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Has the FPS genre hurt gaming more than it’s helped?
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I like how, outside of Doom and Wolfenstein 3D, you show NOTHING but Call of Duty (and probably some other military FPS) for the duration of the video in which you make examples of first person shooters. No Serious Sam (where you clearly play a character with a personality). No Team Fortress 2 (where you can play multiple characters with personalities and use tools that are far from just guns and knives). No Borderlands (which is pretty damn far from "the same brown and white"). No Deus Ex (where you have many options besides shooting people). You COULD bother either doing or showing some research, but hey, why bother when it's much easier to support your ignorant positions by punching your own little strawman.
Bob, seems anywhere you go your stupid follows.
Skyrim, Oblivion, Gothic 1-3, Racing games, boxing games, Minecraft, damn near every MMO in existence All are non FPS games in FPP and thats only a tiny snapshot.
No the failing of FPP is that it cannot accurately replicate on one screen peripheral vision. However THANKS to FPShooters becoming so popular (something I loathe) we are starting to see the correction to that in multi display scenarios
Once you see how this sort of array in effect overcomes the nagging technological limitations imposed on First person perspective up close and persona wrapped around your head you understand that 3rd person is a cheap developer work around to compensate for the technological limitations hindering First person perspective, and as FPS shooters regretably remain on top, their drive for more visually immersive capabilities will help make tri monitor displays (or perhaps 6/9 one day) economically viable and widely accessible. Once that is in place youll see more expansion and viability for games like Mirrors edge.
Actually simulating touch has been explored upon by disney and dreamworks.
Portal isn't even an FPS.
It's a puzzle/adventure game. Like Zelda.
The biggest dent in the first person shooter games according to grabstats (www.grabstats.com/statcategorymain.asp?StatCatID=13) are action games 22.3% and family games 17.6%.
Since I grew up with First Person shooter games I am not against them nearly as much as the overthinker and 'fortunately' I haven't had as many bad experiences playing them online because I dont use a microphone. Maybe thats the reason why I still have so much respect for them.
A couple things I don't understand:
1. I might just be missing something, but I don't understand the difference between the "Gun as main character" and "FPS" in terms of actual gameplay.
2. My main question. I agree with you about most FPS's. The thing is, what you described is an ARMY FPS. All of your complaints, ALL OF THEM, had nothing to do with Metroid Prime(s) or any other FPS that is not about the army. You NEVER EXPLAINED why you don't like Prime!
I love Metroid Prime and most of the sequels, and it seems to me that it's the answer to the problems you were talking about! It's not just brown and grey, it is not only about graphics, it doesn't have multiplayer at all!
If you don't like FPS's that's fine, but don't say that they are all the same. The reasons you gave are perfectly acceptable complaints of ONE SUBSET of the genre.
I would love to hear why you don't like the Prime games! I was really disappointed when this video didn't say!
"but now the questions come from fans instead from...the police " LOL WHAT? lolool
I liked mirrors edge. and the thief games were first person and they rocked. Now the FPS genre sucks
Mister Chipman, Bethesda, as well as every studio that ever made a racing game, would like to have a word with you. Also http://en.wikipedia.org/wiki/Mirrors_edge#Reception
The newer Elder Scrolls video games (Morrowind, Oblivion, and Skyrim) were primarily first-person action RPGs. Judging by the amount of "arrow-to-the-knee" references online now, I'd say that was a successful first-person-non-shooter (save arrows) game. Although I agree with everything else. Keep it up.
g1 Since: Version 3 (2008)
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