Review - Sleeping Dogs
Sleeping Dogs had a tormented development. From switching developers to being out-right cancelled, it was Square Enix that saw value in the title and brought it back from development hell. They were right to do so. Sleeping Dogs takes the best bits of familiar elements and puts them into one, well thought-out game.

Sleeping Dogs was once a True Crime game, and the heritage shows. You play as Wei Shen, an undercover officer working his way to bust some of the biggest members of the Chinese gang The Triads. It's an open world game, allowing you to explore, drive, take on missions, and use earned cash for some customization options.
The biggest draw into Sleeping Dogs is the hand-to-hand combat. It uses a mix of light and heavy attacks, grapples, and counters. Some enemies are immune to certain maneuvers, such as larger enemies that cannot be grabbed, and others must be countered to attack effectively. The use of strikes and countering is very reminiscent of the recent Batman games, although not quite as smooth. What makes the combat in Sleeping Dogs stand out is using environmental finishers. You can slam enemy heads into walls, slam a security gate on top of them, or toss them into a dumpster to quickly take them out. It becomes something to look forward to, as when combat starts up, the first thing you do is look for things to smash enemies into and walk away with the slyest smirk on your face.
The other action setpieces consist of driving, shooting, and chase sequences. To quickly sum up each of them, they're all okay. Driving is competent, although the camera gets uncooperative at times when going in reverse. Being able to shunt, shoot, and hijack while driving keeps those sequences from becoming too standard. Shooting uses basic cover mechanics and is uninspired, which does work well, but enemies take a staggering amount of bullets before they keel over. The chase sequences are the most unique, but also the least enjoyable. It involves chasing, or running away from, someone and double-tapping the sprint button to vault over objects or run up a a wall.
While these other action segments may not be the most invigorating, they offer up a good deal of variety. It helps pace the game, and some can come out of no where. Street races are easily found. Talking to a stranger on the street can quickly lead to a mugging and fisticuffs, or being robbed and turning into a chase. It keeps you on your toes in a great way.

The open world element is well done, in a sense. The city of Hong Kong is large, but it is not a sandbox. You can go to many places to find random missions from strangers on the street, locate hidden lockboxes for extra cash and costumes, or discover dozens of health shrines to permanently increase your health. A few minigames like karaoke or planting tracking bugs gives a drop of something fresh at the right moments. But more often than not, I found myself using the in-game cellphone to quickly move on to the next story based mission. Thankfully, the cellphone is done very well and never feels intrusive.
The customization options is one of Sleeping Dogs' better features. You can earn upgrades through five different trees through different actions. Fighting well and taking out rivals gets you Triad points to improve your melee attacks. Doing drug busts and making sure not to injure innocents or destroy property gets you Cop Points, which can be used for things like improved disarms or faster lockpicking. Hidden jade statues all over the city get you new moves, and helping people in distress ups your "face" meter, which allows you to buy fancier clothes, faster cars, and better furniture for your pad.

The game isn't without its hitches, though. The story is your pretty standard undercover cop plot. Sometimes he goes too far but he does what he has to get results, he's getting too attached, etcetera etcetera. It's not awful by any means, but hardly surprising at any turn. It is well performed at least, with a slew of celebrity voice actors providing themselves for the main characters. Some of the stereotypical Chinese actions can get grating.
The games graphics hit and miss rather frequently. Playing through the world, everything looks great. Days are bright and sunny, and nights are neon-hued. The shake cam effect while driving fast really hones in the feeling of adrenaline. During cutscenes though, the problems stick out. The framerate gets subpar during almost every cutscene, and the camera closeups reveal stiff facial animations and poor lipsynching. The textures get very blurry at times, but this is limited to the console versions. PC users get a much better texture and graphical package.
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Sleeping Dogs gets a lot of open world elements done right. Driving is done well, shooting is competent enough to not get irritating, and the hand to hand combat is great. The multi-faceted leveling system is a highlight that deserves praise. The open world doesn't offer a whole lot of "mess around" mentality, but the pacing is great for the first playthrough.
For how rocky its development has been, Sleeping Dogs comes out strong. It's certainly worth the look from anyone, and I imagine a lot of people are going to be pleasantly surprised with what they see.
Great
(8s are great games that have something holding it back from excellence, or some features aren't as polished. The game is still extremely worthy of playing, but it may not be the most impressive.)
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Jared Knabenbauer is the ScrewAttack.com Reviews Editor, Hard News host, and a host of our weekly video podcast, "SideScrollers". He has also produced several notable ScrewAttack shows, including Newsroom, Nametags and Control Issues. He specializes in RPGs, and has a great fondness for Dungeons & Dragons. A comedian at heart, he is one serious gamer. |
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» Tagged In: #360, #PC, #PS3, #review, #Sleeping Dogs













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sao
The open world doesn't offer a whole lot of "mess around" mentality, but the pacing is great for the first playthrough. Cadyna
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Linklex7
The camera can be annoying at times, but not enough to break the game. I still enjoy playing it and the story is very involving.
jackwt
Dubturbo seems like chinese kungfu,
JxL
nanahara27
wow I just played few hours of this game and I´m impressed. Voice acting is quite good. My parents are from Hong Kong so I can understand the cantonese and i must say it´s pretty accurate till now. When you bump into the crowd they scold you with witty remarks. the foul language is also well placed and using when it´s right time. The fighting is less accurate as Arkham city but well done. The driving is not so tedious. I hate driving in games usually because I suck at it. All in all it´s nice game not great but still worth picking it up. Little sidenote: It´s nice homage to Hong Kong but not as realistic as GTA4. but the cabs and mini busses are authentic
ScottBox64
this game is a ton of fun im working my way trough it right now, the story is wicked . i highly recommend picking this one up
Sega32xz
Darksiders
straybullet3713
You're a cop! I'm an undercover cop! The rules are different!
DrCoolGuy
Um... Um... Um um um um um this or Darksiders 2...?
ScottBox64
F THAT NOISE!, (in a respectful manner)
Anthropomo
I'm shocked at the score. I think that an 8/10 is the highest score I've seen of the 6+ reviews I've read and seen.
Anthropomo
Darksiders 2. It's longer and more awesome looking action.
straybullet3713
It's ... ADVENTURE TIME!
DrCoolGuy
I get way too much of a kick out of people doing that... :3
DrCoolGuy
I get way too much of a kick out of people doing that... :3
TWOxACROSS
Aww, Jared, you forgot to mention the "Aggressive Cover" mechanic. They want you to use cover less as something to protect you, and more as something to help you attack, because vaulting over cover with a gun aimed will put you into slow-motion, letting you take out enemies easier.
I won't say "great review" because reviewing a review is silly, but what Jared says rings true. It's not the prettiest game, and it's not without a few tiny faults, but the overall experience is still fantastic, especially if you can adapt to those tiny faults.
BladeBlur
Jared reviewed a mainstream action game? What just happened?
Moon Spirit
I've been hearing all sorts of good things about this game. I'm already considering buying this game, but I'm a big procrastinator, and I'll probably buy this after my purchase of Transformers: Fall of Cybertron.
darkhyrulelord
Hmm....I dunno. I might give it a shot if it's cheaper.
JxL
alright now get busy on a Last Story review I need to know which rpg i need to play, Xenoblade Chronicles or Last Story
NinjaRed64
DaRuckus
Dope!
Anti_Hipster
a few reasons why this is bound to be a gem.
It's from the makers of Just Cause 2, a company that clearly knows how to make a fun open world game.
and It's set in Hong Kong, which to me is the coolest asian city in the world. Screw the overrated Tokyo.
Kenshiro3
Um no its not... United Front did not make Just Cause One or Two, Avalanche did. Eidos was the publisher... but then SE bought Eidos & Eidos is now their Autonomous European Division with Square Enix becoming their exclusive distributor.
Also Avalanche has a rather hit or miss record as well. The original Just Cause was a potentially great game completely CRIPPLED by its bugs. Just Cause 2... is the BEST FRICKING SANDBOX EVER!!! However it encountered a TON of delays in its development due to numerous technical issues that when combined with Eidos' financial troubles nearly caused the project to get scrapped. They pretty much had to scrap the original build of the engine after finding out the game itself was too big for it to handle.
Anti_Hipster
fair enough, but my other statement still stands...screw tokyo!
Kenshiro3
We already Got "True Crime: Tokyo"... its called Yakuza ;)
JxL
hopefully square is getting there groove back but i gotta tell ya, that cover art is atrocious and i bet it will really hurt their sales...that being said i'm gonna trust jared and pick this one up
TWOxACROSS
Keep in mind, Square only supported and published this. Sleeping Dogs is United Front Game's baby :3
Zarxce
I'm actually rather fond of the box art. I find it rather stylistic. The black, red and gold all look really good together and there's a ton of detail.
Kael Hyun
Jared did you watch the Dev Gameplay video? they explained that the Shooting Sections are suposed to be always on the move and you get a bullet time everytime you pop out of cover and get more of that time every time you get a Headshot
metaking64x
Good review, but not much to do in the "mess around" mentality?
Tons of side missions, tons of collectables, buyable cars, buyable clothes, camera hacking, cop chases, lively markets, house upgrading, and a lively city to explore isn't enough messing around?
Janos
Well, when you think "mess around" you usually think, killing hookers after having sex with them and taking back your money, (GTA) and jumping around naked with a giant fucking chopper, terrorizing the other gangs with octopus guns (Saints Row).
I think that's what he meant, but that's okay, because Sleeping Dogs is supposed to have a more serious tone.
JoShIzZiE
When I think "mess around" I think tackling a cop and taking his gun, shooting 7 pedestrians, hijacking an armoured truck and speeding down the road shooting at other cops behind me, ramming the ones that get close off the highway, jumping from my truck onto a police car, dropkicking the cop out of his car and getting him run over by his buddies, continuing the firefight from a new car then running my car over a barricade and having my car and all the cop cars rain down from the sky and exploding into a fiery, bloody mess, kicking out my windshield and ducking into a hospital, grabbing a nurse hostage and shooting the cops until they take me down or I escape. Sleeping Dogs offers all this the second you hit the street.
Kenshiro3
Thats what stuffing guys into the trunk of the car and driving them off a cliff or into the sea is for XD
metaking64x
It doesn't have those things but it has it's own ways of messing around. Getting on a motorcycle and using cars as ramps, going to a market and kung-fu-ing everyone there, jumping from car to car while in a cop chase, etc.
Janos
Well, you guys just got me sold on the "messing around" aspect of the game. Buying it soon enough.
Jewtastic_JDL12
Looks like GTA in China.
TWOxACROSS
Only better in pretty much every conceivable way.
hypercombo64
BUY IT most definatly, i bought the game yesterday and from what i played i'm very happy.
caboose_-1
Not really sure what is meant by it being open but not a sandbox. Does that mean that you can go from place to place and do missions but the game lacks any "Hey what's going on over there?" or "I can blow that up!" events like in Just Cause 2?
JoShIzZiE
The side stories and missions are more interesting than the entirety of Just Cause 2's story easily, and none of them are necessary. It's very much a sandbox game.