Review - Twisted Metal
Twisted Metal is one of longest running franchises in the Playstation library. With the father of car carnage at the helm, will David Jaffe and Eat Sleep Play have what is takes to make another hit? Find out in our review of Twisted Metal.
The landscape shown in Twisted Metal is bleak, yet there is still color to the environments. Arenas are filled with personality, offering you a number of paths for destruction. You can see that destruction in the debris exploding off of your car as you barrel through building after building. The cars are also destructible, and the explosions are glorious to behold. Some ballistic weapons fall short on boom, but the animations manage to look great. Running over an enemy driver after his car has been destroyed provides a blood splatter across the screen, which is a nice touch.
The story presentation leaves a lot to be desired. The character-driven stories are shot in a live action style with a grindhouse-esque filter. The designers of Twisted Metal seem to take the story very seriously and its presentation reflects that in the cutscenes. Some scenes are re-used, which can be a bit jarring to re-watch the same scene across multiple cutscenes.

The UI was one of least impressive things about Twisted Metal. It feels very antiquated for a modern game, using blood splatter motifs to guide you through gameplay modes and vehicles. So while I enjoy the visual flair of Twisted Metal’s car combat, navigating the menus to get there was boring.
The soundtrack for Twisted Metal kicks ass, bridging gangsta rap and heavy metal. Music from NWA, White Zombie, and Judas Priest makes you excited to blow stuff up. There is also a healthy mix of original music to complement the licensed music, but the main menu riff gets old quickly. Little sound effects surrounding the combat are also great. Voice work is satisfactory, but there aren’t very many scenes were the voice acting stood out. Narration over the gameplay is sparse and does very little for the experience. I have to commend them on their choice in music as it sets the tone for the game as a whole.
The heart of every Twisted Metal game is chaos. Car combat games are essentially a destruction derby with projectiles. This latest installment does a great job of capturing that feeling and running with it. Arenas are wide open spaces with plenty of room to keep moving. There are medical trucks that cruise the highway. Not only will ramping one of these refill your health, it will also propel you back into battle.

The weapons are broken into three parts; primary, secondary, and abilities. The primary weapon starts as mounted guns, but can be exchanged for various side arms. Secondary power ups are their own weapon slot and include a wide array of missiles, bombs, and guns. Abilities consist of two subsets: energy and specials. Specials are part of the secondary weapons button and each car has two specials that are unique, like speed and armor. The energy abilities, on the other hand, feel like a waste. Each ability will upgrade once, but never in a way that felt useful. In fact, the freeze ability was the only energy weapon I would use. Landmines and the shield didn’t bring much to the table.
Gameplay variety is another example of how Twisted Metal gets a lot right, but still has a few shortcomings. Arena combat is great, and the variations like “Cage mode” and “Nuke Mode” increase the scope of both multiplayer and single player. Boss battles are also awesome and over the top. Bosses each have unique mechanics and an impressive sense of scale. Then there are the races, which are more frustrating than they should have been. My biggest gripe comes from the chaos factor that is inherent to this game combined with poor course layout. Some races having you jumping across roof tops. Should you fall, there is no re-spawn to keep you in the race. Instead, you have to figure out how to climb back up the building (which isn’t always an option), and typically I would be too far behind to win by that point.
Multiplayer features a few additional modes, such as a Last Man Standing, Team-based Deathmatch and Team-based Objective. Some of these modes offer the option of using a helicopter, which I highly recommend. It certainly can break the experience a little, but the helicopter is balanced in a way that makes it just as vulnerable as a car.

One last sticking point for me was how the game controls were introduced. The problem is that they do not take the time to introduce you to them in the single player, nor can you see a button layout in the Options Menu. You can go outside the Story Menu to find a tutorial, but it isn’t communicated very well that there is an option. Even then, the tutorial is pretty straight forward by having the player perform each action three times and then bringing you back to the menu. It should do a better job of explaining when and how to use weapons, not just let you hit a button three times. Altogether though, Twisted Metal captures that visceral experience of car combat and slaps you in the face with it.
On the surface, Twisted Metal seems like it has a lot to offer between its single-player campaign, multiplayer options, and challenge mode. When you break it down though, the content is sparse. Story Mode only follows three characters, and the actual stories are rather dull and uninspired. Combined play time is three to four hours, plus about 40 minutes worth of cutscenes. There are three levels of difficulty and you can play through the story on co-op, but once finished, there is little reason to go back. Challenge mode is essentially a glorified bot match, which is what it should have been called in the first place.
Multiplayer, on the other hand, is extensive, allowing up to four player split-screen and 16-players online. There is a persistent leveling system that unlocks new cars, skins, and weapons. The only problem here is that the matchmaking is broken. About half the time I would attempt to log into a match, there would be some sort of network error. This is an issue that is being addressed, but for day one purchasers, this is unacceptable.

Twisted Metal does a great job of capturing the feeling you know and love from playing a car combat game, but the overall package is lacking. While there are not too many car combat games to pick from, this is a must own for hardcore fans only. The first few hours can be a blast, but casual players will find themselves bored after a few sessions.
Above Average
(6s have good ideas, but may not be executed the best. It can be enjoyable by certain circumstances or fans, but may feel shallow to most.)
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ScrewAttack's News Director Sean Hinz worked in logistics for over four years before decided it was time to switch industries. After a couple years spent getting an MBA and freelancing, he finally found a home at ScrewAttack.com. As far as games go, Sean likes to play anything he can get his hands on, but especially enjoys third-person action RPGs. Is that really a genre? |
» Tagged In: #Car Combat, #David Jaffe, #PS3, #PSN, #review, #sean hinz, #twisted metal











g1 DISCUSSIONS
togok
Couldn?t be written any better. Reading this post reminds me of my old room mate! He always kept talking about this. I will forward this article to him. Pretty sure he will have a good read. Thanks for sharing! NewsViva Tips Internet Media Informasi WartaSpot BeritaSpot Foto Lucu Lagu MP3
Korig
I pretty much got my PS3 just for this game and I am really enjoying it. There are some minor issues I'm having with the one major being online not working too well but overall there's a lot of awesome.
Brettman
Good review Seany!
Lipnox88
great review. I really hated the demo so I figured Id give this a read.
darkhyrulelord
Now that you mention some frustrations and the lack of content, I'm thinking that this is more of a rental. However, I may want to experience the multiplayer since I think that this is the highlight of the game.
Great review, Sean!
Enriu
also they have to use dollface over Shepard. I mean he coud have been been a nice character becouse 1 crimson fury its on the game 2 he is the olny "good guy" on they series thath can be taken as a serius tread to Calipso and 3 i can totally see him comanding an army of FBI agents ready to Kill Calipso and get rid of Megaupload..... I mean Twisted Metal
Kyurian
I had a feeling it wouldn't be as great as Black was. I couldn't put my finger on it in the videos, but it just didn't seem very Twisted Metal like. Sure it had the name, and some things looked familiar, but I guess it sort of "sold out" in the sense that I gave up a little bit of what made it special.
serpent08n
Sean why you no do video review?
Simple Simon
This is a good and very fair review of the game which I find myself agreeing on nearly all of the points. Personally I enjoyed the story and find some replay value in going back for gold medals and then working my way up to unlocking Warthog, but I can see where you are coming from in the review as this would not suit all tastes. One thing that I would like to add about the game is I feel the final boss battle could have been explained better, especially the final stage where I found myself looking at a guide after running out of ideas.
callofasgaurd
Twisted metal 2 is still the best...(sigh) wow i'm old
Clovenhoof
... It is... I'm old too...
caboose_-1
Good review but I have a bit of constructive criticism: what is the story behind this game? Granted the series has never had much in the way of a plot but I'm still curious as to whether or not this fits into the same universe as TM: Black or is a stand-alone game.
Sean Hinz
It is it's own story. Doesn't really tie into any other game in the franchise.
REVULSIVE
It's not Black 2, if that's what you're asking. IIRC, Jaffe said that he wanted to focus on the action and not worry about the story.
Evilkinggumby
decent review, though it lacks any kind of personality, whit or insight into the game past listing whatever details were gleamed from it. I'd prefer if you really delved deep into this, played the lder games, compared between them all and gave every a more diverse look at the game than just the schematics. But your author descript says you are more into 3rd person action rpg's so.. maybe doing this review didn't quite grab you in any real way..
oh well..
werdman24
Network error huh? I think I've had that happen a few times during Soul Calibur V.
zoltanben90
I agree with everything said other than the lack of mention of the skin edit but I still love my copy and find it a breath of fresh air in a sea of shooters. Good Job Sean.
Sean Hinz
Yeah, that was lost on the cutting room floor, but the skin edit is cool.
BigmanQ
wow we are polar opposites, i say this is the best for more newcomers, like myself, and, while i agree the single player is lacking, is an amazing value because of the shear amount of time i have already sunk into it.
also though i have not run into as much networking issue because i am usually hosting and i have my ps3 with a static ip address.
Anonymous.Hipster
aw, and I was really, REALLY looking forward to this one. will probably wait for a price drop before I pick it up
Clauricaune
I've played this mostly in local multiplayer (campaign was kinda meh, and I don't play online much), and so far it's been totally worth it.
LineBeckIV
Meh, I never feel like taking the time to read these. I'll just watch a video review instead.
JxL
Thanks for the heads-up, I'll be skipping this one. I'm starting to wonder if any good games are going to come out this year....oh well, there is always Borderlands 2...
Blarlar
This is a good game. Read the review. ScrewAttack's scoring system is just different than other websites.
werdman24
And Mass Effect 3...and Ninja Gaiden 3...and Diablo 3...
They Call Me The Fizz
Hooboy, Jaffe's going to give Sean an earful after this...
I too was taken aback by how unrefined this Twisted Metal felt compared to even the PS1 classics. This game was clearly designed to be a multiplayer-only PSN title like the 2007 remake of Warhawk, only for single-player to be stitched on at the last second in order to justify being inflated into a full priced release.
radiopools
Paraphrased, but from Jaffe's mouth: the single player aspect is not worth $60. The single player combined with the multi-player is worth more than $60.
Chaos_f-15
i highly doubt Jaffe would bitch for two reasons:
1) According to Jim Sterling (who gave the game a 7), Jaffe asked Jim to tear the game if Jim didn't like it.
2) Jaffe has been updating gamers about the issues about the game and how to address them.
OddRocker
ahhh its the new guy...... i don't like him
Two-Bit Specialist
Then why are you still here?
Flapperdoodle
Looks pretty good, and I love chaos in games, so this should work.
Unholy_one
TM is a really fun game and packaging it with black was just icing on the cake. Nice review Sean.
Tom the Iron Man
I approve of this.
Well done Sean.
Sean Hinz
Thanks!
Tom the Iron Man
While it is only good for a rental, it does provide great schtick for ScrewinAround :D
Gator123
Was kinda hopin for a video review...
Jewtastic_JDL12
Same
BossmanCCrowder0
Only played the demo, and i really enjoyed what i played. The combat was crazy fast and some of the one on one fights got really tense. Thanks for the review.
Foxdark22
So, you WERE working.
joeshadowman
I was hoping for more for this game.
Airiotix
I Have to say, I only ever played twisted metal two at my uncles house and I loved it. I picked this game up day one and played through the entire campaign, then co-op campaign. Before I knew it I had sunk about 12 hours into the game and hadn't even touched multilayer. If you are not a fan of arcade racing and multiplayer chaos then this is definitely a rent. On the other hand, if you enjoy those two things and don't have another game of it's type, it's a perfectly respectable game to add to your library. Thank you for being honest Sean, great review!
screamqueen3110
this isnt my kind of game, but i was curious about the story. i looked up the story for this game and then looked up the story for twisted metal black and wow what a difference. dont get me wrong i loved the way they showed the stories in the new game and i actually didnt mind the stories, they felt like mini horror vignettes. but i dont see why they couldnt have more. in twisted metal black i couldnt believe how many character stories i found but felt the delivery of them was lacking as it was all still frames with voiceover. i'm sorry but jaffe and his team really messed up with the story aspect, as so much more could have been done. either make a multiplayer game and keep it as that, or put some god damn effort into the single player and use more characters that you have built up over the series. i personally would have loved to have seen more of raven.
BigBossofMoss
I've only played the first Twisted Metal and that game had...12 characters I think? Why cut them down to just three?!
bigglou
The story mode is three characters while multiplayer is eight I think. I've only played the demo as I'm getting the game as an early birthday gift.
Noble Team 1
The controls took me a while to get use to them
Tpayne80
I really don't know what casual player would pick this game up. I mean look at the damn box art. 9 out of 10 for me.
alondite345
Sony just can't seem to keep franchises going can they?
Tom the Iron Man
They have lost so much ground to their competition, they are leaving quality control at the door and if you've seen David Jaffe's video you know exactly how mad he really is.
LordoftheDerp
WHY 3 CHARACTERS?!?! WHY JAFFE? WHY!!!?!?!??!?!?!?!??!?