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Review - Sly Cooper: Thieves in Time

2/26/13 3:04pm

ScrewAttack's Rating

8/10
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Community Rating

9.1/10
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Sly Cooper, an icon of the instant-classic PlayStation 2 era, finally debuts on the PlayStation 3 after an eight year absence.  This time Sanzaru Games takes the reins on their first original Sly game, as Sucker Punch Studios apparently abandoned their blue-capped raccoon.  In fact, Sanzaru was so frustrated at the never-ending lack of Sly-ness, that they started Sly Cooper: Thieves in Time without any official consent or funding, and Sony liked it so much they gave them the green light!  But after such a long hiatus, can this bold, new developer bring Sly back better than ever?

With an evil time-jumping mastermind tearing the Cooper family history to shreds, Sly and the gang eagerly leap out of retirement to sneak and steal through history with their convenient new time machine!  Don't worry; if you're new to the Sly scene, Thieves does an excellent job setting things up for newbies.  Right away, the cheesy wit familiar to the series takes the spotlight, setting the stage for what looks like a fun, light-hearted adventure!… once you get through the mountains of exposition.  Considering how simple the story is, there is waaaay too much explaining. In fact, the first thing the game does is ask whether or not you even want to see the full story. 

It's hard to complain, though, because Thieves is just so great to look at!  The cel-shaded look is bright, colorful, and wonderfully cartoony, almost as if it were hand-drawn.  The art of every character and location gushes with personality!  In fact, I could the same thing to describe every single aspect of this game.  Like the catchy music and sounds, which are very reminiscent of Sly's older games, right down to the Mickey Mousing cues as Sly tiptoes around foes.

The gameplay is top-notch.  Platforming is intuitive, combat is satisfying and being a super sneaky coon thief is easy!  In fact, it feels exactly like the previous Sly games.  There are a few new moves and combos, but for the most part it's the same old Sly Cooper style.  Sly's friends Bentley, Murray, and Carmelita Fox each have their own missions with unique playstyles and abilities, and so do the Cooper ancestors you meet along the way.  One of the few new additions to the Sly series are disguises you find in each level.  Each outfit has unique attributes and are used to bypass the dangers of their native worlds.  For example, the samurai costume lets Sly resist fire and walk unnoticed past the guards in feudal Japan.  Outfits can be used in other areas to reach secrets, but rarely become necessary outside their own levels.

Thieves has done little to "grow up" with its audience, and its difficulty shows.  It is extremely forgiving.  While enemies become somewhat trickier to sneak by as you get further into the game, there are health pickups and checkpoints around every corner.  Even the boss fights have checkpoints!  At no point will you feel frustrated.  Also, despite focusing on stealth and featuring worlds far larger than previous Sly games, Thieves is quite linear.  Obstacles are presented as simple puzzles to be solved rather than to be creatively worked around.  This gets a little repetitive in the latter parts of the game. However, the tedium is broken up by a variety of mini games, including races, shoot-em-ups, and a dancing rhythm game with a fat hippopotamus dressed as a geisha.  Yep.

When it comes down to it, Sly Copper: Thieves in Time is identical to its predecessors in many ways.  It was not designed to revolutionize the series, but rather introduce Sly to a new generation.  Better late than never, right?  Now that this first one is out of the gate, I look forward to seeing what Sanzaru will do with Sly next!  If you're looking for a fun, relaxing 3D platformer or a return to the unforgettable PS2 days, you can pick this up for $39.99.
 

8 - Great: 8s are great games that have something holding them back from excellence, or some features aren't as polished. They are still extremely worthy of playing, but may not be the most impressive.

 

Sly Cooper: Thieves in Time was reviewed on PlayStation 3 by Ben Singer. Ben originally joined the staff while still in high school, and has been studying film since the age of 10.  His first video game was Sonic the Hedgehog.  On the PC, of all things. Aside from being director and co-star of DEATH BATTLE, he writes, edits, and performs for various productions. He also has a terrible addiction to Dr. Pepper!

 Subscribe to Ben on Twitter, Facebook, & ScrewAttack

 

» Tagged In: #Playstation 3, #PS3, #Sly, #Sly Cooper

g1 DISCUSSIONS

thaicompanypro

March 11, 2013 - 2:05am

thats a great game. I want to to thank you for this good read!! I certainly enjoyed every little bit of it. I have got you bookmarked to check out new stuff you post…Bangkok Listings

Backfire

March 2, 2013 - 11:26am

Seems like an amazing game for that price point.

MrTanokki

February 27, 2013 - 1:34pm

I'll be picking this one up, that's for sure!

Quark

February 26, 2013 - 10:16pm

Of all the games that were coming out this season, this was one of the few I was hoping for a video review. :B Glad you approve of it, though. I definitely want to pick this one up.

BurningSand97

February 26, 2013 - 7:43pm

Adam Sessler destroyed this game on his review on Rev3 I personally loved the game I found it to be nostalgic and fun.

Jawbreaker Alumni

February 26, 2013 - 7:07pm

I'm glad this game is good, I plan on getting the entire series soon.

rpg1203

February 26, 2013 - 6:07pm

Got this the morning it came out and played all day long. Excelent game and worth every penny. Hopefully they also add some dlc later or we get a full sequel sooner than 8 years later.

Ashlynx

February 26, 2013 - 5:54pm

looks great

Flapperdoodle

February 26, 2013 - 5:21pm

Can't wait to play this game. It's gonna be awesome.

LordoftheDerp

February 26, 2013 - 4:31pm

'Bout damn time! The games 2 weeks old, in Internet time that's like a month! Suppose I can't blame Ben though, Sony did not promote this game at ALL! Stupid really.

Zetra3

February 26, 2013 - 5:52pm

two weeks?.... more like 3... wow its only been 3 weeks?

barreldragon65

February 26, 2013 - 4:04pm

Thank you Ben for reviewing the game. I made a review on my Youtube channel, if you, or anyone else, is interested. I made a mini review on Screwattack, when the demo came out. It is much better to have a professional review this game.

Kazer

February 26, 2013 - 4:01pm

I did enjoy how it draws to the orginal in such a neat way. I wish in boss battles you could turn off the checkpoint. It would make each boss fight alot more fun for us as some of them can be hard to beat from start to finish. (until you learn the timing) Lots to find and tons to do. Free to pick who to play at most times and the new disguise feature is awesome. Its fun it feels right.

NODlike

February 26, 2013 - 3:40pm

Really liking the game so far, and with the Vita cross-buy and cross-save features, you can take it on the go as well. Best Buy had it for $29.99 last week, so I don't know how you lose on that deal.

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