it easier to remove my love for the rest of the series and stop it clouding my judgement.
Okay I know many of you hate RE6 but I recently got my 360 pre-order of the game that was collecting dust for months at gamestop. would any of you guys care to join me in beating the game with me? I would much appreciate it. message me and I'll send my gamertag
As far as I'm concerned, I don't really care what this game scored. I'm not going to buy it.
Well, Wesker was the last remnant of Umbrella, and the main villain of the series. He's always had a major presence in the game-- pulling the strings from behind the scenes from the very beginning, and orchestrating events that would eventually lead to his new world order.
"What does that have to do with anything?" you might be asking.
Allow me to explain:
Wesker was always the main villain in the RE series-- even if he wasn't really seen in-game, he still somehow had a hand in the game's events. Now that he's dead-- and let's not kid ourselves here, he IS dead (unless, through the power of retcon, that Wesker turns out to be a clone or something)-- the story's over. There was no need to continue the story after that, because, with Wesker's death, everything's been resolved and the past has finally been laid to rest.
Now this might be the part where you'll argue that Crapcom chose to keep it going for the same reason they do anything (money) even if there wasn't any need to. I'm afraid I'm going to have to stop you there, because I really don't feel like getting into a lengthy discussion about a game that I will never buy, and don't care about.
Also, I'm awfully cranky this early in the morning, just in case you're wondering why I seem so agitated in this post.
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I was looking forward to a new Resident Evil game and this one just didn't deliver what I was looking for. Sure its long and has a lot of content in the game already with its 7 playable characters each with their own part to the main story line. But to me it seems like they are making Resident Evil more like Left 4 Dead (which I didn't enjoy), I have to say that given that the game is heading in a direction that I do not like; that isn't the thing that annoys me the most. What did was the fact that the game came with NO INSTRUCTION BOOK. Seeing that before even putting the disc in my xbox was already a huge disappointment. Not to mention all the pointless deaths I had at the beginning of the day because I didn't know what I was doing.
GAH WORST REVIEW EVER! SEAN HAS NO IDEA WHAT HE IS TALKING ABOUT! HE GOT SO MUCH WRONG! I MEAN, HE CALLED A BULLDOG A DDT! EVERYONE CAN TELL THAT WAS A BULLDOG SEAN! -3/10 FOR THIS REVIEW! GAWD!
I do have a twisted mind. Not sick or perverted. Just twisted.
In the games defense I would like to say that did a good effort at trying to reclaim the creepy atmosphere in the parts of Leon's campaign. However the lack of scares was a disappointment. I however wasn't expecting it to be that scary in the first place because of RE5. The game play is classic Resident Evil with a few tweaks. It still needs to catch up to the smoothness of today's 3rd Person Shooters. Overall it may not have been scary, but it is still good. Props to Capcom for at least trying to restore at least some of the horror in the game.
Alright! Sorry about the "Metroidvania" example. I notice it has been a major critique and looking back I acknowledge that it might not have been the best example.
The point I was trying to make is that the exploration elements have been replaced with a much more linear experience. Something that for me, was core to a Resident Evil experience. And yes I played RE5 and recognize this is the path they've chosen. I just don't like it.
Thanks for watching!
Dude, at first I was like "What.. no, he's got a way more twisted mind than I do." I look back and-"WHAT THE F***!! XD Oh man that's just beatiful"
Man, it's amazing how varied evertone's opinion is on this is. I actually really like this although pretty much all survival aspects are gone I find that the enemies(atleast for Leon's campaign) are much more threatening than black licorice and wanna-be tentacle rapists(i.e. just about eveything in 5). Mostly I like it so much because well; A. Leon is in it. and B. It's LEAGUES better than RE5! (also you can play as Wesker's son, that's just CRAZY)
RE 6 is amazing for what it is. sorry guys but i do not agree. 8.5/10
I think that he used the term "metroidvania" because of all the backtracking. I really don't agree with him because in Metroid games or "metroidvania" games the backtracking is fun and rewarding and I didn't felt that way playing RE6. Please guys, don't act like fanboys. I've played almost all the RE games and like the series, but just analyse the facts: RE6 have a good story, nice cutscenes and is a playable game, but a lame RE6 game. They wanted to mess up things a little bit and make a mixture of some actual games, but the result was a total mess and didn't worked out. Let's think positive, this was the first RE (main series) thas came out as a bad game. We have 5 damn good games (4 being the best IMO) and 1 junk. I've paid for this game as well, so let's just hope capcom learns from this mistake so we can see a RE7 that puts RE4 on the ground.
SO you'd just prefer the series to die out like Megaman?
Uhhh... You can lock the HUD. It doesn't have to switch when you change the shoulder.
That part of the review did throw me off guard as well, Resident Evil never went into the realm of Metroidvania. The characters never leveled up in that sense. Also the skill system in RE6 to me is slightly similar to that of Revelations, you would find upgrades or buy upgrades to equip or remove at will on any particular weapon. Did people complain about that in Revelations, NO of course not! But when the almost same thing is in a Console RE game.....people suddenly bitch about it!....WHY!?
Yea...all I heard was a bunch of complaints about how they tried and succeeded at trying something new. Capcom has shown in EVERY ad that this game was going to be over the top, action-based and huge on story. Also, I really hate that the word "metroidvania", because it encompasses none of what i actually like about Metroid or Castlevania. It's more of a dirty word or slur than any type of compliment.
I don't really remember all that much backtracking in the old titles, just going back and forth to see if I missed something. As for key items, that's not really so much of a key feature for that term either, but I guess you could stretch to say power ups for Samus' suit or spells in Castlevania are key items are.
Doesn't really matter though, not trying to argue, it just irritated me to hear "metroidvania" twice in in reference to RE. I really don't even care about RE 6.
I suppose he's referring to the tons of back-tracking and key-item finding in the old titles. I wouldn't have went with the term Mertroid-Vania, but I see what he means.
When the hell was Resident Evil ever a "metroidvania" game? Seriously, get someone who knows what they are talking about to do reviews.