Reboot or Retro - Kirby
Kirby's back to sucking! ...powers that is. His games are actually quite good, honest. But how does his latest outing, Return to Dreamland, compare to the SNES Kirby Super Star?
I think your caps lock button is sticking there lol
When he said graphics he meant the time it was released the graphics looked better
The next Reboot or Retro is Wild Arms PSX vs Wild Arms: Alter Code F (remake of Wild Arms).
new icarus is a new game not a remake.
I want more reboot or retro. what the hell guys
reboot or retro Oot vs Oot 3d do it
whats the name on the soundtrack we hear first?
obvious troll is obvious
whT THE FUCK DUDE ARE U BLIND CAN U NOT SEE THE FUCKING GREAT GRPHICS ON RETURN TO DREAMLAND WELL I FUCKIN DISAGREE AND RETURN TO DREAMLAND HAZ NEW POWERS FUCK U GOOOD BYE
Really, get them both though...
The DS port was great! The only downside was that multiplayer was harder to access.
Hey, jared, reboot or retro kid icarus.
Man, I'm a man :D Yeah, this conversation has been long, but I'll reply one more time anyway :D
The thing about Zelda fans not being 8 years old anymore is kind of false. I mean, of course, many of them have grown up, but new people always come to like Zelda, even when they are little. One of my first games was A Link to the Past, which I got when I was 4... So you don't have to be a fan of the series from the very beginning. But yeah, some deeper story wouldn't have hurt. To tell the truth, TP is the only Zelda game (besides Spirit Tracks) which I haven't played, so I can't tell you anything about it... But I liked the somewhat simplistic story of the Zelda games. I mean, Skyward Sword's story, characters and world were really fun, just to say the newest example. And Majora's Mask's whole atmosphere, and somewhat grim story was also great in my opinion.
And yes, story is probably the most important element in a game besides gameplay. I mean, usually. I don't really care about the story of Kirby and Mario games, I only play them for the gameplay. But there are some games for Nintendo consoles with great story and storytelling, Eternal darkness for the GameCube is a really fine example. The Golden Sun games have some really great story in my opinion as well. And there are other games by other companies, like the Final Fantasy and Phoenix Wright games, so yeah, you can find great story on Nintendo consoles as well.
And I don't have a PS3... I only have Nintendo colsoles, but I bought a PS1 the other day. And I want to get a PSP soon, but it's still too expensive for some reason. But I already have 3 games for it. Maybe when the Vita will be out for more time, I can get a PSP for cheaper.
Anyway, it was great talking to you! See you again sometime! :)
Yeah... I was checking out the dojo daily too... I was so freakin' hyped because of it... which made it even worse when I finally got the game and played it... -___- but maybe you're right, we just expect more... BUT... that's the problem...
Zelda fans are not 8 years old anymore, and they still give us games for kids. I play for everything, but the most important thing for me besides gameplay is the story, if I want a pure gameplay experience I go to games like Bomberman, but in a Zelda game you need story to keep you motivated, don't you think? so, why do they pull their punches there? is not like they can't do it better, they just don't seem to care.
And yeah, the only reason I still have my Brawl gathering dust and don't want to sell it is because I love it's soundtrack and I really like playing with Sonic. Would've love it even more if Megaman was in it though.
Anyway... the truth is I've found what I need with my PS2, 3 and PSP... maybe that's the natural way... we play Nintendo games when we are kids and as we grow up we move to the games that are being made by the people who, as we did, grew up with Nintendo and need deeper experiences now :S
Man (or girl? I don't know)... this has been a long conversation, I feel like we're polluting the page or something :S but it's been fun, it was great meeting you, if you have a PS3 let me know, maybe we could kick each other's face in some game some time ;D have a great day!
I don't think that games have less soul in them nowadays... I just think we've grown up, and our expectations became higher. I mean, Super Mario World had like 70 levels, or maybe even less. I don't think NSMB Wii has any fewer, but I haven't played that game. Galaxy is also longer than 64 was. And older games like A Link to the Past didn't have a really epic story either, so it's not terrible if the newer Zelda games lack something in the story department either. I mostly play games for the gameplay, and it really shines in every Zelda game.
Also, I'm a bit bitter about Brawl, but I still like it really much. I mean... they messed up a lot of things. I mean compared to Melee, mostly. They slowed down the whole game, added tripping for some reason, made less, and not as fun break the targets stages, made the characters and trophies too easy to get, they removed some characters, and they added less than expected. They also removed the special bonuses (which I LOVED). But. It probably has the biggest soundtrack in any game ever, with really memorable tunes from the older days and awesome remixes. They also added a lot of imaginative stages, tried to de-clone all the characters (except for Ganondorf for whatever reason), added a bunch of game modes, like the Subspace Emissary (which, to be honest, I didn't like that much, it had almost nothing to do with Nintendo, unlike Melee's Adventure mode, but it was kinda fun), and the stage builder, which nobody REALLY used, but you could still construct fun, gimmicky stages. Oh, and did I mention that I absolutely loved checking the Smash Dojo every day for updates? Actually, that website is one of my fondest memories with the game. Anyway, I just wanted to say that Brawl may not be perfect, but I really feel that they worked really hard to produce it.
Well yeah, they may be good, but I still get this feelin' that they do just about enough to sell, they don't do it like in the old days, I don't feel the heart put into it anymore :(. Remember Super Mario World? if you played one level every day, you would finish it in like 30 years, by contrast, New SMB Wii (which was a lot of fun) had like 3 levels or so... I was done with it in less than a day, special worlds and everything... that was really disappointing.
Mario Galaxy was genius, short, but genius. I understand that it takes a lot more man power nowadays to develop a game, but I still find it lazy when they do have everything they need and still come short. How hard would it have been to just add more levels, not even a new map, not even new themes, just more levels to mess around in NSMBW? or Twilight Princess... uuugh... they had EVERYTHING to make the most epic Zelda game ever, and the story was sooo lame towards the end... you build an army and they help you kill a moblin at a bridge and then they go away?... that's it?... -___- seems like Nintendo don't wanna take risks or something, they just keep delivering 'cause they know we'll keep buying. Yeah, DKCR was good, Kirby's EY was too, but somehow I just don't feel the same as before... the sad thing is that other people DO deliver and still make me feel like a little kid again. Have you played Okami or Darksiders? THAT's how you make a Zelda, how come Nintendo can't do it? just look at the little things: Epona, for example. In OoT it feels like a car with legs, not like a horse, then out comes Team ICO with SotC and suddenly you know how riding a horse should feel like in a videogame. Years later Nintendo releases Twilight Princess and when you ride in Epona... you feel like you're riding a car with legs again... why? it's a little thing, but it would've been great to feel like you're riding a real horse, like Agro, why not learn from the competition and do something similar? I mean, they did tried to imitate some of the "riding a boss and killing it" thing at the water temple, right? why not the horse gameplay too?
=sigh=... I dunno, sorry if I sound bitter or hating or whatever, I'm just sad 'cause I loved Nintendo so much and ever since the Wii came out I felt like... I dunno... betrayed or something... I hate SSB Brawl and I didn't really like Mario Kart Wii either, and those games were my reason for buying a Wii in the first place T___T
Well, I don't really think that's entirely true. Like Kirby's Epic Yarn, or the recent umm... other Kirby game for the DS are pretty different and new in about every aspect, though I never played them. And there's Donkey Kong Country Returns. They basically used the original Donkey Kong Country formula (something they haven't done for like 15 years), changed many, many things in it, and they made a truly awesome game. It's my second favorite DKC game now, I really hope they will make a sequel. Also, Super Mario Galaxy was also really great in my opinion, just to name a few games.
Mmmmh... that sounds like fun o.o It could've been kinda like a Pocket Smash Bros. with all Kirby staff... it's a cool idea indeed, but... well... I don't know about you, but lately (ever since the Wii came out) I've been feeling that Nintendo just don't care about taking risks or even putting effort into things, I feel as if they just do what is necessary to sell and they're done, so, for them to have made a game like KSSUltra is a big thing already, you can't ask for much more -___-
Yeah, it kinda sucked how you had to have 2 copies of the game to play normally in multiplayer... Another thing I missed was a fighting game like mode with the helpers. I know there wasn't anything like this in the original, but the Helper to Hero menu, and the whole concept of that mode made me wanna play something like that.
You can have up to 4 player action with DoA and a ton of new abilities and combos and stuff that you can perform with a partner, still, MvC3 is more fast paced with only 2 players. Its a legitimate point.