Posted on December 13, 2012 - 11:00am by brutalmoose
Moose skidoo, we can too!
Support DRM-Free gaming (and avoid compatibility issues) by buying Myst at GOG.com!!
» Source: http://www.youtube.com/user/brutalmoose » Show: brutalmoose » Comments: 6
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I never had any issues with the puzzles in RealMyst, but I did play it after playing the original so I understood how things worked. I can see it going both ways, though. The static images in the original make it easier to manipulate switches and levers, but I had a much easier time keeping my orientation and knowing where I was in RealMyst because of the seamless movement and rotation.
I actually think Myst 5 implemented it the best, where they had an option to use the classic point-and-click control style but still had seamless movement with realtime 3D graphics.
I'm not the biggest fan of realMyst. I think it's a good way to revisit the game, but as far as a first run through goes, I wouldn't recommend it. The 3D movement can make puzzles difficult, and I feel like it draws me out of the game more than it immerses. That's just me, though.
I'd argue that RealMyst is a worthy alternative to Masterpiece Edition. Definitely agree that it's worth playing, though.
...on PC, anyway. I've heard nothing but bad things about the DS and 3DS releases, and why would you want to play a point-and-click adventure with anything but a mouse?
Myst is my favorite franchise of all time. I second everything you just said!
Interesting, I'd thought you'd be reserving this format for recent titles... Regardless, this was a fun lookback on a phenom in the gaming industry. Nice Blue's Clues reference BTW.
I freakin' love the Myst series (well.. the first four... and Uru too, wasn't a fan of Myst 5). Riven is my favorite. Man... the atmosphere in that game! hhnnngh! Seriously... Riven may be the hardest game I've ever played, but it's certainly on my top five list of the greatest games I've ever played.
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I make videos about video games. Go figure!