Kickstarter, The Game Publisher
Is Kickstarter the game publisher of the future?
SUPER MULIT PARAGRAPH FUN TIME GOOOO~!
Is Kickstarter the game publisher of the future? Yes & no. Guys who have already made it big? No. Indie guys trying to get their foot in the door? Yes. With the internet the way it is (social media sites, intercommunication among multiple electronic devices etc) I personally think that indie productions are going to be something of a savior for gamers if not the gaming industry (in a manner of speaking ^^).
It's easy to look at the big names & poke fun a re-release after re-release but at the end of the day we buy those games. Meanwhile there are other, passionate, dedicated individuals attempting to make fresh & original titles, unmotivated by things like profit margin, fiscal this or quarterly that. Thanks to Kickstarter & the ever growing awareness of it these people have a chance to be seen & heard.
As a bonus we gamers get to make our voice heard & say "YES! I like this! I want to see MORE of this, not that!" thus giving us something new to enjoy while also hoping the big boys in the industry take notice (And in an ideal world they take notice by giving jobs to the people who made a game on a laptop in a one room apartment ^^)
Kickstarter only works for non-AAA companies. It might be very successful now, but you have to remember that a good number of games don't get the funds backed up for it.
Completely 100% agree
^This and it is true. It is a necessary evil.
I hope the big companies don't start exploiting this. :/
True but at the same time they have to ground their ideas and expectations to the reality. Yes it is good to want to get those sales but in today's market,million copies sold should mean a success, not a failure.
Long rant incoming: Kickstarter is great, but for indie games. When you look at the numbers, on a very lucky 30 days you might see 2-4 million dollars on a game project. That is a lot of money but the issue is that in terms of the industry at this point, that would be like pocket change to the big publishers. The publishers are the businessmen and they know that to make money, you have to spend money, so they're going to look for projects that sound very profitable and plop down like 40 million dollars and expect to make much more of that back in pure profit. The result of that are the big budget games that most gamers eat up like Final Fantasy, Call Of Duty, Mass Effect, and Bioshock.
You couldn't pull that off with 4 million dollars. In Kickstarter you're seeing a lot of pure old school games and genres that have long since been dead because no publisher will touch it. There are games like Wasteland 2, Shadowrun Returns, and Torment where there will be limited voice acting because they want better reactivity and options in conversation, it would be way too much to pull that off with full voice acting, even major published games like Fallout 3 and New Vegas have some shortcomings compared to Fallout 2 which proved less is more. With Kickstarter you can go back and make that game you always wanted to make but you have to work within that more "modest" budget because this is what you got from crowd funding. These games probably won't make a big profit because most of the gamers interested pledged to the Kickstarter or later did a PayPal "donation" so they get a DRM free copy of the game when it's ready. It's more of developers doing something they want to do without any executive meddling. My point is that crowd funding is the future of indie gaming but there will always be gamers that are more interested in the mega budget titles like GTA, Watchdogs, Bioshock, and Assassin's Creed. That's what keeps publishers as a necessary evil.
Hey man great episode! Hmm I defiantly see this turning good or bad But i do see really good potential from this. For Example What if Nintendo wants to do a Mother Remake or bring all 3 over in some form but are afraid of low sales. A kickstarter for these niche titles could be a solution
I hope it makes the publishers wake up to what has happened. Publishers and the bigger companies have become afraid to try new things in thier games. Always throwing out almost the same thing year after year with little to no updates, and by little I mean one feature or just changing the story. I'm hoping KickStarter will show game makers its ok to take risks and come up with something original. Or use Kickstarter to make something original and if its successful make a sequal/series on it.
Like many things in the gaming world it can be a double edge sword, all depends on how it is used. Great show as always HR, and see you at SGC 3.