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Game Design Runback - Resident Evil 6

2/4/13 4:37pm

 

First episode of the Game Design Runback series - A series where we runback game concepts and designs in order to see what didnt work and suggest things that could potentially make it work in the future or have discussions about the various design flaws.
Feel free the leave comments, suggestions and such about the game or the episode.

More wicked cool stories and video from around the web. Got tips for us? Tips@ScrewAttack.com

g1 DISCUSSIONS

darkhyrulelord

February 22, 2013 - 7:31pm

Cool vid Mokuu! You do raise many good points, and your drawings certainly add to this for sure.

Mokuu

February 23, 2013 - 6:00pm

Roger that, im still down on luck for a new mic purchase but the financial situation is getting better due to a new stable job (meh back to testing). But this will pick up, audio wise, after the next episode and i got some top tier feedback to improve the upcoming episode so things are gonna get interesting : D.

JiCi

February 4, 2013 - 7:11pm

Horror is what they need to re-add, that adds a lot of tension and would remove the QTEs.

Mokuu

February 5, 2013 - 3:39pm

So many horror elements can be considered and added if they only did the research. Seems the new crew doesnt have Shinji Mikami's flair/trauma for horror nor did they do the research and references in the right places (watching jumpscare movies and michael bay films).

StoopidPanda

February 4, 2013 - 5:12pm

I liked it. I think the audio needs a little work, not trying to offend, but i am looking foreword to the next episode.

Mokuu

February 4, 2013 - 6:17pm

Thanks alot. Im really sorry for the audio, due to financial issue i cant replace the old microphones yet. Ill try to do more commissions to get those replaced for the next episode or try some volume balancing trick. All advices are welcomed :D

javiGoN

February 4, 2013 - 7:55pm

If you take your audio into Audacity (a free program you can get online) and run "Noise Removal" to remove the hissing in the background, you will increase your quality tremendously. Adding footage or more drawings of the game that match what you're referencing would be great too. :)

Mokuu

February 5, 2013 - 3:38pm

Thats a good trick. Lotta good suggestions which are getting me to rethink the way i record this for technical efficiency and quality and cant thank you enough : ). Next Runback will have some "Audacity" in its format as well as "illustrating" the points a bit better lol.

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